You’ve come here for a reason. The Union Aerospace Corporation’s massive research facility on Mars is overwhelmed by fierce and powerful demons, and only one person stands between their world and ours. As the lone DOOM Marine, you’ve been activated to do one thing – kill them all.

Add file Report DooM Resources Explorer v0.4
Location
Games : DOOM (2016) : Files
Filename
DoomResEx_v04.zip
Category
Archive Tool
Uploader
egnaro
Added
Size
7.3mb (7,658,071 bytes)
Downloads
2,272 (2 today)
MD5 Hash
606b47801062fda37c6f2f334cefe46b
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Description

With this tool you can easily explore and unpack any or all of the files stored inside DooM *.resources archives. Author - Sergii 'iOrange' Kudlai.

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DooM Resources Explorer v0.4
Comments
Xtоr
Xtоr

Is there support for soundanks ?

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radioteeth
radioteeth

I only see the FBX export option for bmd6model files, and everything I try to load them into fails.

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SporeAltair
SporeAltair

Due to the fact that I was once again banned from XeNTaX, I ask here.

I have two questions:
1. that you have decided with bmd6anim, what to do with them? in these files animations.
2. i open FBX in Cinema 4d, but when I have them to move or change position, not all the polygons are moved, and the tails are obtained, and the model becomes tainted. Exceptions are only models not a rigged and robot Samuel.

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Guest
Guest

how we can access the english.lang file? i need to translate this game to my local language. if u can tell me about how to extract .lang files it'll be great. thx

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Danny14
Danny14

Im missing an dll. and i dont realy know how to make this explorer work after downloading microsoft VS

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dripp3
dripp3

hey could you help me i have the same problem

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Danny14
Danny14

exported fbx format cant be loaded anywhere,and there is only a fbx export function in this explorer,and how do you export animated models ?

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TheHappyFriar
TheHappyFriar

I don't get everything listed for the game, and it seems no matter which resource file I load up it always lists the same content (for mp/sp/snapmap resource files).

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Nelly01023
Nelly01023

Dangit, if only we could replace resources...nice work though.

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xSuperflyTNTx
xSuperflyTNTx

Doesn't work - run as administrator and either load the app and no files show up in browser or I open the file with the app and nothing loads.

Edit: Scratch that - edited it in Windows 7 compatibility mode and it worked. Weird.

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noam2000
noam2000

Is there any progress with textures?

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Guest
Guest

what about extracting audio files? =(

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Danny14
Danny14

There is something to exctract audio already.I have even tried one and it is working - each sound extracted

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motorsep
motorsep

Can it extract textures? (most likely will be RGB DXT5 or YCoCg DXT5 compressed images if you manage to extract them from .bimage container)

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cvbn
cvbn

******* error 0x00007b

How can i resolve?
Just installed Microsoft VS 2015 Redistributable

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gamehacker
gamehacker

Just downloaded the tool thanks guys :D
I understand this is early stages but good job breaking into .resources files

I remember a team trying to do the same thing with Rage when it came out they could only get a tree of the contents and had problems trying to repack the files for the game to read.

If you use "Resource hacker" a program modifying .dll's .exe's on the Rage.exe and Doom.exe you'll see idStudio is still there hopefully someone can make it lauchable again :)

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TheDramaticSkull
TheDramaticSkull

With this program I discovered 2 unreleased multiplayer weapons: The Magnum (appears to be some kind of harpoon gun) and the Nailgun (visually similar to the nailgun from Quake 1). I wonder which one will appear in the Unto The Evil DLC. :o

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Username_666
Username_666

I found one too seems like a machine gun or something, has red dot and everything

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TheDramaticSkull
TheDramaticSkull

yeah, I saw that one too. I also found a hammer and a staff under the melee weapons folder.

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SurfByShootin
SurfByShootin

FBX export isnt working. Im just looking for the models alone, I dont need the rigging, is there away to convert the FBX to obj file? I dont have the latest 3dsmax I only have 2012 and it crashes Blender because the FBX importer is outdated.

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SurfByShootin
SurfByShootin

Ive managed to get the models alone unrigged by importing it into Unity :) but I dont have textures :(

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StenCG
StenCG

"collectible_marine_small" model has no UVs when exporting to fbx, sadly

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JoeDub
JoeDub

The OBJ version of it will have UV's. The FBX's - when exported - do NOT have UV's (at least not yet with this version of the exporter) - but you can export the OBJ and the FBX and then use tools in Maya, MAX or XSI Mod Tool to transfer the UV's from the OBJ to the FBX.

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Rivarez
Rivarez

can you make a tool to edit the resources? DoomResEx is just interesting but useless in practice

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chetguy22
chetguy22

Where can I find textures for enemies?

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JoeDub
JoeDub

The DOOM engine (id Tech6, I believe) uses a virtual texturing system that pages textures (tiles) in as needed. All of the textures are packed onto huge atlases - gigantic single images that are streamed into the video card's RAM and then streamed into the game at the resolution required depending on distance to the camera, etc. What this effectively means is that there are no "texture" files to choose from. The only way that people have been able to get textures out so far is by using run-time capture utilities to capture texture pages (tiles) and then reassemble them manually. Pretty much a huge PITA.

More here:

Forum.xentax.com

Facepunch.com

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DOOM (2016)
Platforms
Windows, XONE, PS4
Developer
id Software
Publisher
Bethesda Softworks
Engine
id Tech 6
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Homepage
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Related Games
DOOM (2016)
DOOM (2016) First Person Shooter
Related Engines
id Tech 6
id Tech 6 Proprietary
Related Groups
Bethesda Softworks
Bethesda Softworks Developer & Publisher
id Software
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