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Tired, scared, wet and muddy and family and friends probably dead. We walk in daylight a supposed time of safety scavenging a modern wasteland for the basic means of life we have come to take for granted. At this time the wealth of a man is measured by how much food and water he carries. All we hope for is to live till the next day for and for some that is too much to bare. Hope of rescue long forgotten. Everyday we see more of those... things appear like they have some primal instinct leading them to the living. They move like some hellish automaton creation never sleeping, never tiring and never falter.

Dead Among Us is a UDK single and later multiplayer openworld survival fps game located in Britain based in a survival situation setting.

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Blog RSS Feed Post news Report abuse Latest News: Dev Blog #2 (Developing an Alpha)

2 comments by SinisterExaggerator on Aug 16th, 2012

Ok first off i know it has been awhile since i have posted any real activity on this project however this is mainly due to real life matters invading alot of my time im sorry for the inactivity but i can't really do much about it as you might of guessed. Anyway with that cleared up i do actually have some progress which will perhaps be of interest to you. For starters i am beggining to get a better understanding of the other aspects of UDK other than the artistry for instance i have had a bash at coding in a test weapon so i can get a playable version of the game underway. I know this isnt much and i don't claim to be any good at programming whatsoever it is not my specialism at all but it goes someway into explaining my plee of needing an animator and a U script programmer and then i feel the project will have a base pre alpha which will be better than what is frankly a overly drawn out concept of my idea for the game.

Heres what i have so far (Basically a fully functioning custom weapon without anims)

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In other news i have also begun working on creating the custom textures for the alpha which will hopefully include a test village fully textured and basic game mechanics. Heres progress so far on the basic esential concrete pavement texture (Room is temporary just to preview the texture)

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Finnaly if you are a Programmer, Animator and are interested in joining the Dev team you can apply to join by contacting me at or you can PM me on here. All applicants must give example of their work or you will not be considered. Finnaly you can check the job listing for more developer positions and also please will you include what you are applying for in the email or pm title this will make the process much easier anyway thats it for this Dev Blog see you next time.

(Any questions you may have regarding Dead Among Us can be pm'd to me and ill do my best to get back to you i will not reply if the question is irelevant to the project).

Post comment Comments  (20 - 30 of 41)
RaloufDeTrogna May 1 2012, 2:32am says:

same question as the last one....regarding the condition of this mod?

+3 votes     reply to comment
SinisterExaggerator Creator Subscriber
SinisterExaggerator May 7 2012, 5:51am replied:

read "Unfortunatley its on hold at the moment till i find out if i can continue to have enough spare time to work on it. Not dead yet though." Atm i have alot real life wise to sort out that is making working on this very difficult im sorry please bare with me.

+3 votes   reply to comment
xsantosis Feb 22 2012, 3:07pm says:

DEAD ? ? ?

+3 votes     reply to comment
SinisterExaggerator Creator Subscriber
SinisterExaggerator Feb 26 2012, 8:25am replied:

Unfortunatley its on hold at the moment till i find out if i can continue to have enough spare time to work on it. Not dead yet though.

+3 votes   reply to comment
LemonTart Jan 17 2012, 4:44pm says:

Multiplayer des?
Would it be like kind of, stay here for a while at night? *1 1/2 hours of fighting later*, Hey its daytime lets move!
That would be awsome im dying to see it, tracking.

+3 votes     reply to comment
SinisterExaggerator Creator Subscriber
SinisterExaggerator Jan 23 2012, 12:16pm replied:

Quite a bit of it will follow those lines of surviving day to day which does not mean that you will have to set up a shelter till day but you can choose to risk it in the open and make decisions about who will be on your team and generally a sense that you have control over the outcome by what strategy you take. Other than that its singleplayer rough story and multiplayer coop and various other game modes

+3 votes   reply to comment
£RainbowDash£ Dec 3 2011, 7:02pm says:


+3 votes     reply to comment
dr.manfree Nov 11 2011, 4:21am says:

You should put barricades there.For example,you found a chair.The character makes something like a barricade from it.It will be usefull i think!
Also,I dont know if anybody said about it,Stamina.As in real life we cant jump much run much or even move our hands :P.
Also,if its Britain,Why dont you add something like Tower of london level or like this hm?


P.P.S.I like realism mods!

P.P.P.S. Also with zombies!

+3 votes     reply to comment
SinisterExaggerator Creator Subscriber
SinisterExaggerator Nov 11 2011, 6:24am replied:

We do plan on making some of the famous sights of london into a map also u will see them in a custom skybox in the background

+3 votes   reply to comment
leon.ladisic Nov 3 2011, 4:36pm says:

Realism =/= Zombies

+3 votes     reply to comment
SinisterExaggerator Creator Subscriber
SinisterExaggerator Nov 3 2011, 4:52pm replied:

what the... interesting equation

+4 votes   reply to comment
DemonAiri Nov 3 2011, 4:51pm replied:


+3 votes     reply to comment
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Dead Among Us
Developer & Publisher
Dream Lock Studios
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First Person Shooter
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Dead Among Us
Dead Among Us
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3 years ago
133 members