Inspired by Minecraft, Zelda, Secret of Mana, Monster Hunter, Diablo, World of Warcraft and many more. My aim was to create an infinite, colorful, procedurally generated world, full of adventures, monsters, and mysteries. The result is Cube World, a voxel-based role-playing game. Read More...
A main feature of Cube World is the random world generation. In contrast to many games, worlds are not designed by a level designer, but generated procedurally by the game using math and random numbers. The result is an endless world (nearly endless, i.e. players can't reach the borders), so players can explore new landscapes all the time.Players can generate their own worlds by specifiying one single number, the seed. The same seeds result in exactly the same world, so players can share their worlds with friends by telling them their seeds.Worlds are generated on-the-fly while playing, so there are neither long precomputations nor huge save files at the beginning.
There are no artificial borders. You can literally reach each cube the world is made of. If you see a mountain on the horizon, you can climb that mountain. If you see a tree, you can climb on top of the tree. At least if your climbing skill is good enough. :)
Cube World consists of different lands with varying climates and themes. There are grasslands, snowy landscapes, wide oceans, dangerous lava lands, jungles, and deserts. Landscapes are full of mountains, caves, rivers, lakes, forests, rocks, dungeons, castles, ruins, catacombs, temples, villages, and more.
Being an exploration RPG, an important focus of Cube World is exploration and adventure. In Cube World, players are equipped with a set of skills that a true adventurer needs:
Dungeons are dangerous places full of rare loot and are integrated seemlessly into the world. Dungeon enemies are often stronger than normal enemies and there are dungeon bosses. Dungeons occur in different forms, such as castles, ruins, temples, pyramids, and catacombs. Apart from that, there are overworld dungeons, which are less structured and consist of disconnected buildings.
Every Cube World day, new missions are available. Missions send players to dungeons or huge boss monsters. Completing a mission gives valuable rewards like weapons, armor and platinum coins. Platinum coins can be used to upgrade weapons and armor.If a player likes a land he can basically stay forever in that land and just do daily missions.
And lots lots more!
ElectroMite explains the step by step tutorial on how to change the model of items that you want to change. Hopefully this helps and if not, let me know and I'll try my best to help out.
Main Link: Cubeworldforum.org
Custom Launcher: Cubeworldforum.org
Asset Browser: Github.com
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers.