Day of Defeat offers intense online action gameplay set in Europe during WWII. Assume the role of infantry, sniper or machine-gunner classes, and more. DoD:S features enhanced graphics and sounds design to leverage the power of Source, Valve's new engine technology.

DoD Mapping Tutorial
Game

DoD Mapping Tutorial

Jun 4, 2007 Advanced mapping/technical 8 comments

A video tutorial which demonstrates how to make a map for the original Day of Defeat modification using the Valve Hammer Editor

Creating a Weapon for Source
Game

Creating a Weapon for Source

Jun 10, 2007 Intermediate weapons modelling 31 comments

This is a 6 part video tutorial which aims to guide people through the process of creating a weapon model (glock) and compiling it for use by the Half-Life...

Creating a Weapon For Source - Part 2
Game

Creating a Weapon For Source - Part 2

Jul 9, 2007 Intermediate skinning 17 comments

This is the second installment of the Creating a Weapon For Source series. This tutorial guides you through the unwrapping and texturing process of the...

install skins
Game

install skins

Sep 6, 2009 Basic skinning 7 comments

this is for people who dont know how to install skins

How to Get 3D Models to Glow in the Correct Way
Game

How to Get 3D Models to Glow in the Correct Way

Jun 22, 2011 Basic textures 8 comments

A tutorial on how to make your 3D model reskins in the source engine models to glow in the area you want them to. This tutorial requires knowledge of...

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Day of Defeat: Source
Platform
Windows
Developer & Publisher
Valve
Engine
Source
Contact
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Official Page
Dayofdefeatmod.com
Release Date
Released Sep 25, 2005
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Tutorial Statistics
Articles
5
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105,635
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Tutorial Categories
 - Textures
1
 - Mapping/Technical
1
 - Weapons Modelling
1
 - Skinning
2