Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

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Dawn of Criminals Mod (present) Orks da best! Orkz is made fer' two fings! Fightin', and winnin'
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - January 2015

About Ultimate Apocalypse mod with 10 comments by Lord_Cylarne on Jan 12th, 2015




Ultimate Apocalypse Mod

News - January


First off, we hope everybody had a great New Year! I believe at this year in time, we have had our 5th year anniversary for modding DOW. :) 2 years ago (12/20/12) we also released the Grand Release version 1.7!!! How about that for some good news? :) We got some good news and bad news, listing them in easy detail:

What's new?

New Walls! (By RT2 and Oomperial)Random The Hunt Begins - Grand Release Screenshots
Random The Hunt Begins - Grand Release ScreenshotsRandom Screenies - Alpha Internal (DODA or THB)

The Ultimate Apocalypse mod made top 7 of 20,000 mods!!!


So now...

Good News:


The mod is almost done to be in our final testing stages. All races are done, all AI is done, icons and polish is almost done (except for a few things), gameplay core was long done a while ago, our intended to be released content is all done. Bugs to be fixed: Almost done. Balance, wincondition insertions, bug fixes, and the final testing stages is all that is left to do (and polishing of new content). We could release a changelog right now this very second, but as the bad news follows...

Bad News:


We have to re-redo an entire faction, the Inquisition Daemonhunters. The Inquisition kinda needed a re-remake over because the race was too complicated for new players to get used to. The Inquisition is now being reworked at this time, will be easier to understand, more awesome, and their content is being remade. This could take a while or it will only take maybe 1-2 weeks to do. Who knows? This is why we test the mod in alpha stages privately. If there is something the crowd will not like, we'll eventually take care of it.

As for the next grandest Release (status):


All percentages are not based on a mathematical equation and are made up by the feel of completion by the developer. 100% completed could take as little as a day or as big as several months to accomplish.

  • 1.74 core design - 100%
  • Polish - 90%
  • Coding/bug fixes/balance - 80%
  • Scenarios/maps - 99.9%
  • Winconditions - 60%
  • AI - 85% (Just a major bug to fix, dealing with all AIs)
  • Inquisition - 69%
  • Daemons - 99.9%
  • Necrons - 99.9%
  • Sisters - 99.9%
  • Tau - 99.9%
  • Space Marines - 99.9%
  • Chaos - 99.9%
  • Tyranids - 99.9%
  • Orks - 99.9%
  • Imperial Guard - 99.9%
  • Eldar - 99.9%
  • Dark Eldar - 99.9%
  • Overall feel of release right now this very second - 0%

LASTLY!!!!

We are now accepting donations! We have our accounts once again all set up and everything, but we cannot post donation links here or other websites, as our chosen donation site needs explicitly made websites that we can use to edit source code. :( If you would like to donate today, be one of our 85 donators by PMing me (Lord_Cylarne) and be put on the list of one of our donators! I'll provide information how to donate upon PM. I wish it were more simple to donate, but atm, this is all we can do. If there is a site you recommend (besides paypal), that will allow donation buttons to be placed on this site for example, let us know ASAP with instructions! Thanks!

The UA mod team thanks everyone for their contributions:


SPECIAL DONATORS:
Those who donated more than once or donated a very generous amount.

* = +1 times donated.
--------------------------

  • Tibor Csaky ***
  • Gustav Bengtsson (Most generous)
  • 'Ace' ***
  • 'the guy' *************
  • John Chow
  • javier medrano *
  • Phillip MacNaughton **
  • Curtis Bend
  • Manny Sandoval **
  • Corvin Biebach **
  • Edward Silver **
  • John Devaux **
  • Christopher Burns *
  • Christian Voigt *
  • 'CrossLune' *
  • 'James' *
  • André Ferl *

________________________________________

Donators of this mod are (As of July 2014):

  • Kane Phipps
  • Mike Wheeler
  • Graham Robinson
  • Erik Davis
  • Sal Occhiogrosso
  • Bryen Wenzel
  • Olivier Ducharme
  • Daniel Brancalion
  • Peter Schmucker
  • Nick Haselum
  • Caleb Hoyt
  • Tamás Domokos
  • David Prude
  • Thomas Maloyd
  • Andrea Smith
  • Nans Vanesch
  • Cody Hageman
  • Jeremy Asherbranner
  • Paul Despe
  • Leonardo Riva
  • Roswald North
  • Jesús Ignacio Garza Olivares
  • David Sweeney
  • 'justajoe'
  • 'Noa'
  • kostas kateros
  • Maximillian Mitchell
  • Sebastian Jovancic
  • Robert Roeland
  • 'JiFoJoka'
  • Domenico Galimi
  • William Jones
  • Simon Oliver
  • Steven N.
  • Mike DiChiaro
  • Jaroslaw Fratczak
  • Mark Heck
  • Steven Kelley
  • 'Kyri3l'
  • Dominique Amangoua
  • Ulf Kaupisch
  • Nile Khalaf
  • Connor Jackson
  • Tibor Csaky
  • 'Ace'
  • John Chow
  • 'the guy'
  • javier medrano
  • Curtis Bend
  • Manny Sandoval
  • Corvin Biebach
  • Edward Silver
  • Phillip MacNaughton
  • Christopher Burns
  • Christian Voigt
  • John Devaux
  • 'James'
  • Anthony Larkins
  • James Balderson
  • André Ferl
  • Wayne Bulman
  • Alexander Morrison
  • Wilfrid Beraud
  • Nino Pflug
  • Joseph Kelley
  • Stefan Cako
  • frank iaquinto
  • Jacob Man
  • Jeffrey Oman
  • Woong-hee Jang
  • Gustav Bengtsson
  • 'Maximicus'
  • Valeriy Saprykin
  • Proskyrin Aleksey
  • Elric von Rabenfels
  • 'CrossLune'
  • 'Jack'
  • Øyvind Fonsgaard
  • Maximilian Schmid
  • Jordan Cane
  • Piotr Tokarski
  • Lance Bisgrove
  • Michal Cieczko
  • Harvey Devereux

