Cyph is a cyberpunk indie game where players will have to complete missions attempting to avoid triggering an alarm that spawns waves of increasingly difficult enemies. Hacking cameras, locks, computers, doors to acquire files, prototypes and people.Successfully completing missions to earn more and more credit to buy better weapons/cyberware/hardware/software to enhance the cybernetic character. More Difficult missions give higher rewards.Players will replay levels in different missions.Critical Mission items will be placed in randomized containers. Routes maybe randomized. Difficulties will also increase relating to cameras, locks, hacking etcInfluences include: Syndicate Wars, Deus Ex, Shadowrun (Snes & Megadrive), Necromancer, Blade Runner, Ghost in the Shell, Akira.
As I have posted previously, I am a linux user and thus cyph development must continue within the linux environment.
The Blender engine is incredibly powerful and fast, I am not sure of its potential limitations, but it has proven to be a really excellent tool for rapid game development. Therefore the Prototype of Cyph is being developed in Blender and will be released open-source, I hope that by releasing this content other people will become excited about helping and this will clearly demonstrate the environment of the game and what it is about.
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