An uncompromising survival and ecological simulation inspired by games like SimLife, Don't Starve and Notrium.
Map generation system is complete: the game will now, at a new start, generate a random island as large as you want (less powerful rigs can hugely benefict from this), no more "black borders", no more fixed sea on the map endes, you can set the wanted fertility level to start with and each new game will be even more unique.
Here an example of the smallest isle you can generate, witch just fits the game screen (at min zoom). I made sure its size is just enough to sustain a long-term ecosystem.