Tyrea gets the Strongholds Mod treatment in v1.30, as the assault on Farseer Taldeer's icy mountain fortress degenerates into an epic four-way slaughter...
Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!
A new version is just available for download.
It now supports the Ultimate Apocalypse mod. The SaR start script detects your installation of UA automatically (it cares for Tyranids addon, too) and you just have to select between default or UA version of Search and Rescue.
This version also features a new campaign mode. So when you play the campaign in SaR, the stronghold and warp portal missions will be the same, but the other "skirmish" like missions get a random wincondition out of "Annihilate", "Assassinate", "Control area", "Destroy HQ" and "Search and Rescue". This can also be easily modified through the settings file.
Also new in this version is auto-requisitioning for builders and there are some bug-fixes (see change log in the readme file).
Highest Rated (19 agree) 10/10
For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.
8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.
10/10 because I always experienced something new in it.
10/10 100% warhammer
10/10 for Dawn of War I and Winter Assault campaign
7/10 for Dark Crusade and Soulstorm campaign
10/10 for your epic stories and hard work combined.
Oct 27 2011, 4:50pm by Lord_Cylarne
Lowest Rated (3 agree) 5/10
So much more could have been done, that was ignored during development.
Betas should of had more input.
Only saving grace is that there is a Modding community with which to complete the incomplete game... :(
Sep 8 2012, 12:33pm by RT2...