Warhammer 40,000: Dawn of War delivers a level of visual detail never before seen in an RTS. Hundreds of units clash on the battlefields of the dark future, unleashing massive destruction through a stunning battery of long-range weaponry before closing in for the finish. Incredible kill animations bring science fiction combat to life like never before, and the gritty future-gothic Warhammer 40,000 setting provides a striking tableau for the chaos and carnage of this grim, dark future, where there is only war!

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Blog RSS Feed Report abuse Latest News: Ultimate Apocalypse News - April

About Ultimate Apocalypse mod with 13 comments by Lord_Doofus on Apr 4th, 2014



Ultimate Apocalypse Mod

News - April



1.73 - What you are missing out on by not playing!

So it looks like you guys need an update! After the version 1.73 release, on top of being an extreme hit, we have unfortunately encountered a lot of missed bugs that was missed. 1 years worth of work and a team of 9 let these bugs slip by? Heresy!

The Ultimate Apocalypse mod team proposes to release a patch...

What patch version number 1.73.4 will include is via the following...

  • All scar errors from the two winconditions: Hardcore and Assassination will be fixed.
  • All AI fatal execution pause errors will be fixed.
  • Test map that came with the Tyranids mod, due to its functionality will be removed.
  • Icons that are pink will be fixed.
  • Some ucs descriptions that are left over will be fixed.
  • Balance changes from global powers used by the Orks and Tyranids.
  • Tyranids will no longer be under powered and so this enemy can now finally be dangerous...
  • A lot of other things minor fixings to make the mod functionally work well.

You can find all bugs reported on this list here... Moddb.com

YOU WILL GUARANTEE MOST BUGS REPORTED FIXED!


Not all changes will go into effect however. Chaos Space Marines fitting into the lore seems to be at most people's dislike, etc etc. With big changes to an entire 1.73 full race concept, and from people's reports, chaos mark system will take a lot to rework the faction, and they will not be in a small patch like this.

1.73 - What you are missing out on by not playing!

Other changes like Over Powered Orks with Fighta Bombas blasting up bases like nothing, Ork Warboss leftover IMBA melee damage, global abilities infuriatingly annoying at points, EMP superweapon duration disabling everything for a long time, Wracks black texture... a lot of that will be fixed. It is a very long list.

Another Orky Update - The Great Gargant

Otherwise as for new units and more content... it's a maybe. No guarantees, but if new content is found, and is ready to implement into game, then we might include it within 1.73's patch. Behold for example, Cosmocrat's brand new unit, the Great Gargant!

So if you like playing this mod, especially version 1.73, but is TIRED of all of the errors, then you NEED this patch. You NEED this patch. You NEED this patch. Did I mention you will NEED this patch? If you still do not play the UA mod and you are a type of person interested in grabbing our models, you NEED this patch. You NEED this patch. You NEED this patch. Did I mention you will be NEEDING this patch?

1.73 - What you are missing out on by not playing!

Texture errors... new textures on some units, bug fixes, FUNCTIONALITY, yeah you will NEED this patch. Otherwise I hope everybody has enjoyed the UA mod thus far regardless of the bugs we missed for the past year testing this. We had beta testers of 1.73 in the past come into the team, got the mod, and left us without response, and so this entire time, we had... null feedback. The entire team of 9 tried their best, but we apologize we let these bugs slip. Though, 1.73 is MUCH better than it usually was, that's for sure (Dark Eldar AI corrupting all other AIs hence mod not playable at all).

So thank you folks for reporting these bugs! Without you, without so many feedback... this patch would not be possible and 1.73 would remain not touched until 1.74. Thank you also to the donators who donated in the past. I know version 1.73 took a freaking YEAR to get released, but you inspired us proudly to make this version updated and updated even on school days and without you, believe it or not, 1.73 would not have been released yet. Anyways, thanks for the donations, we will strive on to make this mod better and better + not rely on <= 10 people to play test the mod before final release (like release a beta and have audience test it for us...)

So that is the news for version 1.73! If you are still interested in playing, BE AWARE OF:

  • Hardcore wincondition
  • Assassination wincondition
  • Eldar AI
  • Tyranids AI
  • Test map within the scenarios
  • Edit: Space Marine Scouts (do not turn on infiltration)
  • Edit: Sisters of Battle: Textures by LeonardGOOG causes the mod to crash due to DOW Engine RAM limits.

Stay away from those options! If you by any chance find more bugs (critical bugs that stops game), please report immediately within the 1.73 bugs section!

Please download 1.73 below and try it out!

Finally...

As for version 1.74, it will be under production perhaps... next two weeks because of real life issues (donate to speed up progress). However, we will not release percentages including how much completed the mod is (you all know why) and we will not provide release dates (you all also know why). We will however post updates to... well, not signal the mod dead of course. xD

I'll stop typing then, I promise. xD Have a great month, folks!


Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:

Download the latest version, 1.73!

Ultimate Apocalypse Full Version (1.73) 

Mirrors:

Mega - Filesmelt - .Torrent file

If downloading from Mega, make sure you either use a Chromium-based browser (Chromium, Opera, Google Chrome) or install the Mega browser extension for Firefox, otherwise the file won't be saved correctly as it is a bit over 100MB. Official explanation here.

Get the latest patch! (Very Recommended!)

Ultimate Apocalypse Patch - 1.73.4

Download the recommended map pack!

Version 1.73 Bonus Maps (Recommended Download)


PLEASE DONATE TO THE APOCALYPSE MOD TEAM TODAY!!!!

