Dary's Legend is a graphical hand-drawn, roguelike dungeon crawler game. Help Dary as he embarks on a journey full of perils, monsters, traps and treasures. The game is in alpha so expect frequent updates as we build the dungeon towards the final build. System Reqs:OS: Windows XP SP3 or higher / Mac OSX 10.6+ | CPU: 1.4GHz or faster | Ram: 512MB (1GB recommended) | Graphic Card: OpenGL 2.0 compatible with 128MB Ram | Monitor 1024x768 or higher (1280x720 or higher recommended)

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Blog RSS Feed Report abuse Latest News: Update 0.5.5.4a released

2 comments by DJ_Link on May 29th, 2013

First of all, I'm sorry this new update took a while longer but I think you'll like the new changes.

There are tons of small fixes and improvements, but I'll talk of the most significative ones.

dary_floor3

As usual you can login to desura and it will prompt you to auto-update or you can download the DRM-free installer.

New floor
A new floor was added, with all new design, monsters, stuff to break and music. If you have a save file you should be able to continue. Previous stairs that showed "End of alpha" should now lead to the third floor.

Difficulty levels
When you create a new game you can now choose from "Easy", "Normal" and "Hard". More info on this post.

Hat of the Corrupt Invoker
The Hat of the Corrupt Invoker are artifacts scattered across the whole dungeon, they will grant you extra protection or extra gold find.

Empty chests
This was very requested, from now on, when a chest is empty it will show as opened so you know there's nothing there anymore.

Recipes list on Journal
We added a recipes list on journal so you can check at any time if you have enough ingredients for a particular recipe.

In a few days I'll talk about the new features we are adding for the next update.

Full change log

----v0.5.5.4-----
Added: Third floor: new layout, objects and monsters
Added: Add Icon to minimap for starting dungeon position
Added: Hat of the Corrupt Invoker
Changed: Chests now show as open when empty
Fixed: Bug in monsterpedia that could cause enemies image to be outside the gui box
Fixed: crash related to adding non-animated enemies to Monsterpedia
Fixed: Warrior shout not making enemies freeze
Fixed: Ability binded to right mouse shows cooldown progress too
Fixed: Bug crash at close game, related to a deleted object still referenced in Dary's character object
Fixed: Solve error on unconnected Stairs
Fixed: Decoration that overlaps and keeps switching flickering (same Z coordinates)
Fixed: Bug where Dungeon entrance room could have stairs right below the start point
Fixed: Problem with text description being outside of Quests Menu
Fixed: Bug when unequiping something that granted extra HP the current HP would not update accordingly
Fixed: Issue with loading abilities with cooldown not displaying properly
Fixed: Enemies would not die when damage is done outside of Combat (Status effects)
Fixed: Bug with floating point comparison precision on removing stats modifiers (like when unequiping weapons)
Added: More Status Effects
Fixed: Bug where cooldown turns could sometimes be incorrectly displayed
Changed: Optimized light system code to avoid texture creation each frame
Changed: Balance price of Equipment in different floors
Changed: Balance price of items in other floors
Changed: Improvements to Enemies Level/Stats calculations
Added: Difficulty option on New Game
Added: Recipes list to Journal
Added: Added Difficulty indication on load slots
Added: Warning to book if Recipe is already learned
Added: Keyboard shortcuts for all tabs in Journal
Changed: Recipes hide each item price in label when showing ingredients
Changed: Balanced food and books a bit better for drops
Fixed: Problem with labels components sometimes beeing larger then label width
Fixed: Resolution below 1280 width would hide money on the Inventory
Fixed: Entities mini icons being behind the entity itself
Fixed: Mana/HP fountains graphical artifacts when using them
Fixed: Visual artifacts with some objects on second floor

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Post comment Comments  (0 - 10 of 71)
bjkraemer
bjkraemer May 22 2013, 2:05pm says:

Hi DJ_Link,

today I have tried to reproduce this crash, but without success. The last time the game crashed, I had played for one or two hours. After quitting the game with the "Save & Exit" option the game freezes. Means that I can see the mainmenue but nothing happens if I tried to click "Exit". Except the process was only quitting by the taskmanager.

