You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator. When you start the game you decide what kind of god you are and how your DOMINION affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion. In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension. Release version and manual is available now. Manual can be downloaded from Illwinter's web page.
Well, as a newcomer to Doms world, it may seems an exageration score.
But as a veteran player, more oriented to strategy (TBS mainly: Civ saga, HOMM, Age of Wonders saga, Fallen Enchantres and many more on this style), this game is simply THE GAME.
I've frecuently read that dominions games are not for everybody. The learning curve and the micromanagement required are very important. And they increase as the turns goes on. I think that only by digging deep and reading guides you can get the juice that the game offers.
Reasons: lots of game mechanics (emcumbrance, aging, exclusive abilities for units), great treatment for the magic system (magic places, that must be site-searched, gets distilled into magic gems, that are used to fuel spells, summonings, rituals, item forging, researching, bloodhunting, communions and many other things to discover....), many diverse nations to play (replayability is granted) with unique units, spells and summons,...
Combat is automatic, although it may seems discouraging at first, you have combat orders and formations, and after a time I think it is the best way to deal (thinking in having to control each battle could be insane).
Graphical aspect. Well, if you want beatifull landscapes and modern 3D graphics, this is not the game. But for the purposes of the game (showing us all the information needeed) they are more than ok. As I said before, a TBS gamer usually will prefer simple graphics and lots of stuff, than better graphics and plain gameplay. Anyway, the graphics and the musics are coolenough to get into the game.
Ok, so there is a lot of stuff in the game. That is why micromanagement is so complex, and the game is for those who accept it. But if you are one of those, you should give it a try
I'll note two more things:
- There is an active multiplayer community (I hope i'll join some day)
- Game is currently in beta, so expect bugs. But expect a lot of updates too, with new content (visit developer upgrade list t
A totally amazing game, with a lot of potential. It shows that a game does not require ultra high graphics in order to be enjoyable and fun. To be honest, it took me really long time to learn the game, and it's because it offers such a deep strategy, you can't even imagine.
Simply the best turn based strategy game ever made. Thousands of units, hundreds of spells, near infinite replayability.
If you are in to turn based strategy games, do yourself a favor and get this game. If you are on the fence, download the demo of Dominions 3, and the manual, then take some time and go through the tutorial. Well worth it. There is a reason that Dominions has had an active modding and multiplayer community for many years.
Name one other game where your mages can shapeshift into turkeys. I mean, seriously, turkey-mages. I think that speaks for itself.
Every that was great about Dominions 3, but with some significant improvements. Among them:
- better user interface
- thrones of ascension give a new victory condition that means games resolve quicker
Still has the best thing about earlier Dominions games - you can get into a really, really deep game, but since in multiplayer games you're usually only taking a turn every day or so, you only need to devote about half an hour of your time each day - so it's not as huge a time sink as a game like this otherwise could be.