Def: tower defense devolved. With pheromones ! Def is a unique 'minimalist' tower defense/RTS hybrid with interactive fiction story elements. Stranded on the wrong side of the Rift during an attack on the enigmatic Def Flotilla, you are thrown into the deep end and left to control an unfamiliar alien defense system. But this isn't just about saving your own skin - millions of Def, and the fate of human-Def relations depend on your actions. (Install via the web to your OUYA: )

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0 comments by pansapiens on Jun 5th, 2014

So Def has been out on OUYA for a a little over six months now and it’s been great to get feedback from the people playing it, with a few Let’s Plays and some reviews popping up. But I know not everyone has an OUYA. Fear not ! I’m making progress on the PC / Linux / Mac version. An Android touchscreen version might also eventually appear, but there's a Unity engine bug that impacts enough devices that means this may or may not happen. Why is it taking so long ? Given that Def is built Unity, many people would expect you can just press the big ol' "Build" button and get a version for any platform. Well, Unity certainly makes multi-platform builds easier, but things are rarely that straightforward or simple (especially if you attempt to build for Windows 8 Store .. but that's a whole other story).

(This is the current version of Level 25 from the mega-update)

Firstly, right around the time when I released Def on OUYA, I also became a father. As in, there is now a new little person smiling and pooping around the house. This has been both mind blowingly awesome and very time (& sleep) consuming. Second, I’d always intended to do a sizeable update with a bunch of extra levels, after the initial release of Def. Basically like a big free DLC pack. The current version on OUYA is little shorter than I’d like, so I decided I should complete the ‘mega-update’ as part of the initial release on other platforms. Thirdly .. feature creep :) With a game like Def, I've really tried to make every new feature fight to justify why it should exist. Any new weapon or enemy should be reasonably 'orthogonal' to the existing ones. It’s intentionally minimalist and somewhat ‘cold’ (in a Kraftwerk “Coldwave” sense) … but there are times when I just can't help adding a few little extra things to spice it up. So, all things combined, the release date keeps getting pushed forward - but I don't think anyone is really paying attention. If you happen to be one of the three people waiting for this game ... Def desktop ports are coming, promise !So apart from 15 new levels, what new features are coming in the mega-update ? Well, I'm going to be doucebag indie marketing guru wannabe and reveal things piecewise. So that’s for another post :)

(Cross-posted on my blog)

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Test mod for Def

Test mod for Def

Oct 15, 2014 Singleplayer Map 1 comment

This is a simple mod for Def intended to demonstrate how to make a mod.

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Coming Oct 29, 2014
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Tower Defense
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Latest tweets from @omgwtfgames

I started a blog to catalog & review "Lynchian" games. 1st review - VIDdEO by @TheDuneWorld: #DavidLynch

Oct 17 2014, 8:43pm

The mega-update for Def just went live on OUYA. Now with more freebie levels ! @playouya

Oct 17 2014, 8:10pm

RT @itchio: VIDdEO: Surreal analog darkness by @TheDuneWorld #indiegames #free

Oct 17 2014, 7:43am

It will always be Android Lamington to me :/

Oct 15 2014, 6:13pm

@DarkestKale @itchio Yep, I love me some glow.

Oct 14 2014, 10:17pm

@AdityaSpark Yep, it can happen. But after not touching it for a few weeks, I come back and think 'actually, this is pretty cool'

Oct 14 2014, 10:15pm

@VoidfoxTV yep, it's a little abstract. The purple / blue ones are yours. The green ones are the enemy. More obvious when playing it.

Oct 14 2014, 10:12pm

So, how many versions of Unity do you have installed ? I've got 4 on Windows and 3 on OS X #gamedev #unity3d

Oct 14 2014, 9:04pm

Knocked off the last TODO on my list for the OUYA update. Weird feeling. Surely there's something I've forgotten (there always is :P)

Oct 14 2014, 8:57pm

My #LD48 October challenge, 2013 and 2014 (plus some sales numbers)

Oct 10 2014, 6:24pm

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