You’ll be able to play as one of the four people that got trapped inside this haunted hotel. As a survivor your main objective will be finding your way out, as well as helping your fellows get out too. You’ll often find yourself on the edge, hearing and seeing ghostly things, trying to find keys and items to help in your escape. And sometimes you’ll find yourself running desperately from a monster, who’s there only to hunt down and kill you and your friends. You’ll also be able to play as the monster. You’ll assume an ethereal form, which you’ll use to haunt the survivors, triggering eerie noises and events. You’ll also assume a physical form, which will allow you to hunt and kill the survivors trapped in the hotel. It’ll be your killing spree. Minimum Requirements: - Processor: 2.0+ GHz (dual core recommended); - Memory: 2 GB RAM; - Graphics: ATI Radeon HD 2000+, nVidia GeForce FX 6 series

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Monster suggestion "The Spider" (Games : Damned : Forum : Feedback and Suggestions : Monster suggestion "The Spider") Locked
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Sep 29 2013 Anchor

The spider : basically for this monster i would imagine it being a spider about waist height of the survivors and it would walk as fast as the survivors walk but the thing that would make this monster unique though is these ability's it would have to make up for how slow it is.

It could climb onto walls and onto the ceiling and even drop down from the ceiling onto unsuspecting survivors.

it could place a web trap once per life in a door way "if its opened" which would only be visible if the flashlight is shined on the web. The player could remove the web by left clicking it and holding for 3-5 seconds but if the player walked into the web they would be trapped until another survivor free'd them.
"an alternative way to free themselves though would be after 60 seconds of being trapped the web would give way if the spider didn't spawn and check his web/webs in time"

if a survivor is very close underneath the spider when its on the ceiling the spider could spit a web at the survivor and then drop down from the ceiling to get the survivor however if a nearby survivor is fast enough they could break the web to free there friend.
"it would take the spider 1-2 seconds to unlatch itself from the ceiling giving the survivors a chance for some interesting team play" [this would apply to it getting off the ceiling normally which would be instant it would only be delayed if it grabbed a survivor]

plus having a spider in a horror game is a big primal fear for some people so it adds to the horror :)

Oct 7 2013 Anchor

I totally like the spider idea. Few things are creepier than a huge spider gliding down from the ceiling.
My suggestion to this monster would be that the normal traps cannot be activated as the spider, but to compensate this the spider could place web strings by "spitting" at two points on the walls. Between the two points would then appear a fine string, only visible in the flashlight cone. If anything touches the string, the spider would be alerted that lunch is ready :devil:

Oct 20 2013 Anchor

I do belive this idea is great, but if the monster was to look like a spider, I would never be able to play this game again (arachnofobic) and that would suck. But like I said, other than that, this sounds like a good idea for a monster.

Edited by: Telruin

Jan 4 2014 Anchor

I as an arachnophobic suggest it to be a thinner / skinny / skelleton-y spider, as tarantulas that usually get used for this kind of stuff just simply don't cut it. Although if thats the point id leave every lobby with it as acceptable monster :D!

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