“A deserted island…a lost man…memories of a fatal crash…a book written by a dying explorer.” Two years in the making, the highly anticipated Indie remake of the cult mod Dear Esther arrives on PC. Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: "Dear Esther..." - and so begins a journey through one of the most original first-person games of recent years. Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses it’s beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption. Winner of 2012 IGF Excellence in Visual Art. Supported by Indie Fund.

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Blog RSS Feed Report abuse Latest News: Dear Esther now 75% off in the Steam Summer Sale, Grabs Two Develop Awards!

5 comments by robert.briscoe on Jul 16th, 2012

We're excited to announce that Dear Esther is now 50% off
(UPDATE: now 75% off!) as part of the Steam Summer Sales, not only that but you can also grab the Game + Soundtrack bundle for 75% off too!

Dear Esther Scoops two Develop Awards

In other exciting news Dear Esther and thechineseroom won categories awards at this year's Develop awards, including 'Best use of Narrative' and 'Best Microstudio'!

Thanks again to everyone who's supported us and helped make Dear Esther such a success!

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Post comment Comments  (60 - 70 of 205)
ninjadoodle Apr 26 2012, 9:13am says:

tbh the story isn't that good and the game itself is kinda boring all you do is walk for ages
sorry if this somehow upsets people who see this comment but it's my oppinion so if you think different'y to me i'm glad you like it

+5 votes     reply to comment
Dasaki Apr 26 2012, 12:34pm replied:

Think, Journey. It's more art than it is a game. So while you are correct in opinionating it as a game, you should be more open to the story and art direction.

It's just one of those things you have to be mature and wise enough to understand.

-2 votes     reply to comment
megaflux Apr 26 2012, 2:07pm replied:

i wouldnt really associate wisdom and maturity with the ability to sit through a really poorly scripted boring interactive movie. if art is a form of expression what does this game express? the boredom of living on the coast of maine (not sure where the game is set i got bored and uninstalled it long before it got that far, but I did live on the coast of maine and it was quite similar)? i dont think its that anyone is missing the point, i think it is more that alot of us are kind of flabberghasted that $ was spent on making it instead of you know, something entertaining.

its like the videogame equivelent of going to a murder mystery where all the players are russian mimes.. in pitch black darkness. it is the epitome of boring.

+5 votes     reply to comment
Dasaki Apr 26 2012, 3:29pm replied:

The fact that you couldn't stand it, and stopped in the middle, proves you weren't mature enough to sit through it, bad or good. While it doesn't have much going for it in terms of gameplay, the story it tells is immersive and the way it tells it is colloquial to how being truly lonely really affects a mind.

I respect that you took a stance and are sticking with it, but it is a rash stance that is stubborn, ignorant, and generally uneducated.

If you play it all the way through, and still find it a terrible, non expressive, waste of money, then perhaps I'll respect the stance more, as that will prove that this isn't for everyone and you just happen to be the percentage that this isn't for.

Furthermore, I would like to remind you, if you've been told this before, you get what you pay for. You want good story, good gameplay, and loads of hype, play the $60 games instead, you'll find they are worlds apart.

I'll continue to appreciate Indie made, standalone titles.

-1 votes     reply to comment
megaflux Apr 26 2012, 5:11pm replied:

yea.. i dont need to sit through every paulie shore movie ever made to know the idiot cant act. so your whole play all the way through logic is trash.

i played it for a while (when minutes seem like hours its hard to tell exactly) and eventually said to myself "why am i wasting my time on this trite piece of trash that only the kind of fool that believes in artistic license would fall for?" and played 3079 or something instead. the complete lack of control options scream "poorly thought out and ill conceived", no amount of story can make up for a crap controls (case in point resident evil, which i also hated) and the story was good enough to bore me to death.

dont even try the indie appreciation thing on me, i buy indie games just to spite mainstream developers sometimes. i buy sci-fi games JUST so people will keep making them. but i have ZERO issues calling a turd a turd, and there is no other word to describe this "game". i mean why not just make a crappy silent movie? after all videogames are an ENTERTAINMENT medium, and this drivel was the opposite of entertaining.

-1 votes     reply to comment
4n47y Apr 26 2012, 6:19pm replied:

There is no point in arguing. Not liking it is not liking it, and not getting it is not getting it, and neither invalidates it except to you.

