DeathField is A FPS for psp, i do not have plans for pc yet.I have only gotten done the eboot and The Engine being used which is DarkPlaces Quake engine 0.88.I am doing mapping and Graphics,Also Sound.I am not the best coder(sory), very bad at it.
Currently looking for-
Coder
Modeler
--Sorry for the delay, I am back--
I am getting started with the project but need a coder and modeler. I can handle sounds,Graphics,Models.
Currently the game can not be played due to the engine not being able to find the GFX.wad.
I cant seem to fix this,if anyone knows please comment how Thanks!
Maps I currently am making are Yatzibar(Yat-z-eh-bar), this may be just a little map for fun,for multiplayer(if the DPQuake 0.88 Engine Supports it).
The game supports BSP so anyone can map for it using Worldcraft(incase the first Release gets boring,you can expirement with custom maps)
Message me if you want to be a coder or modeler
Thanks!
So is this game just taking a rest or totally dead?
Meatbox has given up on project e-12, don't you give up on me nikolaii
Yeah! Not that they havent already given up by making this "game".
Nikolaii, with E-12 out of the way, im ready to help any game in need.
message me when you have an FGD ready for a mapper
dont let this game suffer the fate of E-12
HA! GAAAAAAYYYY!!!
I have part of the PC Version done actually, and if you dont have anything good to say they dont say it at all.
Nikolai looks serious about this. Finally a legit psp game i suppose.
He has pc stuff done. And from his "custom built" engine, it will not be on psp.
Has it ever applied to you that its being built on two engines? "The Engine being used which is DarkPlaces Quake engine 0.88."
Multiplayer support ?
If the engine supports it
It does not actually.