Darkout is a sandbox, with strategy and survival components. One of the clearest influences present in the game comes from titles like Minecraft or Terraria, sandbox platformers where the player can build up facilities and modify his environment at will. But in Darkout there are some interesting points that make it worth to look at, starting by the importance that light has in the game. System Requirements -OpenGL Graphics card that can display at least 1024x768 res (Nvidia 8000 series or better) -2 Gig Ram -Fully compatible with Windows XP SP3 / Vista / Windows 7 -Intel Pentium Core 2 Duo 1.3 Ghz or Better -2.5 Gig HDD Space -.NET Framework 2.0 DARKOUT GREENLIGHT PAGE: bit.ly/195QTUS Darkout Gameplays / Tutorials playlist on Youtube (daily updates): bit.ly/155YwGW Darkout F.A.Q.s bit.ly/15A5lxu
Wow! Yes, I love Minecraft and Terraria! I can not wait to get further into Darkout! The atmosphere and gameplay have been wonderful! I am still figuring things out, but have been able to research items and craft them too. The other games mentioned had learning curves too and it took time to figure things out or look 'em up on the net. I cannot wait to see how this game continues to develop just as I enjoy the changes that have been made over time in the others. Yes a 10, because I can see lots of promise here!
Thanks for creating somethings familiar but also very different!
Darkout has obviously taken strong influence from Terraria. What most sets it apart is its haunting atmosphere and its more real to life, sci-fi asthetic. The gameplay is very similar to Terraria with minor differences. You spend your time digging, collecting resources, crafting items and objects, building and improving your dwelling, and engaging the fearsome, shadowy creatures of the gloomy forested world. The world is vibrant but foreboding, dangerous but alluring to the explorer. The art representing it is the peak of the game, as it stands. However immersive use of sound and any life that could've been instilled are absent. The glow of the undergrowth excites but the trees remain statically still and the landscape sits in an uneventful silence.
The game has been released but plays as if unfinished. Bugs are common and crashes occur. There is next to nil instruction or tutorial in-game let alone on the sparsely populated forums. You can find an image depicting key-bindings which helps but still sees you meaninglessly dead and confused as to what you're meant to do and how you're meant to go about it. As of writing, one player has created a beginner's tutorial. It's rather well done and without it, this reviewer would've had nothing but frustration to write about. But, even with the video's guidance the game is geared towards severe frustration.
There is no apparent goal. There is no penalty for death.
Darkout offers the survivalist a solitary stay in an intriguing however lacklustre world. It's a worthwhile experience but far from on par with the polished and universally acclaimed Terraria. It'll never reach those heights, either. This is Terraria transformed by the dev's soft spot for sci-fi and jammed with all the 'cool stuff' that came to mind. It needed more thought and still demands more effort on their part. Six out of ten. Average but worth a play. The price? I'm not so sure about it.
I recently got this game on Desura. It looked very nice and seemed to have an good design. Unfortunatly it is hard to like when it has so many strange design choises.
The first obstacle I stumbeled upon was the account. I started the program and it demanded an account. Which I could not create either in game or be linked to any web page to do it. Not until I read some posts in the forums I understood I had to link my desura account so a mail could be sent out. Holy cow what a un-friendly way of doing things. I do not know if this is specific to the beta version. But it needs to be corrected sooner rather than later.
Ok. Next up came the fact that when I had the account I could not for the life of me find the key combo in order to type "@" inside the game. Regular key combos did not work. I use a password manager so I tabbed out to copy and paste. Well that broke the game. After a (unwanted) restart I finally logged in. All in all this was my third run.
Ok so the game is running. Then we have the settings. Very few types of resolutions. Since I often record games on my youtube channel I need a window setting. The game have this. But when changing to window instead of full screen it lowers the resolutions even more. It's like turing back the clock ten years or so. Could not even get 720p. Ok, so I settle on 800x600. Way to small but at least I can continue on.
Create a character. No issues here. Except there are no custom looks what so ever. Not a big thing and maybe it comes later. Can I play now? No! Need to create the world first.
I proceed to create the world and at last I can play.
But then I discover how poorly the graphics scale to the resolution I chose. So two thirds of the allready small window is ground. Half of what's left is part of the UI. Something I can not even see is shooting at me from the first second. I then press "esc" to se if I can change anything in settings. But this
is not possible. Well except for the volume level and such.