The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly, killing thousands; drugs, disease and pollution kill even more. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you.

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Blog RSS Feed Report abuse Latest News: Terminus Machina Patch 1.1

About Terminus Machina with 1 comment by SilverSpook on Jun 15th, 2013

Terminus Machina Splash Screen

The Terminus Machina patch 1.1 is out!  This patch irons out the couple showstopping bugs that slipped into the beta, fixes missing/wrong voices, adds more social engineering functionality, and more.  Note that you need to install Terminus Machina first then apply the patch. 

Bug fixes include: 

- Big Bouncer convo no longer freeze/crashes game
- Flushing toilet shouldn’t flush
- Sattelite dish doesn't turn
- Maps save with correct location text
- Correct updated credits.- Soyfoods give calories
- Skill points don't carry from training
- Recipe on hex gen network for lockpick and multitool now downloads
- Washingtonian audio levels / missing lines fixed 
- Journalist – CyberSec convo now starts
- Repeating McSwift Clerk skill point award fixed
- Repeating Kwajalein, Shirley, Tron lines fixed. 
- Shirley gives ten silvers after bot mission 
- New club music
- Spy on Kwajalein mission less impossible (enemies less likely to detect during eavesdropping)
- Faces no longer disappear when picking up a face file from NPCs and during convos
- Added several social engineering interactions 
- A bunch of other smaller reparations


 At present I am operating near full capacity with my RL job(s) but I will continue to wring out what free time I can to work on TM issues.  As far as the next step for Terminus Machina in particular and my game development "odyssey" in general, I can't really say at this point.  Terminus Machina in its present form is in its 'Morpheus' stage, to borrow some symbolism from Deus Ex.  That is, this beta is, "A prototype for a much larger system."  It's a hallucinatory cyberpunk chimera produced by an ex-game designer dreaming into blog posts and .uc files and archaic BSP editors and onto Photoshop layers; often in a well-meaning but novice fashion.  The new game mechanics are there, the hacking, the social manipulation, the offensive AI, all of the other pieces of 'the dream'.  It's been built, and, apparently, they (players) are coming.

The initial impetus behind Terminus Machina sprang from my dissatisfaction with modern games, the apparent lack of games with the kind of game design depth, the creative intelligence, and the writing quality that Deus Ex 1 exhibited.  The guiding philosophy was, "Stop complaining.  Stop talking about what you want.  Make it."  As such, I basically went full-steam-ahead building, or striving to build, the apex of games.  I sought to build the game I longed for, casting aside all excuses such as, "I don't know how," or "I don't have the time/talent".  This paradigm served me well over the past sixteen months.  But, as William Gibson once quoted someone else saying, "Technique eventually becomes the enemy."  This damn-the-torpedos, one-man-army method can no longer continue.  

What does this melodramatic speech mean, in plain English?  Whether or not the 'much larger system' manifests is uncertain.  However, what is certain is that I will not be able to produce it alone.  I'll need my own personal Hex Gen, a "decentralized network of hacktivists", actively hacking away at Unreal Ed geometry, crowdsourcing texture files into the greater gestalt.  

Hex Gen Logo 2.0

As the strongest items in my skillset are programming and writing, I'll continue to serve essentially in this capacity, however, the realization of a game longer than the Terminus Machina playable demo is now thrust onto the shoulders of the greater modding and game developer community.  If I can drum up enough support from mappers and artists (2d/3d) at least, then, by all means, let's realize the full version of Terminus Machina!  I am also open to working on some other platform, or as a completely independent non-mod game.  It's open to discussion.

If the full "Helios" version of Terminus Machina is not meant to be, then I can accept that.  In that case, I will likely continue to be active in the modding community, as I have loved every second of making Terminus Machina*.   Perhaps I'll help with other Deus Ex mods, as the release of exceptional DX mods such as Deus Ex Nihilum has apparently rebooted great interest into modding this thirteen year old, "Golden Age of  Gaming" game.  I can only hope that Terminus Machina has played some small part in this renaissance of *coughthegreatestgameofalltimecough*.

Patch 1.1 Terminus MachinaPatch 1.1 Terminus MachinaBank Bailout

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Patch 1.1
Deus Ex

Patch 1.1

Jun 15, 2013 Terminus Machina Patch 0 comments

This patch irons out the couple showstopping bugs that slipped into the beta, fixes missing/wrong voices, adds more social engineering functionality...

Deus Ex: Nihilum - Patch 1.2
Deus Ex

Deus Ex: Nihilum - Patch 1.2

Jun 13, 2013 Deus Ex: Nihilum Patch 0 comments

The second patch for Deus Ex: Nihilum - and if all goes well, the final one. It mostly focuses on streamlining and fixing several gameplay issues. Note...

Deus Ex Windows Sound Scheme for Personalization
Deus Ex

Deus Ex Windows Sound Scheme for Personalization

Jun 9, 2013 Deus Ex Music 1 comment

Hey all! Many of us I am sure, have taken to personalizing our desktops into a Deus Ex theme numerous times over the years. Short of the plethora of wallpapers...

Terminus Machina
Deus Ex

Terminus Machina

Jun 8, 2013 Terminus Machina Full Version 30 comments

Terminus Machina is a total conversion mod for Deus Ex. It takes place in its own completely original world, which might be best described as "In-progress-apocalyptic...

Deus Ex: Nihilum
Deus Ex

Deus Ex: Nihilum

May 28, 2013 Deus Ex: Nihilum Full Version 36 comments

Deus Ex: Nihilum (DXN, DEN or Nihilum for short) is a First Person Shooter mod taking place in an alternate Deus Ex continuity. It features new made-from-scratch...

Deus Ex: Nihilum SDK
Deus Ex

Deus Ex: Nihilum SDK

May 28, 2013 Deus Ex: Nihilum SDK 2 comments

Deus Ex: Nihilum SDK (DXN SDK) contains most of the source material needed to recompile the Unreal Package files (AKA .U files) of the mod Deus Ex: Nihilum...

Post comment Comments  (150 - 160 of 171)
Sadelis
Sadelis Apr 8 2005, 10:43am says:

i finished it ages ago and have been waiting to get the second. i got vampire the masquerade: bloodlines the other day (which runs on hl2's source engine) but the game itself is quite a disapointment. i'm still waiting till i'm not lazy enough to get the second deus ex. BTW DUES EX = BEST GAME EVER.

+1 vote     reply to comment
Yokto
Yokto Dec 20 2004, 7:29pm says:

Dragonlord ther ar CRPGs wher you can win without any violents. Arcanum is one i know you can win with out killing anything and i have heard that Fallout 2 also can be compleated without any combat but i have not tested that. It will however not be easy to compleat ether Arcanum or Fallout 2 without killing anything. But it would not be a fun game if it was not chalenging would it? :)

+1 vote     reply to comment
HangPhyr
HangPhyr Dec 13 2004, 2:06am says:

"RPG" doesn't mean lots of stats, and dragons and crap. RPG means choice. Choice of how to accomplish goals, how to develop your character, choice of who you are in the game.

This game has RPG elements to it, but its not a CRPG. It just another FP shooter game, a good one at that.

+1 vote     reply to comment
Dragonlord
Dragonlord Jul 11 2004, 8:25am says:

i would say it is a mix of FPS and RPG. rpg means roleplay, means developing a character and play with it like you want.
tell me an rpg where you REALLY can choose to play a game either the violent or non violent way and grow... if you are honest... there is none.

deus ex is just not a plain rpg because they sux... this special mix is what makes it the greatest game i've ever played, no doubt.

+1 vote     reply to comment
Robo_Ronald
Robo_Ronald Feb 15 2004, 9:26pm says:

Deus Ex is a great game, don't get me wrong, but some people mistakenly call it an RPG. Just because it has some stats that increase does not make an RPG. A real RPG allows you to do what it says: ROLEPLAY (i.e. 1) You can do what you want, like in Morrowind, instead of HAVING to complete a mission in order to progress, and 2) you're not forced to be a pre-defined individual). But then again, there's Dungeon Siege and Knights of the Old Republic, but anyway that's at least what a tabletop RPG is.

+1 vote     reply to comment
Sajt
Sajt Oct 9 2003, 6:27pm says:

I wish it was a bit easier for a noob to the game like me.. .:P

+1 vote     reply to comment
T-RonX
T-RonX May 21 2003, 10:52am says:

This the best game ever

+1 vote     reply to comment
leilei
leilei Apr 10 2003, 1:24pm says:

HEy wait, System Shock 2 is moddable! Asking INtense! now.

+1 vote     reply to comment
Sajt
Sajt Apr 6 2003, 11:50pm says:

So?

And by the way, I played System Shock 2 recently, and boy is it an awesome game :D It reminds me a teeny bit of Deus Ex, but mostly of Fallout. SS2 is really scary :) My only problems with it are the low-poly models that deform uglily, and the lacking physics. But I'd rate it 96% :)

System Shock 2 is like Fallout because of the items, I guess, and the item descriptions. For instance, the Cola: When you look at the description of it, it mentions the two cola 'mega-corporations' whose names it is illegal to mention. Their competetion has always been fierce but recently it has become hired mercenaries... Hah! Great stuff :D It's that kind of stuff that makes a game good.

Oh, and DX is alright too, I guess :rolleyes:

+1 vote     reply to comment
leilei
leilei Mar 8 2003, 1:58pm says:

1. Deal with NSF guy up in the statue.
2. Return to ground level safely.
3. Find UNATCO headquarters.
4. Go to Jaime Reyes' office and Alex Jacobson's office.
5. Then get briefed by Manderley.
6. Return outside, and right click on the boat.
7. You should be at liberty park :D

+1 vote     reply to comment
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Deus Ex
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Ion Storm
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Released Jun 22, 2000
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Highest Rated (17 agree) 10/10

You will reinstall this game a lot.

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Nov 29 2010, 1:42pm by SlayerX3

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