UFHO2
Turn Based StrategyAfter 2 years of waiting, UFHO2 is here. If you like strategy and challenges, UFHO2 will put your brain to the test. UFHO2 is strategy at its finest...
Expeditions sent by the governments of eight races came to orbit around Gallius IV. An armed conflict ensued as each race was determined to capture the planet for its own purposes. To avoid an intergalactic war, as well as to prevent the disputed planet from being accidentally destroyed by the space fleets battling around it, a treaty called The Compact of Gallius IV was signed by seven of the eight races. Each of the seven would deploy five hundred lightly armed colonists to the planet, who would then each begin developing a colony. No restrictions were put on weapons developed and used by the colonies, as opposed to the colonists only being allowed to bring laser pistols with them. The colony to drive all others off the planet's surface, or to construct a pre-set number of cities, would claim the planet for its leaders. The recently discovered and neutral Tolnans serve as advisers to everyone, while the Skirineen operate the local black market.
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After 2 years of waiting, UFHO2 is here. If you like strategy and challenges, UFHO2 will put your brain to the test. UFHO2 is strategy at its finest...
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