First person horror action-adventure video game developed by Techland and published by Deep Silver for Microsoft Windows, PlayStation 3, and Xbox 360. It is centered on the challenge of survival on a zombie-infested open world island with a major emphasis on melee combat.
I am really excited to present you Dawn of Dead Island (DoDI) Mod. It makes the game feel more like STALKER in terms of gameplay, meaning that it is still an RPG but without leveling and with some skills that you will be allowed to process from the start (like being able to stomp a head and not having to wait for 15 levels in order to be able). So it really is up to the player's skill to survive. Also I tried to tone up the survival aspect of the game and change it from a beat em up zombie to a more survival zombie game.
DoDI Is primarily focused to offer a uniquely different single player campaign with a strong attitude towards immersion and realism (as realistic a game with zombies can be).
It changes the behavior of the Zombies, makes them slow and more stupid, but at the same time dangerous. You can now only kill them by smashing, cutting or damaging their head.
Limbs fly away easily but don't hurt the zombie just incapacitate it. A bite from them now does alot of damage.
Characters are heavily customized and changed, as well as their skill trees in an attempt to make them seem more fit.
Use a medkit is only when you think you're alone... because it leaves you vulnerable while your using it.
This mod also fixes some problems the game had like over powered abilities; quick stomp/jump stomp/fury,. removes unnecessary hud popups, and avoids the world level scaling system (by instantly leveling you to 20 and capping it at 20).
Reason why I did that is because the whole system just ends up making the game unusually hard later on by making zombies tougher/quicker when you level up...
So your strong weapons suddenly become weak after a few levels which makes no sense.
Please read more below and I hope you enjoy DoDI
*This mod is not recommended for your first playthrough. Just play vanilla game once so you know what you like and what not.
It changes almost every aspect of gameplay, you can read the full changelog here: