Let the Obsession begin. Again. This time, the entire forces of the netherworld have overrun Earth. To save her, you must descend into the stygian depths of Hell itself! Battle mightier, nastier, deadlier demons and monsters. Use more powerful weapons. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever! Play DOOM II solo, with two people over a modem, or with up to four players over a LAN (supporting IPX protocol). No matter which way you choose, get ready for adrenaline-pumping, action-packed excitement that's sure to give your heart a real workout.
A simple fortress wad which was created as a prequel map for the recently released wad called "The House That Sits in the Center" for Doom 2
=========================================================================== Advanced engine needed : GZDoom (recent and open gl) or Zandronum 3.0 Primary purpose : One level included =========================================================================== Title : The Dark Fortress Filename : gzfortnight.wad Release date : 1/24/2018 Author : Guy M. Babin Email Address : [redacted] Other Files By Author : main2.wad (main2d2.wad), zdmpro11.wad, and others not to mention Misc. Author Info : Hobbyist who like creating media stuff.
Description : GZDoom features like 3D floor and swimmable water. A simple fortress wad. Used as a prequel for a recent wad I have recently released called "The House That Sits in the Center" (gzmarknight.wad).
MAP01
Additional Credits to : Some of the original graphics (sky texture) are from the Justin Fisher "Alchemy" library, from "3D Game Alchemy" by Sams Publishing. =========================================================================== * What is included *
New levels : Yes (MAP01) Sounds : No Music : No Graphics : Yes (sky texture) Dehacked/BEX Patch : No Demos : No Other : No Other files required : GZDoom (recent) or Zandronum 3.0 (recent) Optional files : Brutal Doom v21 beta (with flashlight capability)
* Play Information *
Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : NO Other game styles : None Difficulty Settings : Not implemented (Hard)
* Construction *
Base : From scratch (layout based loosely on my 2nd wad, ghost2.wad) Build Time : About one week Known Bugs : Key Doors Won't Function on older Zandronum 2.0 (use 3.0) May Not Run With : Other ports Tested With : GZDoom, Zandronum 3.0
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *