A massive demonic invasion has overwhelmed the Union Aerospace Corporations' (UAC) Mars Research Facility, leaving only chaos and horror in its wake. As one of only a few survivors, you struggle with shock and fear as you fight your way to Hell and back in an epic clash against pure evil.

Built on a revolutionary new 3D graphics engine, Doom III draws you into the most frightening and gripping 3D gaming experience ever created.

Dripping with atmosphere and changing the look of 3D games forever, Doom III features realistic physics, 6-channel surround-sound, and real-time dynamic lightingand shadows that create and environment of ever-changing fear and uncertainty. Compete in vicious multiplayer action where light, shadows, and a totally dynamic world can be used to your advantage or peril.

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phrozo particles2 moddb

Greetings,

I am pleased to announce that I have officially released a particle mod that is fully compatible and ready to use for Sikkmod 1.2 for Doom 3 and you can download it here.

Previous works were not directly compatible and took effort by users to implement some of my earlier works themselves but that should no longer be an issue as I've carefully found all the particle effects I wanted to modify in Sikkmod and overrode them directly. In short all the hard work is done. No need to track down the particle references you need to make to use the particles I've made. This should work 'out of the box' so to speak.

...



For those who aren't familiar with my work or who I am, I'm a modest modder for Doom 3 specializing in particle effects. I've done script, code, and other things as well but it all seems to center around particle effects. My main reason is I've always felt the particles for Doom 3 could be vastly improved using the existing particle system for Doom 3, though it definitely could be better with some coding.

Problems with particles in Doom 3

* Oddities like the muzzle smokes spewing in weird directions or fading in and out too late or too soon.

* Particles in general were very dark and low in detail. Dark particles against a dark background essentially makes them invisible and pointless to have.

* Animated particles were sparsely used, probably for performance and memory budget reasons.

* Unrealistic particles, such as bullet impacts, which resemble glorified snap pops I used to get as a kid during 4th of July more than when shooting at stuff at a range at materials.

* Lack context with the world. Whether you shoot at glass, sand, or metal, you get the same particle effect.

So I took it upon myself to make particles that were brighter, more vibrant, detailed, animated, and logical than in the original Doom 3. This has been long and tedious process, and over the years I have made many new particles in place of the particles I thought were not the greatest, and whatever I made I always released 'as is', never specifically for any mod. This meant that my work always had to be hand implemented, which is probably the biggest reason my work is often overlooked.

Over the years I have had a few requests to have particles made for Sikkmod, and after seeing how Phrozo Mod 2.0 has essentially been a great disappointment to me and with very little interest from the Doom 3 community, I have concluded that the last major contribution I make to Doom 3 modding is to take some of my finished and unfinished work and port it to Sikkmod before I go into hiatus until further notice.

Doom 3 2016 04 27 16 47 11 77

These particle effects are fairly new, with the oldest being from Phrozo Mod 2.0. The rest were either particles intended for the unfinished and now 'dead' Phrozo Mod 3 or new particles I made specifically during development of this mod.

This mod is also very compatible with plain old vanilla Doom 3. It should also work with ROE, though no specific effects were made for the expansion. In fact, this mod should work with just about any Doom 3 mod unless changes were made to particle references that are not similar to Sikkmod 1.2 or Doom 3 1.3.1.

Phrozo Particles 2 for Sikkmod 1.2


So if you're looking for newer particle effects for Sikkmod 1.2 or Doom 3 to better complete the eye candy, please consider Phrozo Particles 2 for Sikkmod 1.2. It's an easy install, just around 10.8 mbs.

Thank you.

-Phrozo

Update

Update

Alpha Shotgun Mod 6 comments

I guess I can say this replacement is complete now.

Doom 3 Master Servers are back

Doom 3 Master Servers are back

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Great news for those remaining players who still enjoy Multiplayer

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Release date + More

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I am pleased to announce that the development of Doom 3 Redux is getting close to completion and that version 0.95b is coming on April 15.

Mars City Security 2016 Post Release Summary

Mars City Security 2016 Post Release Summary

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Taking Doom³ PVE (Coop) and PVP (Deathmatch) multiplayer combat to the next level and beyond...

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Phrozo Particles 2 for Sikkmod 1.2

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Phrozo Particles 2 is a mod specifically for Sikkmod 1.2 for Doom 3. It includes particles from Phrozo Mod 2.0, as well as new particles, textures, and...

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Simplistic Map Pack Intro Demo

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This is the intro demo for the Simplistic Map Pack it contains 2 levels,the intro,and the ventilation.

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Post comment Comments  (60 - 70 of 316)
Setlec
Setlec

Source is released! happy download! Github.com

Reply Good karma Bad karma+3 votes
AlekZanDer
AlekZanDer

This game is always impressing me how it has great graphics for it's time.

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jaymeza
jaymeza

I was gonna buy this just now, but I can't find a linux installer to purchase

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Neuntoter
Neuntoter

go to this link, it explains how to install DooM 3 for Linux.
Cyberciti.biz

you still need a retail copy of game for all the asset files

Reply Good karma Bad karma+1 vote
asabenaya
asabenaya

is this game cost money?

Reply Good karma Bad karma+2 votes
hakaru-x
hakaru-x

yep

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Landon1121
Landon1121

So iD.... Rage released, Now where is that source code you promised?

Reply Good karma Bad karma+3 votes
Eagle12687
Eagle12687

The source code for Doom 3 can be downloaded here.
Iddevnet.com

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Setlec
Setlec

that's for the sdk, i think he is referring to the full GPL source code! the src code should be available soon (my guess sometime in December).

Reply Good karma Bad karma+2 votes
neurotoxin1
neurotoxin1

so i downloaded the full doom game file 1 and file 2 but every time i load it it says..... Unknown command 'vid_restart'
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...shutting down QGL
Couldn't load default.cfg
it wont run :[ what do i do???????

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bloodybandit
bloodybandit

run your game in compatibilty mode for winxp sp3 and run as administrator from the rightclick button then it should work if your running win 7
if this doesn't work contact me ill try to help ..

Reply Good karma Bad karma+1 vote
macacos2
macacos2

Buy the game.

Reply Good karma Bad karma+5 votes
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Doom III
Platforms
Windows, Mac, Linux, XBOX
Developer
id Software
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Activision
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id Tech 4
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Highest Rated (9 agree) 10/10

Scary, creepy, fun, addictive, awesome graphics and cheap... Just perfect

Feb 14 2011 by bluluxabica

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Doom
Doom First Person Shooter
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Doom II First Person Shooter
Doom III
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