Two decades have passed since the demonic denizens, Diablo, Mephisto, and Baal, wandered the world of Sanctuary in a vicious rampage to shackle humanity into unholy slavery. Yet for those who battled the Prime Evils directly, the memory fades slowly and the wounds of the soul still burn.

Report article RSS Feed Diablo 3 not supporting mods

What will happen to the modding community for the new Diablo game on release?

Posted by Henley on Aug 1st, 2011

News broke today about Diablo 3's brand new player controlled economy allowing players to sell their hard earned loot for gold and cash. This means a few things for players, the first is that there will be no "offline". The entire game will require an active internet connection to make sure that players are not gaming the system, and unfortunately this also means the death of modding for the IP.

Blizzard_FAQ wrote:For a variety of gameplay and security reasons, we will not be supporting bots or mods in Diablo III, and they'll be expressly prohibited by our terms of use for the game.

Expressly prohibited, not just unsupported but illegal by the Diablo 3 ToS. A sad day considering how big and active the Diablo 2 modding community still is. Will we still see new mods and updates for Diablo 2 in-spite of this announcement or will the players merge over to the game similar to the Left 4 Dead and Left 4 Dead 2 modding scene?


I suppose it is good news for indie developers, with top indie games like Minecraft, Mount & Blade, Amnesia and most others, really focusing on their modding tools. Will be great to see awesome mods continue to come from the community for those games.

Post comment Comments  (0 - 50 of 254)
Icedecknight Aug 1 2011, 4:00am says:

There was a lot more news I read from the beta update... I'm extremely disappointed. Not only will they not support lan or mods, which was obvious they are planning on letting people make money off of the game by selling in game items.. Really what stops people from just spamming a bunch of low tier items.. It "was" my most excited game for the past 5 years, but I don't know what to think :\

+56 votes     reply to comment
Sanguinius Aug 1 2011, 6:03am replied:

Wow i was waiting for Diablo 3 for such a long time, i even planned to pre-order it but HELL NO. I am so going to pirate this game. Greedy bastards - ruining the games since beginning of time.

+110 votes     reply to comment
vader333 Aug 1 2011, 6:30am buried:


****? piracy is still stealing.

-89 votes     reply to comment
Petrenko Aug 1 2011, 6:46am replied:

I'd like a system like "hey i pirated your game, here are fifty bucks, deal with it"

+29 votes     reply to comment
FlySpyGuy Aug 1 2011, 1:28pm replied:

Pirating is stealing, but they are doing wrong first. They are limiting their own product just so that you have to pay them more money, not for any benefit to the customer. They are being bastards, and retaliation is more than appropriate. I won't be buying, or playing this game, because I just can't stand Blizzard anymore. They ruined SC2 with all their crap, trying to keep it pirate free, and make sure they have FULL control over everything. Why can't I have a bit of control over something I purchased, and installed on MY PC?...

+31 votes     reply to comment
vader333 Aug 2 2011, 5:23am buried:


If choosing the colour of my pants independent of your advice is morally pugnacious, I don't know what kind of warped morality you have there. Heck, I don't like Blizzard and their money grubbing one bit, if it is, but I seek the truth regardless of biases, and I conclude thus far that Blizzard has a right to choose if it 'squeezes money out of us' or not. Sure, you're going to point out furiously that my choice of pants colour, and Blizzard's DRM/Online-perpetually policy are false analogies, but they are not: they are personal choices, my choices; they are perfectly harmless, physically and psychologically; both my choice of pants colour and DRM affect people around it: My pants colour could be deemed sacrilegious by a Muslim in some country, an affront to national dignity, in addition to being an eyesore and indicator of deviant personality. But the secular and logical world recognises my right to wear pink pants. Similarly, Blizzard's choice to DRM everything is a great inconvenience to end users; it is not very holy an action, though short of amoral; it is costly, something everyone is very pickled about. But we must similarly recognise, as logical and secular men, that they have a right to make that choice. After all, games are not like rice and water. They are not necessities which every person has a right to.

-17 votes     reply to comment
Azatoth027 Aug 20 2011, 6:07pm replied:

Someone got his panties in a twist...

+1 vote     reply to comment
vader333 Aug 2 2011, 5:35am buried:


And hey, perhaps you should support the Somali pirates with a small donation of an AK-47. At least they have some moral justification to back their case: They have no food, no money, nothing. To survive, they have to steal from richer countries who have no dire need of the excess money they make except to use it as capital for some venture and make more. Just like you and Blizzard: you steal from the developers, what you should have paid them, and enjoy their sweat and toil and late nights, and all the pressure they suffered at the hands of their art directors and all, free of charge, because they are squeezing money out of you that they have no need for, "as if they need anymore money".

