The Old God has left the world and the pretenders are awakening and coming out from hiding. You start the game by designing one of the pretender gods that will compete for true ascension to godhood. The type of god can range from a magically powerful arch mage to an ancient kraken or a mystic monolith that people pray to. Your pretender controls one of over sixty different nations and with the help of that nation he will spread his word and battle the other pretenders. Dominions 3 is a turn based strategy game. You can play single- or multiplayer (1 - 23 players) with simultaneous turns. There are more than 1500 different units, 600 spells and 300 magic items in the game. The game also features a medieval musical score by Erik Ask Uppmark and Anna Rynefors, both awarded the title of Musicians of the Realm by the Swedish Zornmärkeskommiten. Dominions 3 is a highly detailed game and a 300 page pdf manual is included in the download.

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6 comments by Protektor on Dec 11th, 2012

The Old God has left the world and the pretenders are awakening and coming out from hiding. You start the game by designing one of the pretender gods that will compete for true ascension to godhood. The type of god can range from a magically powerful arch mage to an ancient kraken or a mystic monolith that people pray to. Your pretender controls one of over sixty different nations and with the help of that nation he will spread his word and battle the other pretenders. Dominions 3 is a turn based strategy game. You can play single- or multiplayer (1 - 23 players) with simultaneous turns. There are more than 1500 different units, 600 spells and 300 magic items in the game. The game also features a medieval musical score by Erik Ask Uppmark and Anna Rynefors, both awarded the title of Musicians of the Realm by the Swedish Zornmärkeskommiten. Dominions 3 is a highly detailed game and a 300 page pdf manual is included in the download.

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Enjoy Dominions 3: The Awakening and many other great games on Desura.

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Reiart
Reiart Feb 19 2013, 2:58pm buried:

(buried)

The game is very enjoyable, but they had to add a little thorn in my side.
In Dominions 3 I have to deal with the 'freemasons' and their symbology impinging on my fantasy, my experience.
I do not like the freemasons, what they stand for, or their symbology; I also do not agree with the hopeless statement 'the freemasons know all and now you do to" to paraphrase the manual.

Then, based on the quality of D3, I purchased Conquest of Elysium (which I have yet to get into). Guess what, I have to choose a name for the voice of the fallen 'god' "el". The "god" of a specific group of people who I do not identify with.

It is suppose to be FANTASY, a formless dimension that allows the gamer to experience another world, a far-off world ...but no, they had to add their petty, corrupt and primitive philosophical 'understandings' in there.

This really 'coloured' my experience (like a tiny stone in the shoe), every-time I see that stupid eye in the pyramid, knowing that some loser thinks it is the pinnacle of understanding, ...that he thinks he has it...

-7 votes     reply to comment
Edirr
Edirr Feb 20 2013, 1:36am replied:

If you're upset about the illuminati pyramid as the symbol for the spy special ability, tough luck. It is a humorous reference to how pop-culture Illuminati are portrayed and as such, is perfectly appropriate for the spy. It is not an endorsement of freemasons or other such movements.

If you choose to take it as such, that is your privilege. As far as the Voice of El and Priestess of Baal in Conquest of Elysium 3 are concerned, including such classes there and basing them (loosely) on existing mythologies does not make them any less fantasy. It also does not make the Voice of El an endorsement of the Christian god or the Priestess of Baal (or the Demonologist for that matter) an endorsement of demon worship or human sacrifice.

I'm sorry if your own preconceptions and prejudices prevent you from enjoying the games of Illwinter Game Design, but that is because you read more into things than are there in reality.

+4 votes     reply to comment
Reiart
Reiart Feb 20 2013, 2:14am buried:

(buried)

"Prejudice", look I want a fantasy game. It is not plausible that some other world, completely detached from this one would have the same institutions or mythologies. Period, not plausible (so they put it in there because the designers ARE freemasons, a little nod to themselves and their understanding of 'everything' as freemasons).

I want to mod this crap out.

BTW, 'el' is not the Christian god and baal is a 'god' to which one makes child sacrifices.

So if it was light-hearted and fun, they would NOT include a 'god' to which people ACTUALLY made child-sacrifices to. It is fine for dimwits because they have no understanding of the mythology or their beliefs in the working of 'magic' and symbolism to influence society, and would barely notice the symbolism or recognise their history ...if at all.

It DOES make it less fanciful, as they should have made-up new names and new symbols.

