Days of Valor is a first person wartime shooter. Focusing on teamwork, tactics, and squad based strategy to defeat your enemy. Defeating your enemy will not be an easy task. Kill your enemy and they will respawn. But siege control of vital tactical regions on the map, and cut off their supply lines will leave them without ammunition or medical supplies. Forcing them to retreat further and further into friendly territory until there is nothing left but your judgement.
Title: War Supply Room
Artist: Clarissa Scott
Software: Photoshop
Will we be able to see all the supplies, for instance, if there is 10 Bren will we be able to see all 10 throughout the room?
That is a good question.
I am not sure. If ever single supply was visible the room would have to be rather large, but it would make managing supplies much easier.
What about if items are stacked stacked inside of a supply crates:
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What do you think we should do?
That would be quite a unique concept. Allowing the player to physically pickup their weapons by walking up to a supply crate or a specific weapon mounted on the wall. Hmmmm... But then if you have different classed soldier then they could take any weapon. E.g. A sniper picks up a bazooka.
Rather than having fixed classes that limited a players tactical innovation right from the start of the game. we let the war supplies do the talking.
At any time in the game a player can go inside a War Supply Depot and choose what supplies to equip.
I think it would be nice to use supply crates, I searched and I found a image of a crate with lots of pistols (they looked like the Walther P38) and it looks like a good way to manage the supplies, unfortunately I could not find a lot of images.