Dead Zone is an online survival First Person Shooter built on the Unreal Engine 4. The Dead Zone is an exclusion zone placed around the border of every city in a post apocalyptic Australia. Dead Zones known to be the only safe areas for survivors, They are also full of Soldiers and citizens fighting for control of the cities. Players are to band together and form factions to survive the end. Factions will be constantly at war over land and any valuable resources they can scavenge. Mutated creates and un-dead plague the land and freely wander around unguarded areas. Factions must sometimes unwillingly band together to fight off these creatures and the hell they bring with them.
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Due to the limited amount of staff that we have and the fact that I am working on Shadows and Dead Zone almost alone I feel the need to put Dead Zone on hold for the time being. I am not saying this project is cancelled as I would love to see it come to life but as I am the only person working on it, it is a bit hard to keep everything together.
If you are interested in assisting with working on the project that would be great. Just PM me if you'd like and we can discus it. The game will be on hold Until early 2016 when I hope Shadows is out and almost 100% bug free.
Thank you all, if you have any problems please feel free to comment them below.
Latest tweets from @shatteredsa
Oct 8 2014, 5:42pm
The development of Shadows is almost underway. The Crowd Funding for UE4 will commence Monday at the earliest. Thank you all!
Oct 1 2014, 4:24am
If anyone is still interested in Shadows/Ao Oni. Check out the ModDB page comments and ratchet's ModDB page (ratchet3789)
Sep 13 2014, 12:48am
We're in Amsterdam for the week! Any suggestions on what to do?
Aug 28 2014, 3:28am
#gamedev were back and better than ever, Stay tuned
Jul 12 2014, 12:59pm
Jun 11 2014, 9:31am
Would you come to see us at Pax 2015?
Apr 1 2014, 8:33pm
Mar 17 2014, 5:13pm
We are sorry, Dead Zone has ceased production as we have had technical issues. Check us out regularly for info on a new upcoming project...
Mar 16 2014, 4:27pm