Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!
List of changes:
- Bombs saboteurs, orbital strikes, and some other skills and weapons has gradation damage to certain areas and the propagation velocity of the shock wave.
- Significantly refined AI.
- Ipravlena cost and time of recharge of some units.
- The effect of the fall of the landing capsule migrated (was too strong delay effect).
- We fixed a bug minutes, because they destroy themselves.
- Changed some weight equipment.
- Increasing the survivability of troops (x, regeneration, and its moral regeneration, repair speed).
- Added the spread of damage from all weapons.
- Increased radius of the review of all the troops.
- Technological Bunker - increases visibility and accelerate the construction of the troops, but not gaining influence.
- Stealth detection radius increased from Damocles, bloodhounds chaos, grave spiders Rangers.
- Added script (victory condition) control allied AI.
- Firing range Meltem reduced damage - increased.
- All characters are updated textures and some effects.
- Fixed a bug with shooting the Lord of Chaos and some other characters through walls.
- The final examination of all the heroes of the same increases and health heroes.
- Added new maps.
- Added new music.
- New loading screens.
- Changed prices and the armed forces.
- Changed cap - now all troops overall cap, some special forces along with the general take the same and an additional cap.
- Basic and maximum size limit - 32 and 80, additional - 4 and 16.
- All posts increased losses.
- Make an additional translation into English.
- In a game added to aviation.
- The strength of the spread of skill Librarian "Beat" is reduced.
- Bombs saboteurs: reduced blast radius, damage increased.
- In effect, scanning Damocles green tint removed and fixed bug with effect.
- Damage sniper rifles Scout * 2.5, but they are purchased separately 2 pieces on the squad.
- Rockets for Land speeder purchased separately in the study "Missile launchers glider."
- Cap heavy destroyers reduced to 8 (as it should be on the characteristics).
- K`tan - increased duration of treatment, reduced in proportion to the damage done.
- Fixed a small bug on the mobilization (units that created the cave spider, after the death brought the mobilization, but did not spend it when you create).
- Stasis field necron not pozdeystvuet buildings, demons and heavy equipment.
- The effect of stasis field necron changed.
- Solar Storm Necron does not affect the middle and heavy equipment, and buildings of demons.
- Do Lord Necron Skill Skill Hronometron replaced by regeneration.
- Recharge the jump live monolith accelerated.
- Rope and Mental attacks Eldar do not allow the use of stealth targets.
- Eldar equipment - Fixed a bug with the appearance of the effect of the aura.
- The ability to recharge the "Flag purpose" Rangers have decreased.
- The range of the war cries of the Eldar is now limited to 30 (from cries after the final improvements on the range is still limited)
- Redesigned tree Eldar development - now they can develop in one of the four branches of development, new skills and research.
- Ranged is now for drendnouta chaos default setting.
- There are those who hunger and blood of the Lord changes accelerated recharging flight.
- Shackle the pain does not affect the heavy infantry.
- Prepare to fire nightmares Chaos reduced.
The Witch Hunter Mods for Soulstorm is finally here! Full mod release.
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DOES NOT REQUIRE previous patches! Install directly after the main THB release. Can also be installed on top of patched THB. Changelog in the description...
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Highest Rated (21 agree) 10/10
For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.
8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.
10/10 because I always experienced something new in it.
10/10 100% warhammer
10/10 for Dawn of War I and Winter Assault campaign
7/10 for Dark Crusade and Soulstorm campaign
10/10 for your epic stories and hard work combined.
Oct 27 2011 by Lord_Cylarne
Lowest Rated (3 agree) 5/10
So much more could have been done, that was ignored during development.
Betas should of had more input.
Only saving grace is that there is a Modding community with which to complete the incomplete game... :(
Sep 8 2012 by RT2...