You are a God! You are master and ruler of a loyal nation. You have unimaginable powers at your disposal. You have claimed this world as yours. But there are others who stand in your way. You must defeat and destroy these pretenders. Only then can you ascend to godhood and become the new Pantokrator. When you start the game you decide what kind of god you are and how your DOMINION affects your lands and followers. It is an expression of your divine might and the faith of your followers. If your dominion dies, so do you. Your dominion also inspires your sacred warriors and gives them powers derived from your dominion. In order to win and become the one true god you have to defeat your enemies one of three different ways: conquer their lands, extinguish their dominion or claim the Thrones of Ascension. Release version and manual is available now. Manual can be downloaded from Illwinter's web page.

Description

A six land nations, chess-style, CUBIC map created with Grigio87AutomapGenerator and Inkarnate online map editor. Cubic map concept: you can see in 2D the six faces of a single 3D cube, the connections between provinces are made according to appropriates geometric rules. This map adopts a new game philosophy: all provinces have up to four connections (this mean less raids and more epic battles) and the positions of the variuos kind of provinces is 'semi-randomized'. Semi-randomization concept: The map is diveded in six 4x4 faces (one per nation), each face is formed randomly drawing one by one from a deck of 16 predetermined tiles/provinces divided as follow: 4 plains, 3 fertiles, 3 forests, 2 mountains, 1 desert, 1 swamp, 1 cave, 1 sea. Each face has also 2 rivers and 2 mountain passes. Concepts and art by Grigio87 - dominions4.italiaforum.net

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