Dead Inside is a zombie apocalyptic RPG survival game from new indie game company, Sector7Games. The game is based on the idea that the protagonist and his family have been trying to survive for a number of weeks amongst an undead society. In the beginning of the game, the protagonist leaves his family to look for supplies which are already scarce. As he returns home, he finds his wife and daughter's bodies, still on the floor, surrounded in blood with unbelievable flesh wounds to their necks and wrists. At that moment, a news bulletin from the government warns all survivors to be cautious around any dead bodies, and if safe, dismember the head from the neck, severing all nerves. The protagonist sees that there is no other option than to destroy his families bodies. After this, he stocks up on weapons and prepares for war !
Just to clarify, we're not dead ! Over the last month of no indiedb updates you might of thought we are no longer active but that's wrong, we are. We have been working and now have a solid game engine ready to add all models, particles and to release the demo. Our programmer Kino has been programming a lot and our modelers have been modelling a lot to this game as stable and fun as possible or the demo, we have created one of the most intelligent zombie AI's that we think there is out there; the zombies have all 5 senses that's if they have all there limbs, this includes smell, hearing, sight, touch ect which makes it that much more realistic for the player and also the path-finding that the zombies uses creates the best paths for the zombies to get to you quicker in their hoards to eat you and your team alive ! There are also many other features but you will have to wait until the demo.
The trailer is coming soon and will showcase some brilliant shaders and models used in game and give you a brief look on the world you will be living and surviving in. The expected release date of the trailer is the end of September.
And finally some news regarding sector7games, there is no more sector7games. We believe that the name wasn't catchy and didn't suite the industry so we changed it to Kampeki Software (C), we believe a name means everything and will make us sound even more professional.
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