-7 votes     reply to comment
Edirr
Edirr Feb 20 2013, 2:36am replied:

With Dominions 3, you have a fantasy game. Its nations are based on real world mythologies from our world, which causes the Dominions 3 world to be a fantastical mirror of our own in many respects. For many fans, that is precisely its charm. It is not a completely different world where all names and things are made up from scratch. I'm sorry if it is not what you were looking for, but that is how it goes.

If Dominions 3 is not acceptable to you and you require a more traditional fantasy game with elves, dwarves, orcs and such, there are numerous other games out there that fulfill those requirements very well.

If you wish to mod certain nations out, you are free to do so using the tools provided with the game (the foremost among them the modding manual). Special ability symbols are not moddable, so you're still going to see the eye-in-the-pyramid on any unit that has the spying ability and short of actually reverse engineering the executable to replace that graphic, there is no remedy for that.

As far as your claims about the developers being free masons go, you are free to believe that, along with any other things you choose to believe. The act of believing does not change reality.

+4 votes     reply to comment
Reiart
Reiart Feb 20 2013, 2:21am buried:

(buried)

Do you want anothers' religious beliefs pushed on you?, especially when those beliefs relate to manipulation and child-sacrifice?
I don't and I think we have a society that honours this principal...

-7 votes     reply to comment
Edirr
Edirr Feb 20 2013, 2:38am replied:

Having some element that relates to a particular religion in a game does not equal proselytizing the teachings of that religion on other people and saying they should do that. You are free to hold whatever beliefs you choose, but as far as I am concerned, this discussion has come to an end. Any further comments on your part in trying to pursue this tangent will be summarily deleted.

+4 votes     reply to comment
WeasleX
WeasleX Feb 15 2013, 4:41pm says:

Serriously, we needs us a Dominions 4 as this game is as old as dirt, but it's still at the top of my all time favorite PC games.

Few things you may need for Dominions 4:

- RACE PLACEMENT!!! That random placement is driving me nuts! If you use a custom map, like Oeridia it really is just a pain. With Random Placement Bandar Log is placed in the caves, in the north lands, in anywhere but the jungle where they should start at. I know Oeridia is a custom map which isn't in vanila Domionions 3, but after 26 restarts, just to get the placement right, I would really like to just PLACE my race on the map instead of having a random generator do it, over and over and over and over and over and over and over...

- Time Travel: If I want an early start race in mid or late, maybe that might be something you could set up?

- Dwarves, just saying, we've got mods for these, but I'm really surprised not to see this in Dominions 3 vanila.

0 votes     reply to comment
Calahan.
Calahan. Feb 15 2013, 5:13pm replied:

- Race placement can already be done with the map modding commands. Please consult the map modding manual for details, or alternatively ask in the mods section of the forum.

- There is also already a mod that allows the game to take place in "All Ages", meaning players can select from any nation from any era, and play them in the same game. Again please ask in the mods section of the forum for more details and links to the mod in question.

- Dominions nations tend to be based on mythology rather than fantasy. Which is also largely why you don't see Elven nations or Ogre nations etc. A Dwarf nation could be added to Dominions 3 vanilla, but it's very easy to add such a nation to the game via (user created) nation mods. As such most people in the community feel it is far more beneficial to the game and community for Illwinter to concentrate their time and efforts on improving and enhancing other aspects of the game, rather than using that time to add new nations. As the community can easily do that, but can't do a whole host of other "Illwinter only " things.

And as above, please ask in the mods section of the forum if you are looking for new nations to play, as there are a wide and every growing selection of user created nations to choose from.

+5 votes     reply to comment
WeasleX
WeasleX Feb 17 2013, 1:53pm replied:

Fine, I've tried to do placement 3 ways from friday, I've TRIED looking it up in the mod tools, I've tried looking up in forum sites, I've tried modding the game personally, I even tried looking up instruction manuals, if it really is easy, send me a link, I honestly need help desprately. (spent a several months trying to find something for that actually and I've owned the game for years and couldn't find anything concreate)

By the by, if your just defending mods, thats fine cute, but it's not really IN the actual game for some of the things I've suggested. Which, is in fact, the main issue, we shouldn't have to rely on mods or modders for some of these things in game. You also assume in your comments that I don't use mods, but I do, MYTHOLOGY is my personal favorite. The only reason why I suggested a dwarf race empire is because there is a dwarf in Dominions, (See Ulm Dwarf Blacksmith for reference.)