-24 votes     reply to comment
SPTX Aug 2 2011, 11:31am replied:

That is the worst analogy for digital piracy, ever.

+26 votes     reply to comment
Trailhog250 Aug 3 2011, 7:37pm replied:

I WOULD have bought SC2... But there was no LAN :( Which made it not even worth my time. The precise reason I didn't buy C&C4 was because of NO LAN and the ALWAYS active internet connection. Around here you could easily see why that's so laughable. There is no CABLE down the road where I live, our satellite internet goes out when something as simple as the wind blows lol

Sorry Blizzard, maybe next time.

+9 votes     reply to comment
SkuDG Aug 19 2011, 6:15pm replied:

Very true. I payed my hard-earned money for StarCraft 2 just so they can control it? as if they didn't take my funds outta my BattleNet account Already...

+1 vote     reply to comment
rorios Aug 1 2011, 2:33pm replied:

piracy is not stealing, it's copyright infringement, that doesn't make it any better, but stealing is defined when you take something away that can't be replaced. When you pirate something you're just downloading a copy of it.

+34 votes     reply to comment
Tatsur0 Aug 1 2011, 3:10pm buried:


By definition it is stealing but I assume you're referring to how the law interprets theft and copyright infringement and there even that's debatable (and has been for some time). Self-titled Piracy/Pirates nuff said :)

-32 votes     reply to comment
Tehkrad Aug 1 2011, 3:12pm replied:

replacements are made all the blasted time when people pirate. The people will still end up buying the game anyways just to play it. However, Blizzard looks like they're just looking for some quick cash rather than having a long term product. They don't even support their older games unless it is called WoW, since it is the community that has to fix things and make it enjoyable for everyone else.

+14 votes     reply to comment
Newbez Aug 6 2011, 8:01pm replied:

that's stupid, of course downloading digital media is stealing. not that i'm saying that there's anything wrong with pirating this, because i will be.

-4 votes     reply to comment
KnightofEquulei Aug 1 2011, 8:03pm replied:

Agreed, piracy is stealing but I couldn't care if it happens to companies that don't even care about its fans. So many companies these days just care about money. Blizzard is one such company and yet some people still support them.

+8 votes     reply to comment
Batushka Aug 7 2011, 2:22pm buried:


A company has to make money to survive. Assuming you have a job, do you get a paycheck? Why do you need money? There are altruistic companies like Bosch but they still have to make money to pay employees, maintain buildings, and all that. You wouldn't have your computer or games or 99% of the things you do have if it wasn't for the profit in making and selling them.

-6 votes     reply to comment
KnightofEquulei Aug 8 2011, 6:43pm replied:

Companies CAN make money and STILL care about their fans. Look at Larian Studios or Snowblind Studios. Their developers regularly post on their own forums and even help people if they have problems with their games. Blizzard just care about making money and that's it. They don't give a damn about their customers.

+9 votes     reply to comment
Hentheden Aug 13 2011, 7:33am buried:


Blizzard has some of the best customer support of any company I have ever dealt with: All you have to do is pick up the phone and ring them, within 30-60 seconds a real person will be on the other end of the line, speaking to you about your problem. The only company to come close to that is amazon.

-6 votes     reply to comment
explorer13 Aug 14 2011, 4:36pm replied:

Blind Mind Studios is another such company. VALVe aswell, even if they're a little slow on updates sometimes. (although that one is obvious)

+1 vote     reply to comment
Tatsur0 Aug 1 2011, 9:40am buried:


People up voting piracy? You've got to be pretty immature to think stealing a game is okay just because you can't "mod" it or for any reason beyond "Prefer to demo before I buy".

I'm not a huge fan of the decision but to be surprised at companies being "greedy" or rephrased as "want to make more money" is silly as that's usually the point. If you don't like it don't buy it.

-32 votes     reply to comment
masternerdguy Aug 1 2011, 9:54am replied:

do you think blizzard really needs more money? Think about it...

+31 votes     reply to comment
XuXer Aug 1 2011, 10:37am replied:

Do you think Activision really WANT more money? Think about it...

