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War Supplies

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War Supplies

What are War Supplies
War Supplies are Tools, Weapons, Armour, Ammunition, Medical Supplies and Vehicles. War Supplies are finite resources and can be gained from capturing and holding regions for extended periods of time. The longer a Region and its Supply Lines are controlled the more War Supplies are rewarded, up to a maximum predefined number. War Supplies are stored inside of a War Supply Depots, located inside of an HQ.

War Supplies are unique to each region, meaning that it is possible for Region A to have a plentiful supply of resources, but Region B could be completely void of supplies.
Supplies must be managed by each individual team member, and should be used sparingly to gain a tactical advantage. A player is limited to the amount of supplies he can carry on his person at any given one time.

Days of Valor has a classless based system, the items a player has equipped define what role he will be best at.

War Supply Depot
The War Supply Depot is room located inside of a “HQ Tactical Location” where war supplies are stored. War supplies are finite, but periodically resupplied if the region is connected to a Supply Line.

The main purpose of this room is to allow players to visually see what equipment is available. For example Armour, Weapons, Ammunition and Tools. This room must be big enough for twelve to thirty two (depending on map size) players to be inside at once. It should have a wide open area in the centre maybe with a table or equipment dividing the room. Equipment can be changed at any time in game by simply going to a War Supply Depot and interacting with the different pieces of equipment stored within.

Clarissa Scott (work in progress)

Tools:
Tools are items in the game that help accomplish a given tasks. For example, an axe can be used to chop down trees. Which can be used to block roads. Or to rig explosives to trigger when a player opens/uses a door/light-switch.

Medical Supplies:
Used to increase a player health points up to a maximum predefined figure, or to revive a player who is temporally incapacitated. This resource can also be used to counter certain weather based effects such as Frostbite or Heatstroke. We are looking into how healing can be more interactive and team based.

Armour:
Everything from a player's uniform, to the type of armour he wears to protect himself, such as a helmet.

Weapons:
Weapons are the items used in the game, that can reduce a player health points. Some weapons such as guns require ammo in order to deal damage, other weapons such as grenades are one time use but require no additional items to use them. Some items such as knives require no additional items to be used (Do they wear down or break?).

Ammunition:
Ammunition refers to a finite amount of stored energy (mechanical, chemical, or electromagnetic) that can be used in conjunction with weapons in the game to deal damage (remove health points) to an object or player in the game.

Vehicles:
Refers to an object in the game that can be driven by a player, see “Tank Warfare Mechanics” for more details.

We Need You:
Concept Artist: Hard or Soft Surfaces, Free hand or Digital Pen.
Web Designer: General Layout, Buttons, Menus, Logos (no coding skills required)
3D Modeller: Hard or Soft Surfaces
Email: press@kilroygames.com


GamerKnight
Days of Valor: Indiedb.com
Blog: Gamerknight.wordpress.com
Twiter: Twitter.com

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The more regions a team controls, the more advance War Supplies that team receives. For example bigger guns, stronger tanks, or vehicles...

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Post comment Comments  (60 - 70 of 70)
The_Dark_Mushroom
The_Dark_Mushroom

Could you release development builds free? We want to see what it's like.

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Simburgur
Simburgur

There will be a public beta before release so people can try before they buy.

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Yeeyoh
Yeeyoh

Hey,
This looks like a great idea. I like the WW2 shooter genre for a variety of reasons. I think I've learned more WW2 history from FPS than I did in school. Having said that.
Is there an ETA on a release yet ?
And is there a chance of Canadian soldiers or battle being included ?

People talk about how much WW2 has been done already but strangely the Canadian battles (to my knowledge some of the heaviest fighting in WW2) never seem to be shown.

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ElectroEsper
ElectroEsper

Yeah but canada start to take active figth in 1943 in sicilia and italy before going to normandy with the allies in 1944.That's why they aren't that much say about us but we take part in some of the most important battle of late war.

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Arc9
Arc9

Wrong.
We started fighting almost as soon as the war started, in the first few weeks and months of the battle of the atlantic. We later fought in the battle of britain. Our first ground combat was in Hong Kong, we lost around 500 killed(half in captivity). Our troops were very poorly trained, very poorly equipped but they still gave a huge effort. We later fought in other early battles of the pacific war such as singapour. In august of 42 canadians took part in the (IMO absolutely RE-TAR-DED) dieppe raid that cost 3000 canadians wounded, captured or dead in one day. We played a major role in the battle of the aleutians(my grandfather was at kiska and stayed there for months) and that's still not much compared to our role in Italy(Ortona was known as little stalingrad for a reason-300 dead in 8 days) and the western european campaign.

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Wonkey
Wonkey

You have my interest! Good luck and definately tracking!

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tomi138
tomi138

Sounds interesting! Definitely tracking. :)

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markb
markb

TRACKING!

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reok
reok

Keep working on this project and don't lose the motivation !

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HeadClot
HeadClot

Far from Loosing Motivation! We are gaining motivation!

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Bonez18
Bonez18

we have a lot of stuff to upload to this page luckily :)

Reply Good karma Bad karma+4 votes
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Days of Valor
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