The recipient of every major "Best RPG of the Year" award, The Elder Scrolls: Daggerfall revolutionizes the world of role-playing games, creating a new standard in 3D graphics and role-playing expansiveness. The second chapter in The Elder Scrolls, Daggerfall contains, literally, hundreds of hours of gameplay.

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The Current State of DaggerXL
Daggerfall

The Current State of DaggerXL

May 19, 2010 DaggerXL 22 comments

With the character creation and gameplay support fast approaching, I decided that it's about time to show where DaggerXL is now - as of build 0.181. I've...

Character Creation Progress
Daggerfall

Character Creation Progress

Jun 5, 2010 DaggerXL 3 comments

Implementing the Daggerfall Character Creation System in DaggerXL is coming along. I have enough done that I thought it would be a good time to talk about...

DaggerXL First Anniversary
Daggerfall

DaggerXL First Anniversary

Jun 26, 2010 DaggerXL 5 comments

The DaggerXL has turned 1, as of June 25, 2010. In this article I talk about some of the early development and give a quick summary of some of the work...

DaggerXL Progress
Daggerfall

DaggerXL Progress

Mar 7, 2011 DaggerXL 8 comments

While the ModDB profile for this project hasn't been updated in a while, DaggerXL has been progressing. In this news item I'll talk about some of that...

Version 0.197 Released - Dungeons!
Daggerfall

Version 0.197 Released - Dungeons!

Mar 8, 2011 DaggerXL 12 comments

Explore the dungeons of the Illiac Bay in version 0.197 of DaggerXL - most of the dungeons are now accessible.

Working Towards Version 0.20 and Beyond
Daggerfall

Working Towards Version 0.20 and Beyond

Mar 12, 2011 DaggerXL 6 comments

This news item shows one of the first new systems for version 0.20 - the dungeon/interior automap. Post version 0.20 plans and the upcoming DaggerXL Alpha...

Closing in on version 0.20
Daggerfall

Closing in on version 0.20

Mar 22, 2011 DaggerXL 4 comments

In this article I'll talk about the progress towards version 0.20 as well as plans for supporting lower end systems.

Low-End System Support – Part II
Daggerfall

Low-End System Support – Part II

Apr 4, 2011 DaggerXL 4 comments

In this post I'll talk more about the upcoming software renderer including progress, performance and future plans. Note that this work is happening in...

XL-Project Move and DaggerXL Version 0.20 Update
Daggerfall

XL-Project Move and DaggerXL Version 0.20 Update

Apr 17, 2011 DaggerXL 6 comments

In this post the XL-Project move is discussed as well as an update on version 0.20, the engine merger and work beyond version 0.20.

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Daggerfall
Platform
Windows
Developer & Publisher
Bethesda Softworks
Engine
XnGine
Contact
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Official Page
Bethsoft.com
Release Date
Released Jul 30, 1996
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