Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

Image RSS Feed Latest Screens
Dawn of Criminals Mod (present) Orks da best! Orkz is made fer' two fings! Fightin', and winnin'
Blog RSS Feed Report abuse Latest News: Shape of Thigs That Were map preview

About War Eternal with 11 comments by ZmajOgnjeniVuk on Mar 30th, 2015

New map preview

Gather 'round guys, gather 'round.
A new map in Svarog Sector!!!

Welcome to Shapat. A world devoid of all but the most basic life forms. Average in almost all aspects it's an imperial backwater with low priority in the hierarchy of the sector. Neatly tucked in depth of Imperial possession in Svarog, it houses a small garrison, several Mechanicus outpost and excavation enterprises.

Small Imperial Guard garrison houses a listening post, but this deep within Imperial space, Shapat is mostly used as one of the frequent astropathic communication conduits.

There are rumors that Lord Svarog and Sector Command plan to upgrade this little outpost into a true communication hub and there are even whispers of colonization effort and terraforming with use of highly adaptable and aggressive Mandragore flora.

For now, how ever, Shapat stays a backwater world, untroubled by tides of war, safe and unassuming.

Although, to be completely honest, there is something which makes this world unlike any other in the sector.

Located in the deep desert, far away from few human settlements, ruins of ancient civilization breach the desert sands luring in archeo-analysts, Adeptus Mechianicus, historians, archeo-savants and a whole plethora of cultural institutions from all over Svarog with promise of knowledge, enticing hearts of men by speaking to curiosity that dwells within.

After a series of unfortunate events relating to research parties, excavation teams and other personnel involved in the project, dig site was sealed of by order of His most Holy Inquisition.
To this day, the ban is still in effect and sealed with it are secrets of Reflection City as well.

Enough of back-story :) More to follow once the map is out. Map is 4vs4, three height levels connected with ramps. It's not clustered with pathways as some of my other maps are. In fact, this is, besides Avet Alpha, the most open map so far.

On opposite sides you have 2 camps from which your troops descend straight to ancient city.
Resources are well balanced across the whole map and all 3 levels of the city so have no worries in that regard.

Map should represent and ancient city dug up from sand and as you read, it's 13.000 years old.
It's human in origin, for those thinking "Yep, I know this tune, here we go Necrons" :D
Given the nature of the map, that is a somewhat creepy excavation site, I and Tragicvision have prepared one or two SCAR surprises for you.

That's about it for now.
Enjoy the preview
Cheers.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Imperial Warlord Titan for UA ver 005
Dawn of War

Imperial Warlord Titan for UA ver 005

Apr 8, 2015 Imperial Warlord Titan for UA Full Version 7 comments

Found many missing weapon FX, not all but most. Weapons should look much better now.

Imperial Warlord Titan for UA ver 004
Dawn of War

Imperial Warlord Titan for UA ver 004

Apr 6, 2015 Imperial Warlord Titan for UA Full Version 5 comments

Weapons upgraded somewhat and custom weapon files made for each one, now no longer sharing weapons with Reaver and Warhound. Only missile launcher not...

Imperial Warlord Titan for UA ver 003
Dawn of War

Imperial Warlord Titan for UA ver 003

Apr 6, 2015 Imperial Warlord Titan for UA Full Version 4 comments

Fixed pink box issues, found model and textures had been zero'ed out somehow, all fixed!

Imperial Warlord Titan for UA ver 002
Dawn of War

Imperial Warlord Titan for UA ver 002

Apr 6, 2015 Imperial Warlord Titan for UA Full Version 1 comment

Updated with different model selected as first release was showing pink box with te_warlord, changed value to ig_warlord to fix problem.

Imperial Warlord Titan for UA
Dawn of War

Imperial Warlord Titan for UA

Apr 6, 2015 Imperial Warlord Titan for UA Full Version 4 comments

Version .001, first alpha test release. Basic weapons working, movement, and basic abilities. Rough textures, missing some FX.