-2 votes     reply to comment
Calahan.
Calahan. Feb 17 2013, 3:39pm replied:

Why haven't you asked for help on the forum if you've been struggling for such a long time? And why have you still not asked for help on the forum even now? As that is the correct place to get help on something like this. I don't want to come across as being rude, and I apologise if I have, but I'm just struggling to understand why you are seeking help in the comments section rather than the dedicated forum. But since I am here now I guess I will answer your question.

Please consult the mapedit.pdf, section 2.5.3, as that explains how to use the #specstart command to specify exactly which province a specific nation will start in, and then edit the .map file accordingly. If you need further help with this then PLEASE can you ask on the forum.
.

The position I'm defending is that the community generally prefers Illwinter to spend their precious time doing important things like fixing bugs, adding mod commands, and generally improving the game. If Illwinter have lots of free time and decided to add new nations then that would certainly be a welcome surprise. But Illwinter only has so much time to work on Dominions, and the community would prefer that time not spent doing things the community can provide themselves. Such as creating new nations to play. As some jobs can be entrusted to the excellent community to do, while many other jobs can only be done by Illwinter, and given the choice it is those other jobs that the community would prefer Illwinter to concentrate on.

Of course you are certainly entitled to disagree with the general community on this, and that Illwinter should be concentrating on adding new nations. Although I doubt you have much chance of changing the community view on this. (as it has been the general view for quite some time now)

+3 votes     reply to comment
WeasleX
WeasleX Feb 19 2013, 12:23am buried:

(buried)

Hookay, not that your advice didn't help, it did, but unfortunately, your wrong. Dominions 3 does not package with a text editor, which apparently, I need to mod it so that I can put specific races in specific places for maps. It does have a map editor, which I saw, but has a general map editor with no advanced commands for maps that have already been saved. (Which, Oeridia.map is)

This is exactly what I'm talking about by the by. There is no 'real' placement, it's still random, and without mods, it's impossible to accomplish such. If illwinter is fealing charitable, maybe we can have that added to Dominions 3. Or even package a text editor with it.

With that said, I did buy the game when it first came out, and got several updates, but nothing like a text editor which was something I needed. I can't say that it isn't packaged with the game now, but if a text editor isn't, than I must say that it should.

-5 votes     reply to comment
Sombledon
Sombledon Mar 4 2013, 11:42am replied:

Clearly it wouldn't make sense for the game to come with a text editor packaged. You can't really believe that it would. I mean it doesn't come with sound, graphics, keyboard or mouse drivers either - all external things you are expected to have installed and indeed will already have installed. It also doesn't come with an internet browser to go and find mods or maps to download - is that a problem?

Either way you are wrong, precise nation placement is available. If you don't want it to be random there's nothing random about it. It has nothing to do with mods (dm files). You've already been referred to the exact place in the mapping manual which explains this. You can also ask on the forums, where you are basically guaranteed the correct answer.

+3 votes     reply to comment
Calahan.
Calahan. Feb 19 2013, 2:47am replied:

I wasn't going to reply again as I feel it is pointless to continue this discussion with you, plus I don't trust myself to continue it in a civilised manner. But I do not appreciate being told I am wrong when I am not, so I am not willing to let that pass without comment.

A text editor is one of the most basic pieces of software that exists for any O/S, and AFAIK every O/S comes with a basic text editor as standard. For example Windows Notepad.

As such I think it is ridiculous to infer, as you are doing here in the case of Illwinter, that any developer who provides modding options for their game, and yet doesn't provide a text editor to use those modding options, is 'not providing the appropriate tools to use the modding features of the game'. If you think every game that offers modding options must also provide a free text editor, then you are going to be regularly disappointed with games that provide modding options.

I'm sorry that you feel Dominions 3 is lacking in several areas, and that you find it unreasonable that you are expected to use a standard program of any O/S to make a very simple edit to a file in order to use a modding feature you desire. Or use specialised utilities created by the community. As you seem to hold the opinion that EVERYTHING has to be provided by the developer, which IMO is just a ridiculous and unreasonable expectation of an Indy developer.

Or perhaps you do not realise that Illwinter are an Indy developer made up of just two people, and only one is a programmer. Both also have full time jobs, and enjoy making computer games in their spare time. Note making computer games, not making text editors for the tiny tiny minority that seem to think a text editor should be packaged with the game, and who are also unwilling to use the standard text editor that came with their O/S.

This is my last post on this topic. So please do not expect another reply from me.

