The Old God has left the world and the pretenders are awakening and coming out from hiding. You start the game by designing one of the pretender gods that will compete for true ascension to godhood. The type of god can range from a magically powerful arch mage to an ancient kraken or a mystic monolith that people pray to. Your pretender controls one of over sixty different nations and with the help of that nation he will spread his word and battle the other pretenders. Dominions 3 is a turn based strategy game. You can play single- or multiplayer (1 - 23 players) with simultaneous turns. There are more than 1500 different units, 600 spells and 300 magic items in the game. The game also features a medieval musical score by Erik Ask Uppmark and Anna Rynefors, both awarded the title of Musicians of the Realm by the Swedish Zornmärkeskommiten. Dominions 3 is a highly detailed game and a 300 page pdf manual is included in the download.

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Dom3Editor 1.1 released (Games : Dominions 3: The Awakening : Forum : Modding : Dom3Editor 1.1 released) Locked
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Dec 20 2012 Anchor

To celebrate the release of Dominions on Desura, I would like to announce the latest release of the Dominions 3 mod editing tool dom3editor (version 1.1). For those who don't know this is a visual editor for .dm files that includes many features of a modern integrated development environment included syntax coloring, code completion, error checking, integrated help and an overview mode where you won't have to write a single line of code if you don't want to. The major changes in this release are:

  1. Performance improvements. Mods will load, save and edit quicker (especially very large mods like CBM).
  2. Updated database. The default values for objects in the game have been updated from the latest data from momfreeeks Dom3 mod inspector.
  3. Description text now included. All of the descriptions from the game are now included as default for units, items and spells. This makes it much easier to make small tweaks to descriptions.
  4. Added helpers for setting path, school and type fields. You no longer have to remember the number for Astral, just chose Astral in the dropdown. Also added easier editing to the itemmask field for units so you no longer have to do bitmask calculations. There are more of these to be added.
  5. Updated the PDF mod documentation generation. This is still a work in progress. My goal is to create nice documentation that can be printed out (and isn't too unwieldy). For a small mod you could create a document for the whole mod. For a large mod like CBM you could print out a Nation manual that just includes the changes to that nation.
  6. Fixes for minor bugs that I found while adding the above.

Here are some screenshots to give you an idea. This first one is editing the CBM1.94 "Storm Knight". You can see the description and some of the attirbutes of the new unit. The second screenshot is the source view of the same unit.

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There are versions of this tool for Windows, Linux and Mac. If you already have the tool installed, you can just download the patch file and exteact it into your dom3editor directory (files should go in the plugin directory). All this can be downloaded from:

Code.google.com

There is a wiki with some description of using the tool here:

Code.google.com

This is an open source project, so the source is available from the Google code location above.

Edited by: Larzm42

Dec 20 2012 Anchor

awsome job and tool :)

Oct 17 2013 Anchor

Any chance of getting a version of this for Dominions 4?

Oct 20 2013 Anchor

Can not be used for Dominions 4

Oct 23 2013 Anchor

AImler wrote: Any chance of getting a version of this for Dominions 4?


Yes, I am working on a Dom 4 version. The parsing and mod creation is complete. I am just waiting on the dom4db to get all of the data embedded into the app.

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