Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

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Dawn of Criminals Mod (present) Orks da best! Orkz is made fer' two fings! Fightin', and winnin'
Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - July 2015

About Ultimate Apocalypse Mod (DOW SS) with 2 comments by Lord_Cylarne on Jun 29th, 2015



Ultimate Apocalypse News - July

So basically, Lord Cylarne, the creator of the Ultimate Apocalypse mod is back for a temporary time until the 13th of July. Within this time, the Apocalypse mod team will now go through and gather whatever information is necessary to make a new patch coming out very soon! Version 1.8.# will be coming along with lots of changes and tons of balance fixes that will make gameplay a little more better in terms of less cheese. There is also a probably of more content. If you liked THB so far, the next patch is a need to get!



Download Ultimate Apocalypse: The Hunt Begins today!
Ultimate Apocalypse - The Hunt Begins


Get the 1.8.2 Patch too!
Ultimate Apocalypse - THB Patch v1.8.2



Need help setting up UA? Check the instructions below!

What you need to play UA The Hunt Begins:

1. Dawn of War - Soulstorm installed. Any version (Steam or disk) works.
2. Ultimate Apocalypse v1.8, aka "The Hunt Begins" installer. Download from the download buttons above or:
Moddb.com OR Mediafire.com OR Drive.google.com OR Mega.nz OR .torrent file
3. Ultimate Apocalypse v1.8.2 patch installer. Download from the download buttons above or:
Moddb.com OR Gamefront.com OR Mediafire.com OR Drive.google.com OR Mega.nz
4. Install them, the patch after the main installer
5. Launch Soulstorm, click the Game Manager on the Main Menu and select: "UA: The Hunt Begins"

What you need to play THB New Factions:

1. Dawn of War - Soulstorm with UA The Hunt Begins installed
2. Inquisition: Daemonhunt mod installer. Download from:
Gamefront.com OR Drive.google.com OR Mega.nz
3. Chaos Daemons mod installer. Download from:
Gamefront.com OR Mediafire.com OR Drive.google.com OR Mega.nz
4. Tyranid mod installer. Download from:
Moddb.com
5. Install all three Inquisition: Daemonhunt, Tyranid, and Chaos Daemons mods
6. Launch Soulstorm, click the Game Manager on the Main Menu and select: "UA: THB - New Factions"


5/31/15 - Mod Author's important post:

Greetings everyone, I am Cylarne, the creator of UA mod if you did not know already, and I am just here from my returning business to notify you guys: THANK YOU FOR YOUR FEEDBACK!

My biggest apologies not being here on the day of a big release as real life sucked me out of the loop again, but I'm able to check the updates every week, Saturday-Sunday if I have internet capability. Youtube videos will be uploaded every Tuesday on my chennel at 12 pm.

Thanks to the UA mod team for making a SUCCESSFUL release!

Bugs will be noted on our todo lists, replying to you guys after it will be very time consuming, so we apologize for that, but we will get to as many as we can. This will be going on for the next 6 months to 2 years unfortunately, but I at least am eager to get on when I can. If I don't reply immediately or within the next 2 weeks, it means I am overloaded with PMs or the internet over here is dead, will need a month to recharge the data limit.

That's it. Thanks for playing our mod!

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Codex 3.7
Dawn of War

Codex 3.7

Jun 23, 2015 Codex Full Version 15 comments

Codex 3.7. Requires Codex Base parts 1, 2, and 3. Incremental patch release, with a number of additional feature, tweaks and fixes. Full change log below...

Ultimate Apocalypse Auto Abilities 1.2
Dawn of War

Ultimate Apocalypse Auto Abilities 1.2

Jun 21, 2015 Auto-Abilities submod for Ultimate Apocalypse THB Full Version 2 comments

Fixed Dark Eldar darklance scythe. Included Ethereal air strike and mind war. Included Warboss's local WAAAGH!!! charge. Included XV9 Hazard Suit's disruptors...

Epic Patch 4
Dawn of War

Epic Patch 4

Jun 20, 2015 No Limit Mod: New Races Patch 0 comments

You need NLM:NR part 4. What it does: Changes the relic units Of the daemons to make them more specialized. Also changes the relic units weapons of the...

No Limit Mod: New Races Part 4
Dawn of War

No Limit Mod: New Races Part 4

Jun 19, 2015 No Limit Mod: New Races Full Version 0 comments

The gates of Chaos have opened, and finally, the Imperium Of Man will fall. This is the final part to this mod. How to install: Unpack into SS directory...

Ultimate Apocalypse Auto Abilities 1.12
Dawn of War

Ultimate Apocalypse Auto Abilities 1.12

Jun 14, 2015 Auto-Abilities submod for Ultimate Apocalypse THB Full Version 7 comments

In celebration of UA's 1.8.2 patch! Fixed Inquisition medikits for fallback rule, hopefully included auto use of wailing terror for necron listening posts...

