In a distant world, a once dormant magical relic known as Ragnarok has awakened once again. Whoever shall possess Ragnarok will be given unfathomable power. For this reason many seek to claim Ragnarok, each for their own wicked or noble desires. But what of you? What do you seek? Is it Fame? Fortune? Power? Redemption? Or..perhaps bringing back a lost loved one? Ragnarok will give you all these things...and more. Choose your champion and forge a deck filled with powerful creatures, skills and item cards to battle against players and their decks. You can turn the tides of battle to your favor by strategically using your champions 2 powerful abilities to claim victory. Days of Ragnarok's Awakening will contain multiple single player and multiplayer games modes and an in-game store.

Image RSS Feed Latest Screens
Updated Card Designs 2 Updated Card Designs New DoRA logo
Blog RSS Feed Report abuse Latest News: Update #5: Knowing The Basics - Elements and Classes

0 comments by UnknownGames on Apr 12th, 2014

Hey guys, it Ken. Sorry for the delayed update. This week's update will focus more on gameplay than game development. we'll be talking about the different Elements and Classes that are in DoRA and their attributes. Every card has an Element, but only a few card types are aligned to a Class.
Nature, Fire, Water, Light and Dark. Each of these Elements play a little bit different from each other.


Nature, Fire, Water, Light and Dark. Each of these Elements play a little bit different from each other. Every card has an element, except for Neutral cards. You can only play cards that match the Element of your Champion though creatures are excluded from this restriction. Some attributes of Classes overlap with Elements.

Nature focuses on getting out more terrain cards/resources and boosting creature attack and health.
Fire focuses on burning targets, destroying terrain/resources and getting out creature cards faster.
Water focuses on Freezing targets, replenshing the hand and deck, splash/Area of Effect and boosting creature speed.
Light focuses on protecting Champions, creatures items and terrain, healing and removing negative effects from creatures and champions.
Dark focuses on deck disruption and antimeta play. Most of the cards focuses on hindering your opponent, destroying or discarding their cardsand just making their life harder.


Classes are also designed to play differently from one another. The only cards that have Classes are Champions, items and skills. You can only use Class specific cards if they match the the Class of your Champion.

Warriors increase the attack of creatures and weapons and rely on weapons.
Mages deal direct damage to their enemies and summon creatures/tokens.
Rogues rely on weapons, stealth and skills.
Archers heavily rely on weapons and items to deal damage.
Priest protect their creatures and heal them, they mostly rely on creatures an Items/Skills.
Apex Creatures rely on their abilities, skills and weapons to win.

Media RSS Feed Latest Audio
Post comment Comments
MhmdSubhi Nov 16 2013, 12:34am says:

Wonderful game , keep up the good work :)

+2 votes     reply to comment
UnknownGames Creator
UnknownGames Nov 16 2013, 1:45am replied:

Thanks! We're glad you like the game!

+2 votes   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Days of Ragnarok's Awakening (DoRA)
Windows, Mac, Web
Developer & Publisher
Unknown Games
Send Message
Official Page
Release Date
Game Watch
Track this game
Turn Based Strategy
Single & Multiplayer
Embed Buttons

Promote Days of Ragnarok's Awakening (DoRA) on your homepage or blog by selecting a button and using the embed code provided (more).

Days of Ragnarok's Awakening (DoRA)
Days of Ragnarok's Awakening (DoRA)
7,481 of 26,468
Last Update
1 month ago
14 members