+34 votes     reply to comment
ImABot Aug 1 2011, 7:23pm replied:

Although i hate Activation alot, its not them its their parent company that controls all this money whoring

+5 votes     reply to comment
Tatsur0 Aug 1 2011, 10:50am buried:


So you're saying that developers don't need to get paid? That Blizzard should make free games? I'm not saying I agree with their decisions being a modder for 15 years and not a fan of selling items for $ (which was done long before now in D1 and 2) which has gradually become acceptable by the new generation of gamers (Miss the days when you had to earn it instead of parents buying it for you) heh. I'm always online so the online requirement isn't hurting me but I still agree that it's something easily disliked for obvious reasons. NONE of that excuses piracy. The only good excuse I've ever heard was "Wow, that was a great game, i'm definitely gonna buy it now" demo. Would prefer companies release more demos but like others I don't like to rush in eyes closed and buy a game for $50-60 heh

-17 votes     reply to comment
Metalspy Aug 1 2011, 10:08am buried:


Agreed, I'm kind of shocked about both the Blizzard decisions as well as the people saying they are going to pirate a game. Seriously, when did piracy become something that can be justified? While I don't really mind people pirating (it's not directly hurting me) like I've said a lot of times before, I still can't believe the moral standards of today's people are of such a low level. This very behaviour is making me 'dislike' the gaming community more and more, it's just so childish. I mean, no one is forcing you to play games so if you don't think it's worth your money just don't play it.

-6 votes     reply to comment
Jeffman12 Aug 1 2011, 10:29am replied:

If a game's sales are hurt by lack of purchases and players, it means that game had features that drove away players. If I game has lack of sales but regular or excess of players, it means that players didn't want to deal with some aspect of getting it through legitimate channels. Either way, if they don't hit their projected mark, they're going to take notice and hopefully get the message. Blizzard has been good to their fan community in the past, and I think they're going to continue trying to do right by them. Personally, I won't even touch Diablo 3 or BF3 for this reason. They aren't worth my time, but everyone supporting piracy in the matter is just looking for an excuse, and easy out of morale standing. Pirates will be pirates, telling them this doesn't justify it won't change their mind.

Before I have to read one more "DEY IZ TRY 2 SQEZE US DRY UV $$$" Consider this: How does removing mod support increase cash flow? Less players = less money. A real money grab move is deciding to charge monthly.
Stop it with this "DA MAN IZ HOLD& ME DOWN" crap. If you don't like a company, STOP BUYING FROM THEM. It's really that simple, nobody is holding a gun to your head to buy **** you don't want.

+17 votes     reply to comment
XuXer Aug 1 2011, 11:03am replied:

No they aren't removing modding just for decreasing cash flow, they are removing it so that blizzard can make dlc so they can get more cash. think about it Activision doesn't like modding because they want to cash in on dlc for about 10£ per dlc and they are probably gonna make 2-3 dlc packs which makes about 30£. so if the game costs 60£ then they are going to make about 90£. The thing they fail to see is that modding expands the life time of a game so that people will buy it after launch up to 5-9 years later compared to not having modding which is like 1-2 years after launch.

So lets say that 1000 people buy the game at launch(scaled down ofc) and 900 of them buy ALL the dlc then you have made 87000£ compared to modding where 1250 people buy the game at launch WITH modding then then they've made 75000£ but then people make mods and a community is born where people join for example like 300 people buy the game then they have made 93000£ and counting.

The thing is that Activision is thinking in the short run and not in the long run and they are really not thinking about they're reputation.

+24 votes     reply to comment
Jeffman12 Aug 1 2011, 11:59am replied:

Fallout 3 and New Vegas are still doing fine with DLC and modding, long run and short run. This can be chalked up to hype. Blizzard stated that they don't want modding because it will interfere with the market system they're going to have in game, it's easier to only code one market system that requires an internet connection than to code two for both cases. Again, if people don't like it, they shouldn't buy it, there are plenty of other top down multiplayer fantasy games inspired by Diablo that have modding support out of the box. There's no reason anyone needs this one in particular. This isn't about making money, this is about maintaining gameplay. I don't think it's right to do this, so I won't be buying it, but they still have a right to handle their product the way they want to.

+9 votes     reply to comment
XuXer Aug 1 2011, 3:21pm replied:

Yeah but fallout 3, new vegas, morrowind and oblivion are made by Bethesda not Activision and Activision doesn't have the same business model as Bethesda. It IS easier to code one market system rather than two, but that doesn't mean that it is a good choice it either means that they are being lazy, that the development time should be shorter or a publisher (such as Activision) want stricter control on the game for future plans.

Sure they can handle the game as they want but that doesn't mean that they should and I am pretty sure that Activision wants to earn money from the game and I am also pretty sure that blizzard wants good gameplay, so its a bit of both.

Btw my first comment isn't a pirate-promoting-post.

