Don't Move is an experimental puzzle platformer with a focus on ludonarrative dissonance and player investment manipulation. Don't Move starts simply: move left or right. But as you try -- and as you fail -- to move, you unlock more of the game's mechanisms. With each new element comes new challenges and more rewards! Available for Windows, Mac, Linux, iOS, and Android.

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0 comments by stvr on Aug 14th, 2014

Don't Move has been busy on Steam! If you haven't seen it yet, here's the Greenlight page:

Support Don't Move on Steam Greenlight

First of all, Don't Move is in the top 100! This is incredibly awesome, thank you so much for all of your support!

Second: Don't Move will be available in a bunch of languages when it releases on Steam! The full list includes:

  • English
  • Czech
  • Danish
  • Dutch
  • Finnish
  • French
  • German
  • Hungarian
  • Italian
  • Japanese
  • Korean
  • Polish
  • Romanian
  • Russian
  • Spanish
  • Swedish
  • Simplified Chinese
  • Traditional Chinese
  • Thai
  • Portuguese (Brazil)
  • Bulgarian
  • Greek
  • Turkish
  • Norwegian
  • Portuguese

That's a lot for one person, so if you'd like to help with translation, I made a localization tool which you can see here:

Don't Move Localization Tool on Github

It's even open source, so feel free to use the code for your own text-to-pixels generator!

Third: achievements! There's a preview available on Steam, or you can just see them here:

Achievement: Coin Get
Achievement: It's All Just Noise
Achievement: Somehow, Uh
Achievement: Nice Hat
Achievement: Game Saved
Achievement: Star Child
Achievement: The Name of The Game
Achievement: Hi Jim. Bye Jim.

Fourth: we're on Facebook! Follow or like or share or whatever you kids do these days.

Fifth: you're awesome! No, seriously, you rule. Keep it up. Thanks so much for supporting Don't Move, and we'll keep our fingers crossed for being Greenlit in the next batch!

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Post comment Comments  (10 - 20 of 40)
Freak_Accident Dec 9 2013, 1:47am says:

Intriguing meta-game take on modern gaming's obsession with player reward systems at the expense of gameplay. Can you get to 101%? You can support the dev by purchasing the NES style soundtrack on bandcamp at:

+1 vote     reply to comment
stvr Creator
stvr Dec 11 2013, 11:24am replied:

Thanks for the plug! But can YOU get to 128%?

+1 vote   reply to comment
mkdecimator Dec 8 2013, 1:07pm says:

it gives me a black screen but plays the sound. I think something is wrong. HELP!

+1 vote     reply to comment
stvr Creator
stvr Dec 11 2013, 11:23am replied:

Hi, sorry it took so long for me to respond to your message! There seems to be some compatibility issues with some versions of Windows. For now, there's a Flash beta of the new update here:

This update will be available for Windows, Mac, and Linux once it's ready. Until then, will the Flash version work for you?

+1 vote   reply to comment
MustachedDucky Nov 30 2013, 6:41pm says:

how do i know what the trophies are?

+1 vote     reply to comment
stvr Creator
stvr Dec 1 2013, 2:51pm replied:

You have to figure that out on your own! Or, you could just look up a gameplay vid...

+1 vote   reply to comment
zalan Nov 26 2013, 2:07am says:


+1 vote     reply to comment
Genseric Nov 23 2013, 1:42pm says:

Here's a review (of sorts) that I made of Don't Move:

+5 votes     reply to comment
GreenFandango Nov 25 2013, 10:55am replied:

Well, I loved your impression of bored LPers. :]

+2 votes     reply to comment
Genseric Nov 25 2013, 2:24pm replied:

Thanks! :-)

+1 vote     reply to comment
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Don't Move
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Release Date
Released Sep 12, 2013
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36 votes submitted.

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Highest Rated (2 agree) 8/10

I don't think that this game deserves the negative reviews it has been receiving, but it does prove that this game certainly is an acquired taste. Don't Move is a game about progression, but there are no real objectives, tasks, storylines or anything similar because it just isn't that kind of game. While it may come off as too simple and repetitive (which it very well is) at first, it has a compelling ability to keep pulling you back in to see what happens after you have reached the next stage of…

Aug 20 2014, 11:24am by Aro

Lowest Rated (2 agree) 2/10

There is no point in it at all. Maybe only interesting as an experiment.

Nov 22 2013, 6:48pm by requemao

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