The following mods are all compatible with each other. Keep in mind that if you get the mod from any location other than those listed below, it may not retain compatibility.
Download a Spreadsheet Mapping All MC ID Usage Here
EARLY ERA NATIONS
(Download) [MC]Aksum 0.5
A nation of large savannah dwelling cat-people who have taken the civilisation and arts of the Nephilim, but refuse to be corrupted by it, unlike their hated foes Hinnom
Power Level: Unknown
(Download) [MC]Alugra 1.07
A nation inspired by comic book superheroes and villains, but shaped to fit the world of dominions
Power Level: Strong
(Download) [MC]Haida Gwaii 3.0
A nation inspired by the native tribes of the pacific northwest (west Canada) with a strong focus on culture
Power Level: Medium
(Download) [MC]Urdheim 1.0
A nation of lizardlike D&D kobolds and their draconic overlords
Power Level: Strong
(Download) [MC]Hexapoda 1.04
A nation of human sized insect people with adorable graphics!
Power Level: Weak
(Download) [MC]Pictland 1.15
A nation inspired by the Picts of ancient Britain, a people not at all keen on wearing armour
Power Level: Very Weak
(Download) [MC]Alchera 2.0
A nation inspired by aboriginal tribes and the mythology of their dream world
Power Level: Weak
MIDDLE ERA NATIONS
(Download) [MC]Aurum 1.01
A nation of gold loving humans with superb armour and elite infantry but high resource costs
Power Level: unknown
(Download) [MC]Warhammer Lizardmen 0.8
A nation bringing the cold blooded Lizardmen from Warhammer to Dominions
Power Level: Very Strong
(Download) [MC]Warhammer Ogres 1.0
A nation bringing the ferocious Ogres from Warhammer to Dominions
Power Level: Strong
(Download) [MC]Warhammer Skaven 1.15
A nation bringing the sneaky Skaven from Warhammer to Dominions
Power Level: Medium
(Download) [MC]Warhammer Empire 0.5
A nation bringing the diverse human Empire from Warhammer to Dominions
Power Level: Medium
(Download) [MC]Warhammer Chaos Undivided 0.86
A nation bringing the exotic Chaos Warriors and Daemons of Warhammer to Dominions
Power Level: Strong
(Download) [MC]Warhammer Dwarfs 1.00
A nation bringing the stalwart Dwarfs of Warhammer to Dominions
Power Level: Strong
(Download) [MC]Warhammer Bretonnia 1.11
A nation bringing the chivalrous Bretonnians of Warhammer to Dominions
Power Level: Medium
(Download) [MC]Warhammer Tomb Kings 1.03
A nation bringing the noble undead Tomb Kings of Warhammer to Dominions
Power Level: Strong
(Download) [MC]Warhammer Vampire Counts 1.02
A nation bringing the dark Sylvanian undead of Warhammer to Dominions
Power Level: Medium
(Download) [MC]Avernum 1.8
A nation inspired by underground kingdom of Avernum from the Exile series of games by Spiderweb Software
Power Level: Strong
(Download) [MC]Shangri La 2.05
A nation inspired by the culture and mythology of Tibet
Power Level: Strong
(Download) [MC]Al-Nadim 1.1
A nation inspired by the arabic and islamic world
Power Level: Average
(Download) [MC]Arga Dis 1.6
A nation loosely inspired by the Spartan myth and the film 300
Power Level: Strong
(Download) [MC]Svarogia 0.92
A nation based on south Slavic mythology which feels like a cross between Marverni and Bogarus
Power Level: Strong
(Download) [MC]Byzantine Pythium 0.87
An alternate but separate version of Middle Era Pythium which gives them much more of an early medieval byzantine feel
Power Level: Medium
(Download) [MC]Ulm Black Rose 0.282b
An alternate but separate version of Middle Era Ulm which plays up their hatred of magic by giving them powerful thugs and better equipment
Power Level: Strong
(Download) [MC]Die Hoburg Allianz 3.0
(Download) [MC]Myconos 3.3
A nation of sentient mushrooms and fungus infected which evolve into a huge variety of outlandish beasts. Highly inventive!
Power Level: Medium
(Download) [MC]Black Ulm 0.3
An alternate but separate version of Middle Era Ulm which supposes the nation replaced steel with banemetals from the underworld.
Power Level: Medium
(Download) [MC]Bubastis 0.35
A nation of lion and cat headed people in the style of ancient egypt, ruling over human servants and slaves. Sort of like the Tigrans from Age of Wonders.
Power Level: Medium
(Download) [MC]Hexapoda 1.04
A nation of insectoids with a caste system rather like Bandar Log. Varied, interesting and cute(!) troops and commanders.
Power Level: Weak
LATE ERA NATIONS
(Download) [MC]Jomon Broken 1.5
An alternate but separate version of Jomon which pays homage to japanese horror films, mythology and feminism.
Power Level: Medium
(Download) [MC]Ulm Reborn 2.0
An alternate but separate version of Late Era Ulm which replaces corruption with enlightenment, acting as a sort of protestant mirror to Middle Era Marignon.
Power Level: Strong
(Download) [MC]Vaettiheim 2.4
A nation of Vaetti descended from Middle Era Jotunheim, featuring Gygja giants and troll allies, but mainly little size 1 Vaettir armies!
Power Level: Weak
(Download) [MC]Necropolis 1.3
(Download) [MC]Sanguinia 1.2
(Download) [MC]Sylvania 1.2
A nation of archetypal woodland elves with powerful magic and ranged weapons
Power Level: Strong
(Download) [MC]Teutanion 1.2
A nation of archetypal feudal knights with somewhat limited magic, but plenty of heavy armour and bravado
Power Level: Average
(Download) [MC]Kharam Dzu 1.2
(Download) [MC]LA Oceania 0.9
(Download) [MC]Hexapoda 1.04
GLOBAL MODS
(Download) [MC]CBM 1.94
A huge mod which attempts to balance dominions 3 by making sure every spell and unit has a use case and adds some new content to do the same for certain nations and magic paths
(Download) [MC]Streamers and Standards llama version 3.4
A small mod which aims to improve the flag graphics for all nations native to Dominions 3
(Download) [MC]No Indy Sites 1.0
A mod adding a variety of sites to the game which allow the recruiting of interesting neutral troops. Designed to be used with NI maps
(Download) [MC]Holy War Lesser Edition 0.92
A mod adding a variety of new holy spells and sites to the game, making holy magic more interesting and central to the game
Edited by: Sombledon