0 votes     reply to comment
4n47y Apr 26 2012, 6:11pm replied:

Play Halo. This game is for people more interested in story than explosions, and more interested in the human condition than leveling up. Were I more cultured, I would call you a Phillistine.

+1 vote     reply to comment
megaflux Apr 26 2012, 11:39pm replied:

the story is (as far as i could tell) weak too! thats coming from someone who enjoys foreign films like orpheus and likes to read biographies!

its just filth hoping to hit the art niche (and real good art can only exist 100+ years after creation, jackson pollock for example was a mental case not an artist). its weak as a story, the graphics may look "ok" to some people but on a high end system that plays most games in 3d i assure you it looks no better than the majority of mainstream games (certainly no better than hard reset) particularly because there is so little going on, and the "gameplay" is non existent, how can it indeed be "good" if it fails on every level in its chosen medium?

trying to debase me for calling a turd a turd is the wrong approach, the correct one would be to simply say that you LIKE turds.

+1 vote     reply to comment
4n47y Apr 28 2012, 11:26am replied:

I can't think of any way to say this without sounding condescending:

Many respected critics, whose opinions have been consistently validated throughout their careers, agree that this is an excellent, even incredible game. One angry neckbeard attempts to use logic to argue that his opinion is, in fact, fact, and all those critics, and all those people who enjoyed it are morons for doing so.

You're living in a fantasy land, man. You will never convince those who enjoy the title that it is bad, unless they are exactly the impressionable suck-ups you denigrate. I am not debasing you; you are debasing yourself.

You want to use logic as a basis for argument, yet your entire argument is based on a ridiculous logical fallacy: that your opinion is right, and that everybody who disagrees with you is inherently wrong, for that simple fact.

And rest assured, in an argument as to the value of any medium, particularly a story or graphical work, there exist only facts in relation to punctuation, sentence structure; graininess, choppiness....not "good" or "bad." Those two qualities are based solely on an individual's enjoyment of it.

Also, the statement that good art can only exist one hundred plus years after creation is absurd.

Stop arguing about it. You are accomplishing nothing.

+6 votes     reply to comment
megaflux Apr 28 2012, 12:55pm replied:

respecting career critics is your first mistake. they are there to sell games. this isnt even a game. as a gamer, this sucks. the "fact" that so few games are made for gamers anymore does **** me off, they would rather make some trash like this or a new hidden object game every day that retards and housewives can "win" at and say "oh that was a good game!" should make all gamers angry. crap apparently sells. atleast myst had puzzles (much as i hated that game)! this is nothing but boring. as a time wasting app this may very well be a roaring success but as a GAME it is crap.

real art withstands the test of time, i dont see how anything under 100 years old can be called art. also im not the one necroing the conversation 2 days later.

-2 votes     reply to comment
4n47y Apr 28 2012, 2:26pm replied:

My part in this argument is done.

+3 votes     reply to comment
ghostings Apr 26 2012, 12:06pm replied:

Meh, Dear Esther is one of those games that pushes its identity strongly as an art form. An art form meant to encapsulate an idea rather than deliver an entertaining experience. I would compare this to the difference between moden and classical art, with Dear Esther being in the former category.

+2 votes     reply to comment
Dasaki Apr 26 2012, 12:35pm replied:

Yup, it is an art, a form of expressing a story element to the viewers. Kinda like a book, also much less subtle than the traverse of that PSN/ XBLA game Journey.

+1 vote     reply to comment
megaflux Apr 26 2012, 10:37am replied:

you couldnt be more right! i wouldnt even call it a game as much as a boring walking simulator.

+2 votes     reply to comment
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Dear Esther
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Released Feb 12, 2012
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Highest Rated (6 agree) 10/10

I've already enjoyed the mod and so I had to buy the game. It took me 1-2 hours to play through and I guess it was the money worth. The visual is breath taking and that was the only negativ point about the mod. Now the project "Dear Esther" is quite perfect.

If you support these guys with buying their game, you'll put an example that quality should stand at the top of every video game. Maybe some big will recognize...

Feb 19 2012, 9:58am by Held

Lowest Rated (7 agree) 1/10

This game is not a game and the game length is almost as long as a movie. It's not worth the price tag for such a remake like this and should have deserved watching this through YouTube without the need to walk and play through a boring tale without the usual purpose of gameplay.

Apr 19 2012, 4:44pm by PurpleGaga27

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