Darkout is a sandbox, with strategy and survival components. One of the clearest influences present in the game comes from titles like Minecraft or Terraria, sandbox platformers where the player can build up facilities and modify his environment at will. But in Darkout there are some interesting points that make it worth to look at, starting by the importance that light has in the game. System Requirements -OpenGL Graphics card that can display at least 1024x768 res (Nvidia 8000 series or better) -2 Gig Ram -Fully compatible with Windows XP SP3 / Vista / Windows 7 -Intel Pentium Core 2 Duo 1.3 Ghz or Better -2.5 Gig HDD Space -.NET Framework 2.0 DARKOUT GREENLIGHT PAGE: bit.ly/195QTUS Darkout Gameplays / Tutorials playlist on Youtube (daily updates): bit.ly/155YwGW Darkout F.A.Q.s bit.ly/15A5lxu

Report article RSS Feed Colored Lights for your Base! :)

Last night our Testers showed off the coloured lights that will be in the next patch and we also wanted to share it with all of you as well! :)

Posted by Allgraf on Aug 19th, 2013

Last night our Testers showed off the coloured lights that will be in the next patch and we also wanted to share it with all of you as well! :)

We are hard at work on the next patch due for release soon and among the updates are the cool coloured lights featured in the images below. There are tons of variations to choose from and they make for quite the cool looking base.

Let us know what you think and stay tuned for more updates on the upcoming patch!

Team Darkout

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DarkMajor21 Aug 19 2013 says:


+2 votes     reply to comment
jonharson Aug 19 2013 says:

Did you use pchan fork for gfx and shaders? Or is that all done with simply blending? It look awesome i gotta say.

+2 votes     reply to comment
Allgraf Author
Allgraf Aug 19 2013 replied:

Simple image maps with multiple pre rendered light colours on one sheet which then generate their light based on RGB multipliers etc :) all gets compressed to TEX so the mem usage is very small and does not require special blending code putting control of the lights on the art side :)

+3 votes   reply to comment
Guest Aug 19 2013 says:

Looking forward to the patch !

+1 vote     reply to comment
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Released Jan 9, 2013
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