+5 votes     reply to comment
WeasleX
WeasleX Feb 18 2013, 2:27am replied:

Yes, I'm sure since this game was released in 2006, it has a slew of bugs. (Sarcasm) My point remains, there needs to be a Dominions 4 by now. Disagree if you must, but you can only go so far with Dominions 3 until you ask yourself, should there be a new game?

The fact that it COULD in fact be easier to mod, and map edit, is an issue. The fact that the graphics COULD use an upgrade. The fact that we COULD use a few more levels of spells, races, and maybe more depth to lore. Overall, the fact that this game is so popular you have two fan boys going at it arguing at Desura instead of on the forums site might just be a slight indication that this game may just deserve a new sequel.

Yes, I disagre with you, but not on adding new nations, the whole comment I set up was regarding a new game for Dominions, which included adding new races. I have the mods for Dominions 3 for dwarfs, but what if Dominions 4 had a few new races and one of them were Dwarfs.

And yes, I do go to the forums site on occasion, but I usually find a few mods, and some nice maps that I use for the game. As far as getting this map edit information, I thank you. It's still more of a pain to figure this out though, if, say... Illwinter decides to make another Dominions game, maybe when you build a new game, you can pick a place you want your race to start, during the new game creation phase, and just point and click, poof, done, no up, right left down up a,b,a,b just make it easier is all.

-4 votes     reply to comment
Edirr
Edirr Feb 19 2013, 12:14pm replied:

You have GOT to be kidding me!

Dominions 3 could use a few more levels of races, spells and maybe some more depth to the lore? Yeah, those would be nice things to have, but have you taken a look at ANY of the competition lately? Even the new titles? Dominions 3 already has over 60 races to play (each with its own unique description and lore), over 2000 creatures (each with a unique description of lore), well over three hundred different spells (each with a unique description and effects).

For some depth comparison, Age of Wonders (the original) had 12 races, each with about a dozen units, and six spheres of magic for some total of less than a hundred spells and the sequels were of similar scale. The Heroes of Might and Magic series has a similar scale of variety. Eador: Genesis has somewhere between 80 and 100 creatures and a few dozen spells, just one race to play (but with lots of different final builds) and you can pick practically any turn based fantasy strategy game and you will find them on a similar level.

Of the above mentioned series, all of which are excellent games and lots of fun (or at least I have enjoyed the heck out of them), you can add everything in their content together and you might just scrape halfway to the amount of content of Dominions 3 (excluding number of creatures). For the sheer amount of content and depth of lore, there is no contest on which game is king of the hill, even though some people prefer one over another for various different reasons.

And the current amount of content is not enough? There is apparently no pleasing some people.

Certainly we would all like a sequel, but so long as one is not on the horizon, there is no profit in bellyaching about it.

+4 votes     reply to comment
gp1628
gp1628 Feb 18 2013, 9:07am replied:

Illwinter is doing all of the things you want, on their new game Conquest of Elysium 3.
(presently on sale on Steam for 75% off)

-3 votes     reply to comment
WeasleX
WeasleX Feb 18 2013, 10:31am replied:

Have it, it's nice, but it's no dominions.

+2 votes     reply to comment
gp1628
gp1628 Feb 19 2013, 8:36am replied:

Well since they are having fun with that, and the things you want are more or less available, and some things you want seem like they might involve a massive rewrite... Im not sure where the motivation would be.
Maybe when they tire of doing CoE3 or it reaches the same "would need total rewrite\" level

+1 vote     reply to comment
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Dominions 3: The Awakening
Platforms
Windows, Mac, Linux
Developer & Publisher
Illwinter Game Design
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Illwinter.com
Release Date
Released Oct 14, 2006
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Highest Rated (10 agree) 10/10

It's awesome!

Hundreds of different units. Dozens of Nations to play.
A mind boggling amount of spells to cast.
Equip your summoned Angels, Deamons or other monsters with different items you have forged.
Sacrifice slaves to perform the most vile of magics: Blood magic.
Etc. etc.....

And all these options do not even include the hundreds of mods that have been made by the community.

If you like GRAND strategy games you should definitely check this out.

GFSnl

Dec 11 2012, 4:56pm by GFSnl

Style
Genre
Turn Based Strategy
Theme
Fantasy
Players
Single & Multiplayer
Project
Indie
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Sequels
Dominions 4: Thrones of Ascension, Released Jul 8, 2013
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Dominions 3: The Awakening, Released Oct 14, 2006
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Dominions II: The Ascension Wars, Released Nov 13, 2003
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Dominions: Priests, Prophets & Pretenders, Released Sep 21, 2002
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