Procedurally generated arcade platformer! Survive through endless dungeon rooms and go as deep as you can. In each of the rooms you'll have limited time to complete your objective, which is randomly picked from a plethora of different challenge types. Kill all the monsters, jumping trough platforms and traps to get to the exit, break all the targets, solve puzzles, and more! Every room is randomly created on the go so you'll never get the same dungeon! Expect more challenges, traps and monsters in the coming versions!

Description

===================== Changelog v0.1.2.4 ===================== -Game now starts in Fullscreen mode, had to do this to improve some scaling issues. -Mute shortcut added to the M key. -Game closes by pressing ESC. Gameplay: -Removed highscores for now. Will rework and add again in a later version. -Improved jumping control, should feel more natural. -Attacking is now done in an arc motion, allowing you to hit enemies higher than you. Rooms: -Timer now increases in duration the farther in you are. -Difficulty ramping went down, I want players to achieve bigger scores. -Increased Lives to 5. Monsters: -Monsters now grant a little of additional time when you kill them. -Bats now just get back a some distance instead of going all the way back. Bugfixes: -The "wall jumping" bug has been fixed. Sprite works: -Background rocks were added. -Spikes redesigned. -Floor tiles redesigned.

Preview
Death Rooms 0.1.2.4
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