+2 votes     reply to comment
GrimSheeper Aug 16 2011, 12:43am replied:

Heck Fallout 2 and Warcraft 3 are still doing semi-fine because of modding. Homeworld 2 is still being sold for the same reason. Do you see anything like Red Steel or a similar console shooter being capable of pulling that of? (console because of obvious lack of modding capability, not arguing against consoles) Removing it is like setting yourself on fire if you're cold. It works well enough in the short run but you'll be in trouble if all your games are 'burnt out' after a year on the shelf, because game development cycles are usually longer than just one year.

+2 votes     reply to comment
fdslk Aug 19 2011, 4:09am replied:

Actually, the modding WILL enhance the market system. If players can sell their own items they created, and I'm talking about skins, character customization will made this way better. Check YMVU, users can mod and create their own items, same in Second Life.

Pirating is the way some people will say: "You know what Blizzard? Playing your game without the item market and no modding won't make it less fun, or will it? Probably yes, because Blizzard wants to take the same formula of WoW into this game.

They're after the money, which is good, but it would be better to let the players enjoy themselves a lot more. Just take a look at Morrowind, modding did not only enhanced graphically that game, it kept it alive and with more content than Oblivion and Fallout 3/New Vegas altogether. Starcraft 2, was boring as hell, there's nothing ******* new on the game and the story is terribly predictable and the world editor is just lame.

Gamers want to have fun, not obey the Big Brother... for that just go buy something from Mac.

This game along with SC2 and WoW made officially stop buying anything from Blizzard, have fun in your one-game-per-year developing ala call of duty.

+2 votes     reply to comment
zacjor Aug 1 2011, 2:56pm replied:

So how do you feel about expansion packs?
Content packs are by no means something new. It's their product, no kidding they are going to want to make money off it.

If they allowed modding, they would STILL release dlc and expansions and STILL make money off it.

There's no doubt that modding brings in more players, but how many? If they spend $100 to support a feature but only make $50 off of it, why the hell would they bother? Do you have any real statistics on how much money they make for a particular feature? "think about it", if the idea of the gamer selling items for cash brings in more players than mod support, than of course they are going that way.

Developers haven't been making games just for fun for awhile now. It's about money. And I doubt you have the expertise that their financial department has, I trust they know whats going to make them the most money. I don't know if you've noticed, but the sad truth is there are TONS of people willing to drop cash just to have better gear, higher levels, etc. Go play any MMO with a cash shop and you'll see.

If you hate them so much, don't buy their game. Simple as that. I have to agree with some of the people here, I think too many people are going to use this simply to justify pirating.

When Lord of the Rings Online went free-to-play and released an item shop they almost doubled their player bases and were making way they hell more money for it. Micro-transactions are the future it seems.

I can see a point in pirating a game in order to try it before you buy it, but pirating because it doesn't have mod support, because they didn't support a feature, because they want to make money off their products? You really just come off as a dumb-*** or an ***-hole, but an *** either way.

+8 votes     reply to comment
*Don* Aug 1 2011, 10:18pm replied:

not 1 person replied like that

+2 votes     reply to comment
Newbez Aug 6 2011, 8:03pm replied:

"If I game has lack of sales but regular or excess of players, it means that players didn't want to deal with some aspect of getting it through legitimate channels." retard. that's all there is to say. try and figure out why i said that.

0 votes     reply to comment
Bluedrake42 Aug 1 2011, 10:30am replied:

because piracy is a way to explicitly show that we don't need to support the company, if you want players to purchase your game, you need to make the decisions with your company that make them want to purchase your game.

+19 votes     reply to comment
Bluedrake42 Aug 1 2011, 10:36am replied:

you also realize that human slaves in foreign countries have been made to grind on games like WOW to make money for their owners? so who's hitting the grey line of morality now bitch? pirates? or these *******... this is straight up money grubbing corruption

+17 votes     reply to comment
DivineDeedStudios Aug 1 2011, 11:50am replied:

Ok, the decision is a bad one by Blizzard, sure, but if you don't want to support it, don't buy it, don't have the game! If piracy was everyones' "go to" because a commercial games company made a decision that wasn't a HUGE life changing problem but slightly upset them for a while, we'd have a hell of a lot less games to play. I'd rather have a few newer games with no modding support and the myriad of games out there old and new with the support than eventually no big titles being released.

That said, I will not buy this. I will not pirate it either.

+2 votes     reply to comment
Jeffman12 Aug 1 2011, 12:05pm replied:

More to the point, what exactly is the draw of this title in particular? Why not play any of its umpteen competitors for less than $50? How is brand loyalty benefiting anyone here?

