Darkout has been in development since July 2011 by a small group of people from very different countries (UK, Southafrica, France, The Nederlands...) behind the game there is Adrian Banninga, an industry veteran who has been working in the CG field since 2000.

The main features of the game are:

  • Sci-fi theme with elaborated graphics. The game atmosphere is clearly inspired in movies like Aliens, I am Legend or Pitch Black. Also the game aims to capture the beautiful landscapes seen in recent films like Avatar.
  • Great survival component. Your character will be constantly harassed by enemies coming from the darkness and will have no other choice than fighting for his life with the weapons he will find, everything to gain access to precious resources he can craft/loot/harvest.
  • Light vs. Dark combat system. You are the only survivor in a world ruled by darkness where light will be your best ally to make your road through hordes of hostile creatures. At the same time, the light will be the biggest attractor for the enemies who want to destroy you and convert your soul todark matter by all means. Other nice point to mention is that the player will encounter some awesome and fierce bosses waiting for him at different points of the game.
  • Exploration and strategic component. The game design is shaped in a way that the player will have to think twice about where to set his base, how to manage resources he find and and research the materials from his environment in order to upgrade his equipment. In this way you will evolve your character along the game acquiring unique habilities and features for your tracksuit and weapons.
  • The game will be released in Q3 2012, on next months we have planned to release a beta version and also to submit to Steam. Versions for iPad and XBLA are also on our schedule. The game updates will be free and inclusive for the initial game price, also the price of the game will be very competitive with Terraria and Minecraft.

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Arrows now sticking on walls New flashlight effect Pistol
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1 comment by Allgraf on Dec 23rd, 2013

Merry Xmas from everyone at Team Darkout! :) We'll be back in the new year and hope everyone has a great holiday!

We also just released a brand new patch that has completely revamped the key assignments based on feedback from the community so don't forget to check it out!

Best wishes!
Team Darkout

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Post comment Comments  (770 - 780 of 881)
KingAllant Jan 19 2013 says:

Looks like a great game to be expanded upon. I just wish I could actually play it. Game crashes every time after I select a world. Running it as an admin didn't help. Running it with a recommended compatability wouldn't even let the game start. >_>

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Allgraf Creator
Allgraf Jan 20 2013 replied:


Could you contact us at the forums or e-mail the problem to support@darkoutgame.com with your games console log? It will help us track down the issue, also provide any details you can about your steps.



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Del1968 Jan 19 2013 says:

Is there any info on how far you are able to progress in the game on the current build, i have no more research to do and can't find much more to build at the moment. I noticed different weapon types and a flashlight on the video, have they been implemented yet into the game? I can't find any Tar either after about 30 hours of digging and building. Also nothing to do with crystals yet and some cannot be mined, is there a pick upgrade for this or is this a future update? Game has been great so far though Aebanninga, you and your team keep up the excellent work, and hope you have great success with this game.

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Allgraf Creator
Allgraf Jan 20 2013 replied:


The research works for all the first 6 levels of research, the other 3 will be in with Tuesdays patch. You need to make sure that you have built almost everything, it counts for 75% of items crafted before you unlock new research level. Walls don't count towards this :)

The pistol, rifle, etc are in the game, with the grenade launcher being added this Tuesday and a laser rifle in a patch after that. You can mine crystals at the moment, if there are any items not mining it’s probably using the wrong tool or it’s attached to a tile underneath that you need to harvest.

There should be lots of tar around, but with the next patch Tuesday we have added steam and bubbles on the surface which were not loading in this build. Hope this answers all your questions and we’re glad you like the game! :)

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Del1968 Jan 19 2013 says:

hey proteus, not sure how you are getting way to low resolutions, i can go all way to 1080p no problem, and having no problems tabbing out of game or any issues when hitting Esc when in game. I have played game for about 30 hours now and had no issues with the game whatever, so it may be a problem on your end rather than the games. Thats the problem with PC gaming though, trying to identify whats wrong at times.

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Proteus123 Jan 20 2013 replied:

I agree it is hard to find bugs and other issues when making games on the windows platform. Or in general too. But I'm not new to this. I actually know what I am doing. Not simply saying it. Also I make it a point to promote as many good indie titles as I can, in whatever way possible. That is why I have a very large collection of games. None of them (no matter if alpha, beta or other) has the problems Darkout presents. Since I know for a fact both my hardware and software is both ok and up to date the only logical answer left is the game it self. Last night I decided to try again. Unfortunatly the game did not remember my account password and did not survive me tabbing out to copy it. So I moved on.
At this time the game needs work done. I hope it will get better. Most probably it will. Then I will get back to it. Right now I have other titles to try out....