!!You can be the 85th donator!!!




Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:


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Soulstorm Bugfix Mod Version 1.53
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Jan 18, 2015 Soulstorm Bugfix Mod Full Version 0 comments

Mainly minor fixes regarding Imperial Guard Guardsmen squad sizes multiple HQ addons and some AI tweaks.

Orks Population bugs FIX
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Jan 15, 2015 Dawn of Conflict - Planetary Conflict Patch 0 comments

fixes a bug with a population of orcs cost, as you have noticed before the patch he was at the boy, shooters and so on within 225 now it is minimal

Fixed bugs icons
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Fixed bugs icons

Jan 12, 2015 Dawn of Conflict - Planetary Conflict Patch 2 comments

New Survival - Orks Armageddon,fixed bug icons,fixed buildings research_ext

Full beta 1.7.23 torrent
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Full beta 1.7.23 torrent

Jan 11, 2015 Dawn of Conflict - Planetary Conflict Demo 3 comments

write in comments about any errors also soon release a patch with the condition of victory, "Armageddon" and fixes some bugs

Loadscreen, font, cursor
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Loadscreen, font, cursor

Jan 7, 2015 Dawn of Conflict - Planetary Conflict Patch 1 comment

soon will release version 1.7.23, and while he was still being finalized spread loadscreen, cursor and a new font!

Red Taurans and Planetary Conflict teamcolours SM
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Red Taurans and Planetary Conflict teamcolours SM

Jan 6, 2015 Dawn of Conflict - Planetary Conflict Patch 0 comments

Teamcolours for Space Marines theme mod Planetary Conflict and mod group RedTaurans

Post comment Comments  (570 - 580 of 636)
digdigdig
digdigdig Sep 3 2005, 6:07pm says:

were can i get version 1.2 i need that now

WHEN WILL IT END :lol:

+1 vote     reply to comment
digdigdig
digdigdig Sep 2 2005, 5:16pm says:

its still not letting me do it it just keeps on clicking then does nothing

+1 vote     reply to comment
Kaveman
Kaveman Sep 2 2005, 4:40pm says:

You can get it here -

Files.filefront.com

+1 vote     reply to comment
digdigdig
digdigdig Sep 2 2005, 1:42pm says:

were do i get it im new and i cnt seem 2 find it

+1 vote     reply to comment
Kaveman
Kaveman Aug 30 2005, 7:03am says:

Yes we have and fortunately we haven't got the carnifex or the broodlord modelled yet, so when they are modelled they can look like the new models!

+1 vote     reply to comment
El_patto
El_patto Aug 29 2005, 6:52pm says:

Yea have you seen the new new codex. More specifically the drastically remodled carni and new model broodlord?

+1 vote     reply to comment
Chaosky
Chaosky Aug 24 2005, 2:58pm says:

How do I load a specific unit on the attribut editor? every time I do something it crashes! HELP ME!!!!!

+1 vote     reply to comment
Karang92
Karang92 Mar 11 2006, 7:42am says:

i cant install or make the mod work or anything. i just download it and then it says '...Not a valid win32 application. can anybody give me a link for this mod that doesn't do this?

+1 vote     reply to comment
mrbencooper
mrbencooper Aug 20 2005, 6:21pm says:

some mods mainly mini not full race ones dont run
run bat file game starts but then closes down (spacewolves)
others run but then dont seem to change the game (deathguard, deathwing, eldar aspect)
others (cadinquisition, rhinoz, tau) install and run great
please make installs as easy as poss

+1 vote     reply to comment
mrbencooper
mrbencooper Aug 20 2005, 6:12pm says:

1. when 2 or more jump units selected all should make jump at the same time.
2. troops and vehicles dont move past each other well
3. way of getting troops out of stationary vehicle with out it moving a bit

+1 vote     reply to comment
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Dawn of War
Platform
Windows
Publisher
THQ
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Unknown
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Release Date
Released Sep 19, 2004
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9.6

508 votes submitted.

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Highest Rated (19 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011, 4:50pm by Lord_Cylarne

Lowest Rated (3 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012, 12:33pm by RT2...

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