+5 votes     reply to comment
TheUnbeholden Jun 4 2012, 8:32am replied:

I agree. Diablo 3 doesn't have much going for it, not just for the lack of modding and no offline mode, but the fact that tons of knock offs where created after Diablo 2, some of which are actually pretty good. It's a shame because people do love Diablo 2 so if Diablo 3 sells well they might assume they are doing the right thing by their bad decisions. If it sells badly (which I hope) it will tell them to get the pole out of their *****.

+1 vote     reply to comment
axebg Aug 1 2011, 1:06pm replied:

Hell yeah I say F. it and completly ignore the game...

+13 votes     reply to comment
lilivo1013 Aug 6 2011, 3:22am replied:

i agree i think its going to be another sacred 2

+2 votes     reply to comment
vader333 Aug 2 2011, 5:04am buried:


This is completely ridiculous. There is absolutely no link between the companies wanting to make more money amorally, stupid pirates who rob developers who paid a hundred thousand pounds for three years in University studying animation and modeling, and slavery in India in farming booths. Go get some help from your history teacher on linking before pooping everywhere.

-14 votes     reply to comment
zacjor Aug 1 2011, 3:12pm replied:

How does not buying it and nobody playing it not send the same message? The only difference with the pirating message is...people still want to play it lol?

I hate your company and your ethics; I'm not buying your game or playing it!

I hate your company and your ethics; I'm not buying your game but I still really want to play it so I'll just steal it.

I'm not even sure how sweatshop farming is relevant to this discussion. Whether or not they support selling digital items in-game or not it is still going to happen. You can just as easily make the argument that supporting the sale of digital items in-game is a method of combating the problem. You get people away from going to farmers’ websites to buy the items and get them to stay in-game. You’re helping to take away their customers. If the gold farmers try selling their items through the in-game system, they have higher chances of getting caught.

How does pirating pirating even attempt to combat gold farming?

+3 votes     reply to comment
Tatsur0 Aug 1 2011, 3:15pm replied:

Actually piracy shows your interest in the game and is misleading. Not purchasing the game however makes a clear point that you're not interested in buying their game. Many "pirates" do so to test the water before jumping in and purchasing a game and most companies while trying to fight back (which leads to the **** everyone's bitching about) are still advised whether rightly so or not that piracy suggests more people are likely to buy their games. You're just using an old excuse that doesn't hold much weight.

+7 votes     reply to comment
MajorBanter Aug 1 2011, 12:41pm replied:

It's not hurting you?! Ubisoft's DRM? Diablo's Online-Only? The same COD games over and over? Piracy is PART of the driving force that's making games a crap industry to both work in and buy from.

The players shape the market, and they've shaped it into something they don't like. People fail to think ahead, dish out bad karma and don't think. Nothing will magically fix itself unless you start picking yourself up and asking the question 'why' this is happening. Why is Activision such a cash cow? Why have Blizzard forced out Mod support?

It's the players fault, and accepting that is the first step towards fixing it. Get some humility.

-1 votes     reply to comment
TheUnbeholden Jun 4 2012, 8:44am replied:

Your living in lala land, piracy has barely affected the video game industry. You can't even find anyway to show if they have lost sales because of it... overall sales have only been getting higher over the years due to a larger population, and more percentage of people getting into video games as it becomes more 'normal' & 'fashionable'.

I also don't understand what 'getting rid of modding support' has to do with stopping piracy. You can never stop piracy, and stuff like draconian DRM is only hurting legitimate customers. The best thing to do is to make a great game with innovative new features, hire good writers ect...

The reason why blizzard has removed mod support is to get their profits through microtransaction. That means losing appeal from the modding community, and decreasing the games longevity, but hopefully make more money.
It's a business decision, pure and simple.

+1 vote     reply to comment
FlySpyGuy Aug 1 2011, 1:54pm replied:

It's in retaliation. They are destroying our community, we are getting back at them. I don't pirate, but I support it when a company decides to turn on it's fans/customers.

+11 votes     reply to comment
NullSoldier Aug 1 2011, 12:06pm replied:

Tatsur0, I see you as a veteran member of this community and I very much respect your opinions and agree with you here. Seeing your post down voted makes me a bit sad.

The way these people approach this announcement is very disappointing.

+5 votes     reply to comment
Tatsur0 Aug 1 2011, 12:37pm replied:

I'm just shocked by the response. I don't mind being down voted but I'm confused as to why. Do the majority really agree that pirating games has in any way improved conditions for us gamers? They cause considerable harm and force developers to find new ways to fight against piracy. I just assume people are spoiled and don't like being called on it.

Appreciate it :)

+17 votes     reply to comment
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Released May 14, 2012
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