Inspired by Minecraft, Zelda, Secret of Mana, Monster Hunter, Diablo, World of Warcraft and many more. My aim was to create an infinite, colorful, procedurally generated world, full of adventures, monsters, and mysteries. The result is Cube World, a voxel-based role-playing game.
Would be okay if it did not crash consistently, 9 times out of 10 it crashes my graphics card whenever I approach a boss site, the demo ran fine for me, so this is rather disappointing.
With a bit more balancing and content this could easily become an enjoyable experience.
At its present time however it lacks stability and optimization, I have seen countless iterations of people having issues with graphics cards, mouse cursors and even resolution problems just to name a few.
All I can say is, Thank Christ I did not buy this or I would have been sorely dissapointed.