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Counter-Strike Online (CSO or CSOL) is a version of Counter-Strike facing the gaming market Asians. It was originally developed by Nexon Corporation of South Korea with oversight from license from Valve Corporation. In April 2008, Nexon developed Counter-Strike Online game based on Counter-Strike Valve Corporation. This game, in turn, aims to try and bring the game to the countries in which the game is not yet released (such as Brazil and the United States, for example), but without copying it, using as a basis, the Counter-Strike 1.6, AMXX Plugins and the Metahook (GoldSrc engine modification , like XASH Engine) . Credits: Valve and Nexon for Textures, Sounds, Maps, Models. Csoldjb, Spy False and Martin for Source Code

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CSBTE - Reformulation of the game

CSBTE - Reformulation of the game

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Counter-Strike BreakThrough Edition will go through a major change, a new complete overhaul in the game. The game will feature new systems, interfaces...

CS:BTE 2.5 and 3.0 Preview

CS:BTE 2.5 and 3.0 Preview

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New version (2.5) and Counter-Strike: BreakThrough Edition 3.0 Preview.

New Update Content [CSBTE 2.2 Version]

New Update Content [CSBTE 2.2 Version]

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New Update Content for CSBTE 2.2 Version New Game Mode , Emotions and others...

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Counter-Strike: BreakThrough Edition
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Windows
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CSBTE Team
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GoldSource
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