Im a member of a small crew of one space ship called "Hooverdam 995" from the emergency rescue and specialist in arms team.Were waiting to escort the cargo ship called "V.C.S Hammer",this left an investigation in a newly discovered planet called Vortex-R17, when the space ship goes we try to do a radio contact to see if the mission of recognition and exploration was successful, but no one answers, after twice trying to communicate and no one answers it feel some noise emitted by the radio, desperate cries for help and roar of something that does not seem human. As we neared to the ship we begins to notice every time the degree of destruction of the ship,we try to approach it to assess the situation, but to land one part of the"V.C.S Hammer"falling on top of our ship,by lucky did I get away just in time before your ship explodes, and I fell for something that looks like an elevator hole.My mission is find out what happened to this ship and make contact with a rescue ship or something...
0 comments by NotHumanProductions on Feb 9th, 2012
Hi! this time I come to tell you what are the new things that are happening in the development of Dead In The Space and also one posible date of release of the game.

Is this last days we are in vacations so, now we are full focus in finish the game and put the last things of this, now we are finishing all to get the game done for the end of this month or early of March.
The better things that we are doing now in the game are really good compared to the old versions, things like:
- P.P.P.H.D (Per Polygon Perfect Hit Detection)

- Better phisics system, now in the actual version that I call "RagDoLL 2.5" (The before version was the 2.0 ).

- Better improvements in the levels from begin and almost all the levels are in the last version.

- Only 3 levels to finish the level development.

- New levels and new perfomance improvements done.

- New and better IA, better that the old system that have.

- Better blood decals.
- New tutorial system.

And that are something of the things that we do in this last time of the game, and more things to come. Also I want to tell that we are finishing to license all the Model Packs and all the things in order to have a clean release.
The aproximated launch date it well be the... 29 of February, if the game dont come for that date it will be the 15 of March. The aproximate price of the game if gets comercial it will be from U$S 4.99.
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segui asi man, se esta viendo re bueno el juego, lo unico que te recomendaria es que cambies las letras del menu y presentacion (no la del titulo esa se ven bien), por que se ven muy genericas.
suerte y saludos
Depende igual de cuales, si te referis a las del trailer viejo el Gameplay Trailer 1 esas ya fueron cambiadas por otras nuevas que estan en alguna imagen aca.
DIDS es la cumbia
No sera DITS? ;)
Please remember to vote this game for the IOTY 2011!
Hola jero, soy Asher y me vine a dar una vuelta por el perfil de tu juego =D
Hola, espero que te guste y comenta y seguilo si queres para ver las cosas nuevas de mi juego.
Thanks, and yes the name of the game is Dead In The Space because the translation to my language (Spanish) is with that meaning.
And in some time I have the idea to do this game with the UDK that I know very well, but in to the end I have a lots of levels done with the FPSC so finaly I do with that engine.
And I think that the gun is the same type of the gun of HL2, but not the weapon of HL2, so is not a copyright over use the same type of gun.
Jero he is right, Dead In The Space its a bad translation. Also Dead In Space sounds better, so i recommend you to change it. Any case, if the title is in english, our language doesn't count. The rest of the work its very good, keep on the way ;)
ATTE: Joaquin Medrano
I'm spanish too and I think Dead in space is the best translation so far.