A dark background for your desktop featuring the Avallis-vir elves from the continent of Nagamo.
Dark Relic: Prelude combines character leveling with increasing skills and abilities to provide players with more character depth. Sticking to the classic style of the RPG, yet blending the experience with today's modern MMO, players will also be able to play at their own pace without being forced to maximize their character before they can truly enjoy the game. You choose the path you want for your class that fits your play style, not the game selecting it for you.
Level progression is at your pace and combines both skills and abilities for you to use, experiment and improve upon as you take your journey through the world of Neithus in Dark Relic. Sticking to the classic style of the RPG, yet blending the experience with today's modern MMO, we have expanded your skills to allow customization to your skill tree.
Guild Mechanics are a key feature within Dark Relic. We strive to provide the Guild Masters & Leaders with the ability to control every aspect possible for their Guild, allowing personalized customizations to permissions and settings. On top of that, we are redefining the purpose of having a Guild. No longer is the focus simply about individual level and end game progression, but instead will be on tasks and goals while delivering different avenues for Guilds of all sizes to partake in, also allowing multiple guilds to form formal alliances.
Visit the pre-alpha screenshots to see a new screenshot of the work we have been doing on our day/night cycle. This image was taking at the entrance of the old capital, Kaliq-nur, in Abyomon.
Kaliq-nur is the old capital city of the original inhabitants of Abyomon prior to the elves and humans coming to this land. Though a new Regent has their seat in the new capital to the north, Khai Malik. Kaliq-nur is set upon a high plateau in the southern part of Abyomon.