Beta Firestorm over Kaurava 2
Dawn of War

Beta Firestorm over Kaurava 2

Mar 18, 2015 DoW40k: Firestorm over Kaurava Full Version 36 comments

New public release! Working and improved AI for all factions, many gameplay fixes, several new units, models and textures! Now in slimmer version! The...

Post comment Comments  (500 - 510 of 642)
l33t_h4x0r
l33t_h4x0r May 16 2006, 10:15pm says:

* wa space marines *

+1 vote     reply to comment
l33t_h4x0r
l33t_h4x0r May 16 2006, 10:15pm says:

why do WA have RED eyes?
ARGHH it so annoying!!! :de:

+1 vote     reply to comment
A1
A1 May 2 2006, 11:49pm says:

The Total War mods are the best of the best! I'd say better than the Tau mod.

+1 vote     reply to comment
warhammer40k
warhammer40k Apr 25 2006, 10:47am says:

to everyone who says that the tau mod isnt working:
first of all, what version do you have? get the 1.5 (latest) if you can. Second of all, that scar fatal error thing happened to me every time i tried to do the tutuorial on almost any mod. All you have to do is play a skirmish. Third of all, you shouldnt be playing the tau mod. The tau are incredibly weak. I suggest you download the Steel Legion mod for WA or either of the Depth of Heresy mods. Cadian gate is especially cool since Chaos gets Terminators, Dreadnoughts, and a Land Raider.

+1 vote     reply to comment
A1
A1 Apr 25 2006, 1:41am says:

I'm currently working on a necron army. I've finished a monolith, 20 warriors, and 2 pariahs.

+1 vote     reply to comment
Ethiir
Ethiir Feb 20 2007, 9:07am says:

This sounds awesome, I actually don't know what battletech is but I'm fully available to help you to do the coding if you need it, and I'm also good with the OE and I'm learning how to use the Audio Editor, and on top of all that I can try to design some custom UIs and Icons...

Really though, anything but modeling or animating (I lost 3ds) I'm pretty good with - I made my own mod by myself with new code, art, sounds, everything.

And also I work fast - if I work dedicatedly I can have a race completely coded in 2 weeks, and capped off in 3. Consider me!

+1 vote     reply to comment
evergreen
evergreen Apr 21 2006, 2:59am says:

Hi im new and have no clue on how to downlode mods so cane someone please tell me????????????

+1 vote     reply to comment
Spec-ops-Grunt
Spec-ops-Grunt Apr 19 2006, 4:46pm says:

when does the new Expasion come out

+1 vote     reply to comment
Darcrular
Darcrular Apr 19 2006, 5:32pm says:

They should make an mod where u can use the titan that would be so cool but be the worst for your enemy. Like u can capture the guns and win u game with them but also have to protect them.

+1 vote     reply to comment
jonnyboy284
jonnyboy284 Apr 13 2006, 11:48am says:

has any one made a Necron army yet?

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Dawn of War
Platform
Windows
Publisher
THQ
Engine
Unknown
Contact
Send Message
Official Page
Dawnofwargame.com
Release Date
Released Sep 19, 2004
Game Watch
Track this game
Share
Community Rating

Average

9.6

513 votes submitted.

You Say

-

Ratings closed.

Highest Rated (19 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011, 4:50pm by Lord_Cylarne

Lowest Rated (3 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012, 12:33pm by RT2...

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
AAA
Boxshot
Boxshot
Sequels
Dawn of War II, Released Feb 18, 2009
Logo
Dawn of War, Released Sep 19, 2004
Logo
Embed Buttons

Promote Dawn of War on your homepage or blog by selecting a button and using the embed code provided (more).

Dawn of War Dawn of War
Dawn of War
Statistics
Last Update
3 months ago
Watchers
306 members
Mods
129
Addons
15
Files
246
News
93
Features
9
Tutorials
7
Reviews
47