Dary's Legend is a graphical hand-drawn, roguelike dungeon crawler game. Help Dary as he embarks on a journey full of perils, monsters, traps and treasures. The game is in alpha so expect frequent updates as we build the dungeon towards the final build. System Reqs:OS: Windows XP SP3 or higher / Mac OSX 10.6+ | CPU: 1.4GHz or faster | Ram: 512MB (1GB recommended) | Graphic Card: OpenGL 2.0 compatible with 128MB Ram | Monitor 1024x768 or higher (1280x720 or higher recommended)

Report content RSS feed Update 0.5.6a released, new floor and pet system

This time along with a full new floor, with new monsters and environment we are including the pet system. We had this internally working to a certain degree but it had some problems, but it finally feels like a proper feature.

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Hey guys, time for a fresh new update for DL. Version 0.5.6a, it should be live in Desura by the time you read this.

This time along with a full new floor, with new monsters and environment we are including the pet system. We had this internally working to a certain degree but it had some problems, but it finally feels like a proper feature.

Pet System

So how does it work? You can't get a pet right from the get-go, you need to do certain steps first.

1- Find and learn one of the recipes for cooking Bait.

step_1

2 - Find all ingredients necessary for the recipe. There are three different recipes for bait. They have different catch chances, which I'll talk in a bit.

3 - Find a monster you want to tame and make your pet. Fight him a bit until his HP level is below 50% (this is crucial).

step_2

4 - Equip the bait to throw at the enemy by right-clicking it on the shortcuts bar. Now throw it at the enemy, depending on the bait and it's chance of taming it may require several bait to work.

step_3

5 - When it works you'll see a message and an arrow will appear above your new pet.

step_4

Your pet will now follow you and attack enemies in sight. You can take him anywhere, even if you change floors.

step_5

So that is it for now. See you on the next blog post.

Changelog:
----v0.5.6-----
Added: Fourth floor: new layout, objects and monsters
Added: Pet system
Added: Mini icons to enemies showing their status effects
Added: Labels now show Status Effects
Fixed: Recipes list mouse hover detection
Fixed: Grey background instead of black on main menu when exiting from game

Comments
Woodoochild
Woodoochild

Hi there,
Nice update, thanks.
Really a great work on UI, and details.. was thinking.

I'm trying to get the pet, and explore the new floor. :o)

For info..
At second floor at west part, the merchant have not enough place in his inventory to get all the things I have to sell.

See you. Keep On!
Regards,
juan

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DJ_Link Author
DJ_Link

Hi Woodoochild,
Thanks for your feedback, Shopkeepers get their stock renewed after some time. I have to double check it but I was under the impression that what we sell after closing the shop disappears, well actually it was like that originally, then some players complained and I think I changed it without thinking that it would fill the spaces pretty quickly, so right now the only option is to go back at that shopkeeper after some time,

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Woodoochild
Woodoochild

Hey man,

Thanks for all.
I really take fun with Dary's Legend, even if the game is far to be finished. :o)

About the "Dynosite Stones":
- They have a special function? Or maybe later?!

Regards,
juan

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Woodoochild
Woodoochild

Some doors locked? (dynosite stones)

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Woodoochild
Woodoochild

Ok, Dynosite Stones are for unlock some doors.
I've done it!
Good. :o)

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Dary's Legend
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Different Pixel
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