Prometheus D3 idTech4 Mod
Apr 19, 2013 Prometheus DOOM 3 Movie Mod Full Version 29 commentsThis is the release of the Prometheus D3 idTech4 Mod project there are 22 single player levels and 5 multiplayer levels. A mod for DOOM 3
A massive demonic invasion has overwhelmed the Union Aerospace Corporations' (UAC) Mars Research Facility, leaving only chaos and horror in its wake. As one of only a few survivors, you struggle with shock and fear as you fight your way to Hell and back in an epic clash against pure evil.
Built on a revolutionary new 3D graphics engine, Doom III draws you into the most frightening and gripping 3D gaming experience ever created.
Dripping with atmosphere and changing the look of 3D games forever, Doom III features realistic physics, 6-channel surround-sound, and real-time dynamic lightingand shadows that create and environment of ever-changing fear and uncertainty. Compete in vicious multiplayer action where light, shadows, and a totally dynamic world can be used to your advantage or peril.
About The Dark Mod with 8 comments by nbohr1more on Apr 18th, 2013
I can tell you that work is progressing well, however. Several members of the TDM community have chipped in contributions, including sounds from Simplen00b and plasticman, models from RPGista and Baddcog, and textures from SeriousToni and Radiant. Greebo contributed our new zombie character, and Arcturus has been working on animations for it. Mr. Lemony Fresh has contributed an absolutely fantastic new skeleton mesh, and Springheel has replaced all the D3 heads and body parts being used. I think you’ll be happy with the quality of the replacements when you see them.
We are getting there. I was able to load up Chalice of Kings last night and play through start to finish with no Doom 3 in sight, and no missing assets either. If things continue to go smoothly, we’re hoping for a standalone version of TDM sometime this fall.
In case you’re worried that the next update will only provide replacement assets and nothing else, fear not! Grayman has been coding like a madman, solving dozens of annoying bugs that have plagued TDM from the start, including the infamous “sleepers falling through the floor” and “AI attacking with no weapon” bugs. He has also fixed a lot of AI communication, so AI talk to each other more, and notice when each other are in trouble in ways they weren’t doing previously. He has also fixed some major sound issues, added the ability for archers to switch to melee weapons at close range, created new behaviour for AI who witness someone killed, and so many other things I can’t keep track.
With all the excitement surrounding the announcement of the new “Thief”, we know people are eager for stealth games to play. TDM is proud to be able to help fill that niche while we all wait to see what Eidos has to offer in 2014. The first mission of our upcoming “Unusual Gameplay” contest has already been released, and others are coming before the August deadline. Enjoy!
(general mod, not up to date)
This is the release of the Prometheus D3 idTech4 Mod project there are 22 single player levels and 5 multiplayer levels. A mod for DOOM 3
This little tool, made for modders, is an automatic file extraction software for games based on the IdTech4 engine (also known as Trinity) developed and...
This is just so for the record i've made much progress . . .
Doom 3 Nazi Zombie Mod (ITA Version) by Sharkl96 Original Mod By Benjamin Pulido. Uploaded to MODDB by Benjamin Pulido.
Here is the absolute latest and bestest version of any modification that i have ever produced in my entire life span . . . ; , *
This one is and old map pack of mine. It includes random themed levels from an abandoned mars base to an arena of hell. Find secrets, keep you enemies...
Highest Rated (5 agree) 10/10
Still playing this game, I love the atmosphere in it.
Technical side: Very flexible user-friendly engine. Allows me to build/implement almost anything I want to, with awesome results in return.
Mar 17 2011, 12:16pm by GunmanProductions™
Doom 3 engine is buggy. There is a simple way how to get really smooth gameplay without microstuttering.
Just create autoexec.cfg file in doom 3 base directory and place a following line in it.
com_fixedtic "1"
This also works with quake4 and prey. Also you can use it in mods like Dark Mod.
check this out Youtube.com
I know it is going to be so amazing!!! OMG Doom 3 on PS3 with trophies good thing my birthday is very soon after it comes out im going to get it then. When i first got Doom 3 (Originally for the Xbox) i spent so many hours of my time just battling the demons and playing through the campaign god knows how many times XD haha Nothing can beat Doom, Doom is what gave birth to all FPSs we see today, the BFG edition will remind everybody of this truth.
Are trophies and achievements really a selling point to you? :/
Does anybody know how to edit the base campaign for mod uses? Just asking for some help because i am gathering all the maps and editing them using Dark Radiant but i want to know a way on how my changes would be saved for the mod that is in use, any help will do nicely :)
Not sure what you are asking...
The maps are located in one of the base pk4 files and you could certainly modify them in the editor then dmap them and pack them into a new pk4 to be placed in a mod directory. Shipping that in a Mod would not be legal though. To my knowledge, there's no tool to "patch" maps to include new changes though I suppose you could save all your edits to a layer in DR then save the contents of that layer as a "prefab". It would still encumber the player to insert the prefab to patch the map though...
That doesn't sound like a bad idea thank you :) Dude you are very helpful with these things you know that, well i was thinking on contributing for the Allied Marine Squads mod and revamping the campaign to be much more hectic and with help by the many different teams of marines, almost creating an Alien VS Predator 2 feel to the game its just that i don't have any knowledge on how to do it. Dark Radiant is a very useful tool and i thank you for you and your team in creating it, i'll have to keep experimenting but if you do know anything please tell me, i will appreciate it very much :) Til next time see you round nbohr :D
So will this game ever be available for purchase through Desura? What does id say...?
Hardly, there's no response from them.
yep there is, and even more amazingly theres even ppl thats actually using Idiots Exploiter - at home...!!