Infinite Worlds

A main feature of Cube World is the random world generation. In contrast to many games, worlds are not designed by a level designer, but generated procedurally by the game using math and random numbers. The result is an endless world (nearly endless, i.e. players can't reach the borders), so players can explore new landscapes all the time.Players can generate their own worlds by specifiying one single number, the seed. The same seeds result in exactly the same world, so players can share their worlds with friends by telling them their seeds.Worlds are generated on-the-fly while playing, so there are neither long precomputations nor huge save files at the beginning.

No borders

There are no artificial borders. You can literally reach each cube the world is made of. If you see a mountain on the horizon, you can climb that mountain. If you see a tree, you can climb on top of the tree. At least if your climbing skill is good enough. :)

Landscapes

Cube World consists of different lands with varying climates and themes. There are grasslands, snowy landscapes, wide oceans, dangerous lava lands, jungles, and deserts. Landscapes are full of mountains, caves, rivers, lakes, forests, rocks, dungeons, castles, ruins, catacombs, temples, villages, and more.

Adventure Skills

Being an exploration RPG, an important focus of Cube World is exploration and adventure. In Cube World, players are equipped with a set of skills that a true adventurer needs:

  • Climbing allows players to ascend the highest rocks and reach the deepest abyss.
  • Swimming through rivers, lakes and oceans is routine for a Cube World adventurer.
  • Diving to the ground of a lake or exploring underwater caves is also possible.
  • Hang gliding from a mountain right into a lush valley is a common task in Cube World.
  • Sailing enables ocean explorers to travel quickly from one island to another.

Dungeons

Dungeons are dangerous places full of rare loot and are integrated seemlessly into the world. Dungeon enemies are often stronger than normal enemies and there are dungeon bosses. Dungeons occur in different forms, such as castles, ruins, temples, pyramids, and catacombs. Apart from that, there are overworld dungeons, which are less structured and consist of disconnected buildings.

Missions

Every Cube World day, new missions are available. Missions send players to dungeons or huge boss monsters. Completing a mission gives valuable rewards like weapons, armor and platinum coinsPlatinum coins can be used to upgrade weapons and armor.If a player likes a land he can basically stay forever in that land and just do daily missions.

And lots lots more!

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Post comment Comments  (20 - 30 of 43)
BrianE3
BrianE3 Jul 21 2013, 9:20pm says:

Minecraft + WOW = Cube World

+1 vote     reply to comment
Guest
Guest Jul 19 2013, 1:32pm says:

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wad67
wad67 Jul 18 2013, 11:19pm says:

Thanks for blowing up my graphics card! I was in for a new one anyway.

0 votes     reply to comment
wad67
wad67 Jul 17 2013, 10:58pm says:

It would be okay if I could play this without my computer catching fire.

It needs some optimizations badly.

+2 votes     reply to comment
zgrillo2004
zgrillo2004 Jul 17 2013, 7:19pm says:

yet another minecraft ripoff.....

-1 votes     reply to comment
Guest
Guest Jul 20 2013, 9:17pm replied:

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zgrillo2004
zgrillo2004 Jul 21 2013, 2:20am replied:

go get an account or make like a tree and leave

+1 vote     reply to comment
Urby
Urby Jul 17 2013, 7:38pm replied:

Did you even watch the gameplay footage? Do you see any mining? Are you referring to the fact that the world is made of voxels? You are aware Minecraft was essentially a rip off of infiniminer right?

Check your facts. Also, slap yourself in your stupid face before you leave.

0 votes     reply to comment
zgrillo2004
zgrillo2004 Jul 17 2013, 8:00pm replied:

you sound mad. I dont care if MC is ripped off from infiniminer. ever since MC was released, many voxel type games sprout afterwards. problem?

0 votes     reply to comment
Urby
Urby Jul 18 2013, 1:58pm replied:

That's game development for you. It's not ripping it off.

By your way of thinking, Half-Life would have been a ripoff of Quake, which would have been a ripoff of Doom, which would be a rip off of 3D Monster Maze.

+4 votes     reply to comment
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Cube World
Platforms
Windows, Mac
Developer & Publisher
Picroma
Engine
Custom Built
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Official Page
Picroma.com
Release Date
Released Jul 2, 2013
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9

23 votes submitted.

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Highest Rated (2 agree) 10/10

Fantastic concept, pleasing aesthetics, and fun cooperative gameplay.

Jul 7 2013, 11:17am by IamV

Style
Genre
Role Playing
Theme
Fantasy
Players
Single & Co-op
Project
Indie
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