Sorry, that I can't tell you more specific but I will keep an eye on this phenomenon and answer here if I find something new out.

Greats
BJ

+1 vote     reply to comment
DJ_Link
DJ_Link May 23 2013, 4:44am replied:

Hi bjkraemer.
Thanks for letting me know. Yes, it appears the crash is kind of random. Might have something to do with some component in the game getting corrupted after a long time playing. I have to track this down, it's just being hard to reproduce :P
Anyaway a new update should be up in a few days so two things might happen, it can be more stable or less stable on that problem. Less stable has the advantage, it will probably mean we can catch the pattern to make it crash sooner :)
Cheers

+1 vote     reply to comment
bjkraemer
bjkraemer May 18 2013, 4:17pm says:

Hello I don't know that this is the right place to post the following, but it is the easiest way for me. On my PC System the game crashs after "Save & Exit" the game. Only the Taskmanager can quit the game finaly. For further information contact me please.

Greats
BJ

P.S.Sorry my english but it's not my native language

+1 vote     reply to comment
DJ_Link
DJ_Link May 21 2013, 5:39am replied:

Hi bjkraemer.
Sorry for the delay. You are the second person to report that crash.
I've fixed one of the errors, but there's still something that occurs occasionally that ends up crashing it. I'm still trying to reproduce the error in order to debug and fix it.
Does it happen to you every time? If you could tell me the steps that make this happen every-time it would be great :)
Maybe the next update will be a bit more stable but I know there is still some weird exception happening.

+1 vote     reply to comment
jax42
jax42 Apr 10 2013, 9:49am says:

Any new updates coming up soon?

+2 votes     reply to comment
DJ_Link
DJ_Link Apr 11 2013, 3:23am replied:

Can't say an exact day but we are getting closer. This new one will bring and Easy and Hard mode, a fully new floor, and a couple of other things so it is taking us a little longer.

+2 votes     reply to comment
jax42
jax42 Apr 21 2013, 5:57am replied:

Well you have done great so far, I really love the design of it... Not to mention i'm addicted to
it already;)

+2 votes     reply to comment
Woodoochild
Woodoochild Mar 24 2013, 2:20pm says:

Just published a 15 minutes Gameplay video from the version 0.5.5.1 (a game from start)
Dailymotion.com

:o)

+3 votes     reply to comment
DJ_Link
DJ_Link Mar 25 2013, 4:09am replied:

Thanks for sharing

+2 votes     reply to comment
ykola
ykola Apr 22 2013, 1:34am replied:

Wow, fast response :)

Suprised you've never heard of Dvorak tho, it's so much easier and faster to touch type on this layout! I am NEVER going back to QWERTY.

Thanks for looking into it, hope it's not to much trouble.

+1 vote     reply to comment
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Dary's Legend
Platforms
Windows, Mac
Developer & Publisher
Different Pixel
Engine
Basalt
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Official Page
Daryslegend.com
Release Date
Released Nov 26, 2012
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Style
Genre
Roguelike
Theme
Comic
Players
Single Player
Project
Indie
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Latest tweets from @differentpixel

This one took a little longer but a new update just went live for Dary's Legend, v0.5.5.4a T.co

May 29 2013, 4:45am

New blog post: Talking about the next update T.co

Mar 18 2013, 12:45pm

We just released a new update for Dary's Legend, v0.5.5.1a T.co

Feb 18 2013, 4:20pm

new blog post: What's happening in the art section? T.co

Jan 25 2013, 9:44am

You guys asked if we had an official Facebook page for Dary's Legend. We have one now :) T.co

Jan 24 2013, 10:46am

So, what's happening in the code-dungeon? T.co

Jan 18 2013, 10:50am

@Nairns Thanks for the #ff :)

Jan 18 2013, 6:13am

You should already be able to update it via the Desura client

Jan 11 2013, 7:05am

Dary's Legend update 0.5.4.0a was just released =) T.co

Jan 11 2013, 7:04am

the whole team, both of us :P, wish you a Merry XMAS, see you after the holidays T.co

Dec 21 2012, 1:20pm

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