A massive demonic invasion has overwhelmed the Union Aerospace Corporation's Mars Research Facility, leaving only chaos and horror in its wake. As one of only a few survivors, you must fight your way to hell and back against a horde of evil monsters.
A progress report on the work done to make The Dark Mod a standalone game!
My goals also focus on good weapon handling and balance. Animations play a vital role on this... Main menu finally put together and fully functional...
A small update from the "Crucible of Omens" campaign team.
After a long silence, we bring some news and media on the current status of the project.
Introducing my own animations into this mod. Check them out!
After a lot of hard and silent work I am proud to announce the final free release, on July the 1st, for Grimm:Quest for the Gatherer's Key as Doom3 mod...
If you have any problems with making it through.. A proper walkthrough for my mappack, if you are interested!
I would like to focus on the mod itself a bit deeper, interfaces, gameplay, science fiction.
ERH+ and Bikerdude have teamed up to translate this excellent Polish Dark Mod fan mission and refine and expand it further.
Some beautiful concept art and screens for the game and upcoming trailer. Also details on the plans for moving D. The Atom Shifter forward!
More information about this Doom 3 modification. This short list of Q/A is meant as a preventive way to avoid any confusions.
Important internal changes. This mod was once called Doom 3: Mission mod but now I decided to somehow "discontinue" it and replace it by a new campaign...
Taking Doom3 Coop to the next Generation and beyond...
Hello to all my fellow Total Recall enthusiasts out there. I'm back again, as promised, with my 2013 news post and while yet another year has gone by...
General Progress Update - After almost a month without anything new, I finally managed to get something worth showing. Yes, a new map on the way and the...
We need some testers to install and play the experimental build of TDM 1.08 for OSX.
The Dark Mod community has voted. A new community contest will begin shortly.
The December News Update for Grimm. A video review of Grimm, LinuxGameCast talks Grimm and more!
Taking Doom3 Coop to the next Generation and beyond...
An update on the progress that's been made on Grimm, the standalone, the SDK and more...
With the release of "In the North" master coder, mapper and artist Grayman introduces his own Dark Mod campaign.
A news update on the current progress with Grimm, click on and find something that you've been missing out on!
TDM v1.08! The first Dark Mod release to include it's own engine. A major milestone for the progress to a standalone release.
Taking Doom3 Coop to the next Generation and beyond...
ShadowHide's 2nd Dark Mod mission "Deceptive Shadows" has been released.
Hidden UV messages, traversable gears and.. texture pack coming soon.
A small look into wall walking, wall sliding and the fifth map in Grimm.
Sir Taffsalot's 2nd mission "Vengeance for a Thief: Part 1" has been released!
Fan loved artifact implemented and a new artist joins the team.
A look into some unexplored features of Grimm and an update on a new release coming very soon.