First person horror action-adventure video game developed by Techland and published by Deep Silver for Microsoft Windows, PlayStation 3, and Xbox 360. It is centered on the challenge of survival on a zombie-infested open world island with a major emphasis on melee combat.
The game is a bit to arcadey for me, it is relatively easy to kill zombies which is plus but it relies mostly on "special" zombies for the difficulty, you rarely ever overrun and therefore you never really get scared.
Honestly its all about upgrading, repairing weapons for whatever specialty your character is good at which depends on which of the 4 characters you've chosen. It's got alot of good locals but honestly once you reach the sewer its lasts forever, its the biggest sewer level of any game ever and that's disturbing that the creators thought of that as a good idea. Artificially lengthening if I ever saw it. The game is roughly 22 hours so it's not like it needed this.
The creators of this game really did not spend enough time refining the mechanics, enemies glitch through walls and weapons disappear, enemies attack you through other enemies.
The cutscenes keep shoving all the characters in eventhough you're playing alone or with 1 friend. They could have edited the cutscenes by simply taking away some lines of dialogue and the character model & some of the camera angles...
The ending is ridiculous.. he can fly away, hes planted bombs, hes risking his life unnecessarily by trying to shoot you and magically spawning fast zombies...
+ammo is scarce
+pretty long at ~22 hours
+upgrading weapons and attaching weaponmods
-Some bad gameplay mechanics like zombies leveling up with you, way to easy to push a zombie off you so you never get bitten, overpowered perks ect
-+Story isn't all that impressive but some OK parts
-Buggy and glitchy
-Lazy cutscenes that keep shoving all the characters in
-You can't kill any quest giving humans
It's one of those games that implied greatness if you watched the CGI trailer, but on delivery its rather mediocre. The only real effort put into it was for the most simplest gameplay mechanics.
For most people thats good enough, for me I expected more.