Inspired by Minecraft, Zelda, Secret of Mana, Monster Hunter, Diablo, World of Warcraft and many more. My aim was to create an infinite, colorful, procedurally generated world, full of adventures, monsters, and mysteries. The result is Cube World, a voxel-based role-playing game.

RSS feed Reviews  (10 - 20 of 25)
10
9

Invader01 says

10

zizizick117 says

5

Evan5567 says

8

shinobi714 says

7

krakian_scary says

7

Maxen1416 says

10

Tsusaku says

10

ne_zavarj says

10

pii says

Community Rating

Average

9

25 votes submitted.

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