Cubed Commander is a voxel-based, turn-based strategy game with procedurally generated and rogue-like elements being developed for PC and to be published on Valve’s Steam digital store. You will play the role of a Commander in charge of growing and managing an elite PMC Army with a base constructed from an abandoned Oil Facility in the middle of the Ocean. Your goal as a Commander is to grow and upgrade your Base by recruiting Staff, carrying out missions for Private individuals and training, feeding, supporting, endangering or disciplining your Soldiers all the while constructing new Platforms to research new Kick-ass tech and weapons. Can you develop the first Super Weapon and Earn the Cubed Commander Cup? Expand your PMC Base and army to wipe out (or capture, convert and use the enemy against themselves) your Enemies! What is your strategy? Send your Spies in at night and steal their technology? Build the Ultimate Walking Nuclear Weapon? Develop a Sentient Artificial Neural Network from the memories of your dead comrades? Develop your own Super Soldier Cloning Program and develop the perfect army? Be the Military Leader you want to be. It is up to you Commander!!

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Quick Update - Staff Management in OuterBase Screenshots

Hi, Everyone! Here are some new screenshots from our current work on the Staff management side of OuterBase in Cubed Commander!

We will be posting a new article soon explaining Staff management and other aspects and uses for
OuterBase Staff.

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Each Staff member has a unique set of Facial features generated once they are first recruited

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Staff can be assigned to any of the 5 Primary Platforms or Facilities from the Staff Management Screen

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The Staff Management Screen allows you to explore your entire staff roster and even dismiss those you dislike

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Each Staff member can have special Skills/Abilities that can prove useful in Missions

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Many of the Skills in Cubed Commander, also have Base Manager productivity benefits

These screens should give you all an idea of what is to come with Staff Mangement in Cubed Commander. Stay tuned for a new article detailing the functionality of the Staff management options in your OuterBase soon!

Over and Out!

-Major Montgomery Cobra

Cubed Commander Base Builder Debriefing

Cubed Commander Base Builder Debriefing


This article will explain some of the Base Building Options available to Players in Cubed Commander. Warning! Puns and Easter Eggs a plenty...

New Saboteur Unit Details and Updates - 7th April 2017

New Saboteur Unit Details and Updates - 7th April 2017


This is the first of our Cubed Commander Dev Diary Posts! Today we will focus on our new Saboteur Units and their abilities during Missions. The Saboteur...


Is there a possibility of adding a mini map?

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dGameMaker Creator

Hi, Teeff. Yes, there will be a minimap available during missions.

Reply Good karma+2 votes

This looks interesting.Tracking:)

Reply Good karma Bad karma+4 votes
dGameMaker Creator

Thank you! We will be posting more articles explaining mechanic soon. Stay tuned!

Reply Good karma+3 votes
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Cubed Commander
Windows, Mac, Linux
Developer & Publisher
MyAttic Games
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Single Player

Latest tweets from @dr_psmith

Congrats to @spookydoorway on a great game and launch party! Hope to see much more of @ds_detective soon

Aug 13 2017

New Cubed Commander screens on our @IndieDB page #gamedev #indiedev #unity3d #steam #indiegame #loveindiegames

Jul 18 2017

Cubed Commander Weapons Tech Development and UI changes #gamedev #indiedev #games #unity3d #steam

Jul 17 2017

Procedurally generated beards..? Check! #gamedev #indiedev #games #unity3d #steam #indiegame more updates to come

Jul 14 2017

Cubed Commander Main Base Manager screen UI updates #gamedev #indiedev #games #unity3d #steam #indiegame more updat…

Jul 11 2017

Cubed Commander Staff now have procedurally generated beards.. #gamedev #indiedev #games #unity3d #steam

Jul 10 2017

Keep an eye on our Cubed Commander @indiedb page for more updates soon! #gamedev #indiedev #unity3d #indiegame

Jul 9 2017

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Cubed Commander
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