A third person adventure about a warrior who barters his soul with King Yama to become the ultimate warrior. In his selfish pursuit for power and prosperity, he finds himself in the seventeen courts of Diyu (Hell).

Image RSS Feed Latest Screens
Intro Progress Slide 2 The Process Lava Ghoul
Blog RSS Feed Report abuse Latest News: Possible Engine Switch

0 comments by AsylumBoundGames on Jun 2nd, 2014

Diyu: We may switch engines due to changing times. We are currently using the unreal 3 engine from October 2010. The past year and a half the game has been on and off development. I will be most likely switching to the Unity engine which offers better support for multiple platforms and more financial freedom when it come to licensing. The style and story of the game will not change. Most of the 3d models and animations can be imported or reworked into Unity. Unity will also allow us to release the game on higher end Android phones, PC & possible Mac. Due to yearly costs we will not be releasing the game on any iOS devices. I will let everyone know when we decide. Currently we are shooting for a late 2015 release.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
DIYU Sound Track

DIYU Sound Track

Mar 28, 2012 Audio 0 comments

DIYU Sound Track Author: Andrew Pittman "Shutter Bells" © Copyright 2009-2012 APittman "Strange Twisting" © Copyright 2009-2012 APittman " Guitar &amp...

Diyu Pre-Alpha Demo

Diyu Pre-Alpha Demo

Jul 11, 2011 Demo 1 comment

This was the compiled version we used for the UDK showcase. The version previous to this one had a different main character model and only had the floating...

Post comment Comments
rlc_nm Apr 28 2012, 5:36pm says:

Nice stuff.

+1 vote     reply to comment
AsylumBoundGames Creator
AsylumBoundGames Apr 20 2012, 10:50pm says:

We are working our butts off on Diyu & Mythrai. Essentially this is what is left to do for Diyu.

1. Finish intro cut scenes and main menu
2. Redesigned enemies 80% COMPLETED
3. Animate redesigned enemies
4. Main character motion capture
5. Construct and complete more missions and levels
6. Testing

+1 vote   reply to comment
AsylumBoundGames Creator
AsylumBoundGames Dec 11 2011, 12:46pm says:

Various Links:

UDK Show Case

Main Site for Diyu

+1 vote   reply to comment
azultain Jul 9 2011, 2:59pm says:

this game will be free?

+3 votes     reply to comment
AsylumBoundGames Creator
AsylumBoundGames Jul 9 2011, 4:13pm replied:

Originally we made this for our senior project, then continued it for the UDK showcase and for our portfolios.

I would love to make it free but lets face it, we all have bills. So I really can't say as of now. I can tell you however that there will definitely be a demo and considering it's an indie game if we do decide to sell, it would be low cost.

0 votes   reply to comment
lukaluka94 Aug 3 2011, 4:02am replied:

Hahaha.... You people are funny...

+4 votes     reply to comment
AsylumBoundGames Creator
AsylumBoundGames Jul 9 2011, 1:14pm says:

First of all I would like to thank everyone that has taken an interest in us since last August when we starting this little project. I can not tell you how much Andrew and I appreciate it.

Currently we are back from taking a 5 month break from the project. We intend to continue Diyu but a lot still needs to be done.

What you currently see is our game after 2 months of research and 4 months of development.

What is Left?
1. Fine tune or create new animations for main character.
2. Construct and complete more missions and levels.
3. Refine story and redo cut scenes.
4. Testing and distribution.

+2 votes   reply to comment
azultain Jul 8 2011, 10:47am says:


+1 vote     reply to comment
Jok3r098 Jul 8 2011, 8:17am says:

Other than some stiff animations it looks really good, I fear that the aforementioned animation problems really let the whole quality of the game down. im sure its something you can work on as a way to really improve the quality of the game in a relatively short time-frame

Second to that is that some of the sounds are repetitive.

The overall visual style seems mostly consistent. one obvious deviant from the style is the character mesh. but it seems to me that all it lacks is a little grunge on some of the textures :)

other than that game-play looks solid and really good, ideas are more unique than alot of the things coming through the indie-db portal and the 3d models are quite impressive, keep it up :D

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Developed By
Send Message
Official Page
Release Date
Game Watch
Track this game
Single Player
Embed Buttons

Promote DIYU on your homepage or blog by selecting a button and using the embed code provided (more).

Last Update
11 months ago
10 members