Why provide donations? You get lots of stuff from us, including a continued campaign that is yet unfinished and loads of support and mod fixes. This is not a requirement, and by donating, the Apocalypse mod team will be active doing up the mod, releasing updates, and providing more epic entertainment than fooling around with other stuff.

Why provide donations? Over 50 members have, and they were rewarded with what they wanted to see in the UA mod, and because of them, this mod is continued in development. We have explored it all in this mod, and we are not inspired by passion anymore, so by these wonderful donations, well, just look at the progress!

This is no requirement, you are not forced to make any transaction, it is all optional, very appreciated, you can be put in the list of donators or possibly be a character in the UA mod when the campaign is done, and further, you get to boss us around and have at what you want!

So what are you waiting for? Donate!


LINK TO DONATE BUTTON!!!

The list of donators are provided in the link above!

More donations were added as of 4/11/14

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Post comment Comments  (430 - 440 of 579)
qeutico
qeutico May 27 2006, 6:04pm says:

a mod that added space ships , titans , sea units , and aircraft with larger pop caps and a terrotrial war basis would be really cool
to find out what i just said in english look it up on the wiki

+1 vote     reply to comment
one_mad_driver
one_mad_driver May 23 2006, 10:12pm says:

sorry i got confused... its dark crusade like that last guy said... lol my bad... DARK CRUSADE! all buy... gunna be good.... also it has a really really good new army painter with more customisation levels :D

+1 vote     reply to comment
one_mad_driver
one_mad_driver May 23 2006, 9:54pm says:

ok i dunno if this has allready been posted...but if it hasnt GREAT... if it has...heres a refresher... there is a new expansion for dawn of war its called DARK OMEN... it comes out in fall of 2006

it has 2 new races... possibly more... but its just speculation...
NEOCRONS... very strong...but slow moving
TAU... weak hand to hand... but they have the KROOT with them which are good at hand to hand

also on other forums ive herd that there planning other races... tyranids and dark eldar... however thats not from people at relic or THQ so i wudnt believe it...

but i hope this is true... cos then it wud PWN HARD!!!!

thanks hope u all like this post... see it at IGN and it has some of the info on the 2 races... but i cant remember the site that said tyranids and dark eldar... sorry

+1 vote     reply to comment
edd000
edd000 May 21 2006, 9:36am says:

Dont Get the Tau Mod Get the Next Dawn of War Game Next Year. Man you Guys are Slow.

Dark Crusade

Its Has Both
***TAU***
****NECRONS**** in it. Have a look.

Uk.gamespot.com

+1 vote     reply to comment
TheMasterOfEvil
TheMasterOfEvil Dec 13 2006, 11:36am says:

I FOUND THIS THING ON THE TITLE CALLED RDN TOOLS WHICH HAS 3SDMAX6/7 DOES THIS COST ME MONEY INI ANY WAY IF SO TELL ME!! I MUST KNOW ASAP AS I READ EVERYTHING IN THE LICENSE AGREE MENT AND IT DOSENT SAY IF IT DOES OR DOSENT COST MONEY I NEED TO KNOW NOW!! ITS NOT 3SDMAX7 BUT 3SDMAX 6/7 AND I THINK IT WAZ MADE IN 2003 WHERE AS MY MOD TOOLS NOW ARE MADE IN 2005 WHICH IS BETTER THE ONE IV GOT NOW OR RDN PLZ TELL ME !!

+1 vote     reply to comment
nidmeister
nidmeister May 18 2006, 6:54am says:

thats because when the designers of the sm helmet got to the eyes they all agreed that all the other colours were so year 30,000

+1 vote     reply to comment
l33t_h4x0r
l33t_h4x0r May 16 2006, 10:15pm says:

* wa space marines *

+1 vote     reply to comment
l33t_h4x0r
l33t_h4x0r May 16 2006, 10:15pm says:

why do WA have RED eyes?
ARGHH it so annoying!!! :de:

+1 vote     reply to comment
A1
A1 May 2 2006, 11:49pm says:

The Total War mods are the best of the best! I'd say better than the Tau mod.

+1 vote     reply to comment
warhammer40k
warhammer40k Apr 25 2006, 10:47am says:

to everyone who says that the tau mod isnt working:
first of all, what version do you have? get the 1.5 (latest) if you can. Second of all, that scar fatal error thing happened to me every time i tried to do the tutuorial on almost any mod. All you have to do is play a skirmish. Third of all, you shouldnt be playing the tau mod. The tau are incredibly weak. I suggest you download the Steel Legion mod for WA or either of the Depth of Heresy mods. Cadian gate is especially cool since Chaos gets Terminators, Dreadnoughts, and a Land Raider.

+1 vote     reply to comment
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Dawn of War
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489 votes submitted.

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Highest Rated (19 agree) 10/10

For 6 years now I have been playing Dawn of War. Modding it gave me that extra plus.

8/10 because it is a really good game. I am however ashamed that Relic stopped at Soulstorm.

10/10 because I always experienced something new in it.

10/10 100% warhammer

10/10 for Dawn of War I and Winter Assault campaign

7/10 for Dark Crusade and Soulstorm campaign

10/10 for your epic stories and hard work combined.

Oct 27 2011, 4:50pm by Lord_Doofus

Lowest Rated (2 agree) 5/10

So much more could have been done, that was ignored during development.
Betas should of had more input.

Only saving grace is that there is a Modding community with which to complete the incomplete game... :(

Sep 8 2012, 12:33pm by RT2...

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