Im a member of a small crew of one space ship called "Hooverdam 995" from the emergency rescue and specialist in arms team.Were waiting to escort the cargo ship called "V.C.S Hammer",this left an investigation in a newly discovered planet called Vortex-R17, when the space ship goes we try to do a radio contact to see if the mission of recognition and exploration was successful, but no one answers, after twice trying to communicate and no one answers it feel some noise emitted by the radio, desperate cries for help and roar of something that does not seem human. As we neared to the ship we begins to notice every time the degree of destruction of the ship,we try to approach it to assess the situation, but to land one part of the"V.C.S Hammer"falling on top of our ship,by lucky did I get away just in time before your ship explodes, and I fell for something that looks like an elevator hole.My mission is find out what happened to this ship and make contact with a rescue ship or something...

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0 comments by JerooCabrera on Feb 9th, 2012

Hi! this time I come to tell you what are the new things that are happening in the development of Dead In The Space and also one posible date of release of the game.

Is this last days we are in vacations so, now we are full focus in finish the game and put the last things of this, now we are finishing all to get the game done for the end of this month or early of March.
The better things that we are doing now in the game are really good compared to the old versions, things like:

- P.P.P.H.D (Per Polygon Perfect Hit Detection)

- Better phisics system, now in the actual version that I call "RagDoLL 2.5" (The before version was the 2.0 ).

- Better improvements in the levels from begin and almost all the levels are in the last version.

- Only 3 levels to finish the level development.

- New levels and new perfomance improvements done.

- New and better IA, better that the old system that have.

- Better blood decals.

- New tutorial system.

And that are something of the things that we do in this last time of the game, and more things to come. Also I want to tell that we are finishing to license all the Model Packs and all the things in order to have a clean release.

The aproximated launch date it well be the... 29 of February, if the game dont come for that date it will be the 15 of March. The aproximate price of the game if gets comercial it will be from U$S 4.99.

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Post comment Comments  (0 - 10 of 15)
LuFer17 Jun 27 2012, 10:49am says:

hola chicos, ya salio el juego?

la parte en la que habla el chico esta re buena xD

0 votes     reply to comment
thereneas Jan 1 2012, 10:56pm says:

segui asi man, se esta viendo re bueno el juego, lo unico que te recomendaria es que cambies las letras del menu y presentacion (no la del titulo esa se ven bien), por que se ven muy genericas.
suerte y saludos

+1 vote     reply to comment
JerooCabrera Creator
JerooCabrera Jan 2 2012, 7:55pm replied:

Depende igual de cuales, si te referis a las del trailer viejo el Gameplay Trailer 1 esas ya fueron cambiadas por otras nuevas que estan en alguna imagen aca.

+2 votes   reply to comment
BrunitoEsLaCumbia Dec 5 2011, 9:04pm says:

DIDS es la cumbia

+1 vote     reply to comment
JerooCabrera Creator
JerooCabrera Dec 6 2011, 7:07pm replied:

No sera DITS? ;)

+1 vote   reply to comment
JerooCabrera Creator
JerooCabrera Dec 2 2011, 1:27pm says:

Please remember to vote this game for the IOTY 2011!

-1 votes   reply to comment
Dieguin2006 Nov 12 2011, 7:58pm says:

Hola jero, soy Asher y me vine a dar una vuelta por el perfil de tu juego =D

+1 vote     reply to comment
JerooCabrera Creator
JerooCabrera Nov 13 2011, 3:18am replied:

Hola, espero que te guste y comenta y seguilo si queres para ver las cosas nuevas de mi juego.

+1 vote   reply to comment
SPY-maps Nov 4 2011, 7:32am says:

the tile is a bit strange;
"dead in THE space"
is it not; dead in space?

other then that your game looks great, it is just such a shame that it is made with the FPSC engine. because each game with that engine has that distinctive FPSC feeling over it, and i personaly HATE that.
but, that is just me. i know that there is a rather large FPSC community out there that doesn't think that way.
hopefully you will choose for another engine though, in the future.

and, i can't help noticing that the pistol does look very much alike with the HL2 pistol. this is really ok, i don't have problems with that. but, should you want to actually sell this game, then maybe Valve will mind about the pistol. but i could be wrong.

you clearly have put a lot of effort and work in to this,
great job!!


+4 votes     reply to comment
JerooCabrera Creator
JerooCabrera Nov 4 2011, 12:53pm replied:

Thanks, and yes the name of the game is Dead In The Space because the translation to my language (Spanish) is with that meaning.
And in some time I have the idea to do this game with the UDK that I know very well, but in to the end I have a lots of levels done with the FPSC so finaly I do with that engine.
And I think that the gun is the same type of the gun of HL2, but not the weapon of HL2, so is not a copyright over use the same type of gun.

+2 votes   reply to comment
BlackDragonStudios Jan 11 2012, 7:25pm replied:

Jero he is right, Dead In The Space its a bad translation. Also Dead In Space sounds better, so i recommend you to change it. Any case, if the title is in english, our language doesn't count. The rest of the work its very good, keep on the way ;)

ATTE: Joaquin Medrano

+1 vote     reply to comment
skyrpex Dec 2 2011, 4:26am replied:

I'm spanish too and I think Dead in space is the best translation so far.

+1 vote     reply to comment
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