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Proteus123 Jan 19 2013 says:

Nice look. Great colours. Extremly bad account handling. WAY, WAY to low resolutions. Especially in window mode. Bad scaling of graphics in window mode. Unstable when tabbing out to desktop and pressing ESC from within the game. Close to no settings from within the game. No custom character to speak of.
Needs much, much more play testing and adjusting. Late alpha rather than beta.
Oh, and yes I have enough ram, cpu and such. My computer works like a clock so I know for a fact that this is not the issue at all.
You might want to hold of until later versions. It will probably get better. Time will tell. But they need to hurry up. When "Starbound" comes I think it will blow all similar titles out of the water.

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Kageru Jan 20 2013 replied:

Hmm,Starbound will not blow anything out of the water,wanna know why.cause they made soooo much promises with Terraria,and then,oh sorry,no future uptades.we will work on the next game.Sandbox games without constant uptades and emerging world are no sandbox-games at all.So im not counting on Starbound,although the idea is nice and all.But wouldnt expect tooo much.there will not even be a beta. says everything

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Proteus123 Jan 20 2013 replied:

First of all what happened with Terraria has nothing to do with Starbound. I actually think they learned from all that. All games sooner or later end their dev cycle. Yes Terraria might have ended a bit soon. But still if that evolves into something better so be it. No tears from me.
If done right sandbox games both evolves and create emergent behaviour in player right from the start. What is allready in Terraria works just fine in those areas. Emergent behavioiur has very little todo with future updates. Other than expand on options and combinations which are present from the beginning. So yes Terraria is still a sandbox game since it allready has extreme amounts of contet to begin with. Could it be more and better. Yes. But that does not affect the gameplay as it is.
Regarding Starbound it is easy to see that it is a "child" of Terraria in many ways. But it is also a completly different beast. If they do half of what is hinted at in trailers and pictures it is going to make nearly all other games in the this particular genre look primitive. Might it fail. Perhaps. But since neither you or me have the ability to see the future before it turns into the present we can not know. To judge beforehand is simply pointless. If they have a public beta or not does not really matter one way or the other. Only that its being made.

To be honest Terraria, despite its obvious issues, runs better than Darkout at present time. Less problems. Better handling of resolutions. No forced account system and at least in my case very, very few crashes.
Do I hope Darkout surpass this. Absolutly! I do hope this will happen.

So no it does not say everything at all...

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Kageru Jan 19 2013 says:

Hi.Gotta say,great game,played a few hours. But now i got a problem.I deleted my first char and all worlds cause i was fiddling around.Now i started a new char and world,but no crashed ship there or anything in my inventory.And i think i need some of the stuff from the ship,dont i? Trying to install game again. And another thing,it would be nice to go back to the Main Menue and start another char or world without quit and relogging again,entering PW. And a male character to choose would be nice aswell :) Keep up the good work,really enjoying the game.Cant wait to see this pearl emerge to a Supernova,truly has enough potential

+1 vote     reply to comment
JesusFabre Jan 19 2013 replied:

Hi Kageru,
we are really glad you liked our little game :) about the issue deleting the world and restarting again with no pod, that´s a bug we are working on right now, hope to have it fixed as soon as possible.
We suggest you to use a new name for your character and world, if it doesn´t work try updating the game before launching, since it resets all the player files.

About a male character, we have this in our plans, but for the moment we concentrate our efforts on solving every bug we and you are finding in the game. So we will tackle this as soon as we will have a fully stable version :)
Thanks for the good words, we keep on the hard work!!

+1 vote     reply to comment
Kageru Jan 19 2013 replied:

Seems like not using a random world fixed the problem for me.ship is back ;)
Good to hear wiping out bugs has such high priority for you guys,and dont sell yourself short with "little game".Aint that little if you ask me,seems to have a big soul and heart.For a SciFi Fan its mindblowing in the genre :) maybe im too much a fanboy and addicted to this game,but hey. Rock on guys

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Released Jan 9, 2013
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237 votes submitted.

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Highest Rated (8 agree) 9/10

Now for some review: First, expect more awesome updates because they originally asked for $500 donations and ended w. 5000 I created a full game review in my blog that will hopefully give you all enough information to help you guys decide weather the game is for you or not. I included some beginner's tip, breakdown on the game's features and content, I also put their future plans and upcoming contents and work in progress in there, as welll as the retailers you can get the game from and why I think…

Feb 10 2013 by LexieTanium

Lowest Rated (6 agree) 3/10

I recently got this game on Desura. It looked very nice and seemed to have an good design. Unfortunatly it is hard to like when it has so many strange design choises. The first obstacle I stumbeled upon was the account. I started the program and it demanded an account. Which I could not create either in game or be linked to any web page to do it. Not until I read some posts in the forums I understood I had to link my desura account so a mail could be sent out. Holy cow what a un-friendly way of…

Jan 19 2013 by Proteus123

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