Divided Unity: Shadows Reach is an Action Role-Playing, First Person shooter (AKA Role-Playing Shooter) set in a unique Dieselpunk themed world rich with history and diverse cultures. You play as the child of a mech builder (known as Remote Platforms), who reluctantly agrees to join the military branch of the government in an attempt to restore the last fragments of a shattered Unity. How you choose to do so will have lasting repercussions on the nation and its people.
Today we are proud to showcase some amazing music samples from IFM
Posted by Eltrex06 on Sep 12th, 2012
Well today we have a short update but, none the less important. I want to spotlight a member that you haven't seen yet, IFM. He has been hard at work creating some inspiring music for the game.
Today we have two wonderful samples to share, and without further delay I give you...
The first of our samples is from our main menu. In this piece...
"I was going for a slight 'larger than life' feeling somewhat inspired by Bladerunner but something that fit our 1940's style"
The second is a city streets piece...
"The idea behind it was to be a background 'bed' that had a slight Jazz/Noir feel to it. I didn't want it to distract but rather blend it with the environment."
We are very proud of these pieces, they really start to help shape our game and combined with our wonderful concept art give the game a tangible direction our fans can feel. The team continues to work hard like always and we are excited to share more with our fans.
Like always if you want to be a part of the team please drop us an email at firstname.lastname@example.org we have many positions open that we are looking at filling. Until then!