Ultimate Apocalypse - THB Patch v1.8.2
Dawn of War

Ultimate Apocalypse - THB Patch v1.8.2

Jun 14, 2015 Ultimate Apocalypse Mod (DOW SS) Patch 83 comments

Fixed and ready! DOES NOT REQUIRE 1.8.1! Install directly after the main THB release. Can also be installed on top of version 1.8.1. Click "read more...

Post comment Comments  (450 - 460 of 647)
TheMasterOfEvil
TheMasterOfEvil Nov 30 2006, 1:48pm says:

i can save the map and reload it but i cant play the map on DC probobly only on the 1st 1 or 2nd . i cant seem to make starting points either und i hav to wait as their is no point making a map i cant play as well as the fact of i looked at the google thingy and typed in that only sum crap that dosent say or help.

+1 vote     reply to comment
Ultramarine_40000
Ultramarine_40000 Nov 29 2006, 4:45pm says:

hmm... i suck at explaining, but where to save maps is your "...\dawn of war - dark crusade\dxp2\data\scenario\mp\" save them there, and you can open them there. And the reason you cant build there is because you can only build around the middle of the actual board thing that you get to build on. You can find lots of help online, go make a forum at dowfiles and try and find tips there, as i cant help you with everything because i realy, realy suck at explaining things. To find where you can build hit the impass tool on your toolbar (i think its the last option on it in the first part of the bar) and there will be lots of checkered spots, thats everywhere that you can build. To find tutorials you can type "how to make maps for Dawn of War: Winter Assault" into google and you might find something. I hope i oculd be of some help.

-BIO_Ultra_

+1 vote     reply to comment
TheMasterOfEvil
TheMasterOfEvil Nov 29 2006, 4:32pm says:

ty for the help y dont they have the tyranid race in this game makes no sense as they were one of the first races their were i like em im not gunna bother getting the one in 2007 as im starting to get bored thats y i wanted to make maps.

+1 vote     reply to comment
TheMasterOfEvil
TheMasterOfEvil Nov 29 2006, 4:29pm says:

right i made 2 maps and saved them but i tried to open both and nither came up i lost all that work now can u tell me how to get the map on Dark Crusade plz everythings messed up.i only want to play it on dark crusade i had a few problems 1) it wont make certain things on the map such as starting points so then i cant play it 2) when i place a stretegic point somewhere it dosent go where i tell it to or it dosent appear there is enough room though it's weird. im so confused ???????????

+1 vote     reply to comment
Ultramarine_40000
Ultramarine_40000 Nov 29 2006, 3:29pm says:

crap, sorry, i just tried out the link and it didnt work, heres the url for the original page, just scroll down about hafl way down the page and press the download button, that'll bring you to the spot i previously gave you the link to... except do it this way and it will work

p.s. just call me BIO_Ultra_, becasue thats the username i use online (in games) and my filefront accout name, and i prefer it over ultramarine_40000 ;)

+1 vote     reply to comment
TheMasterOfEvil
TheMasterOfEvil Nov 29 2006, 2:40pm says:

when i did as u siad 40,000 guy it came up with two things i got the one that said 2005 not the other 1 saing 2004, somebody else told me to make maps i need finalsun 1.02 is this correct?

+1 vote     reply to comment
TheMasterOfEvil
TheMasterOfEvil Nov 28 2006, 5:01pm says:

i just join up so i dont no much could u plz tell me where i can acctually make a map for free or just for practise? much appreciated

+1 vote     reply to comment
TheMasterOfEvil
TheMasterOfEvil Nov 28 2006, 5:00pm says:

where do i actually make maps at? i haven't the slightest clue sry :/

+1 vote     reply to comment
Zany_Reaper
Zany_Reaper Nov 22 2006, 2:56pm says:

NOTE - sorry if this' off topic. It's my 1st post here.

re-configuring the DC luas for the TTRU mod will be a challenge, but getting the mod to work for Dark Crusade itself will be a great success.

+1 vote     reply to comment
Ultramarine_40000
Ultramarine_40000 Nov 29 2006, 3:26pm says:

no, you use the Mission Editor, also known as ME, i just gave the link to you, and the 2005 one is the one you have to dl. I have know idea what that final sun thing is but thats not what you use to make maps, just use the link i gave you and go download it, if you need anyhelp post on the Map Makers Mod forum posty thingy ;)

+1 vote     reply to comment
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Dawn of War
Platform
Windows
Publisher
THQ
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Release Date
Released Sep 2004
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9.6

515 votes submitted.

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Highest Rated (19 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011, 4:50pm by Lord_Cylarne

Lowest Rated (3 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012, 12:33pm by RT2...

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